Sentences with phrase «xbla indie»

There's also a subquest to create a «sanctuary» for various characters, mostly from other XBLA indie games, including Meat Boy and Bandage Girl from Super Meat Boy, Gomez from Fez, the titular one - eyed purple monster from The Maw, Tim from Braid, and others.
I was not paid by the lovely folks at CantStrafeRight to write this mini-review; It is just so rare for a game to emerge so fully - formed from the XBLA Indie market that I feel the need to spotlight it.
Interview: Codeglue Talks Rockets and Rotterdam XBLArcade.com Another neat XBLA indie title to watch for.
Another XBLA indie platformer, Braid sees you bending time to change the way each level works to collect all the pieces.
As far as Asteroids goes, there are XBLA Indie space shooters like Decimation X that Id rather spend time with, and they only cost 80 points each ($ 1).
Fuelling the fires of Gamer stereotypes, independent developer Silver Dollar Games has released a game named Don't B Nervous Talking 2 Girls on the XBLA Indie Games Marketplace.

Not exact matches

Both large publishers and indie developers made XBLA games for Xbox 360, so it's hard to define it as indie only.
Because XBLA Fans eschews AAA game coverage in favor of reporting on indie and smaller digital game, this news is of little consequence to our readers.
We now have the full details of the «Fan Appreciation Sale» which includes a whole bunch of XBLA games and a couple indie titles for you to enjoy:
There are really only three atmospheric puzzle - platformers from indie developers that matter on XBLA.
In a report by Polygon, Justin Bailey from Double Fine explained that while the indie studio does own the intellectual property rights to these games, it does not have the rights to distribute them on XBLA.
«So many indie titles get released [on XBLA] that just don't make an impact, and get lost.
Indie developer bitComposer Entertainment's Jet Car Stunts is coming to XBLA thanks to publisher Grip Games.
XBLA serves two purposes very well: it's a platform for getting quirky, risky, or otherwise disenfranchised indie games into the public eye, and it breathes new life into the arcade classics of our youth.
The resulting titles were very diverse: Toy Soldiers: Cold War (sequel to the highly popular hybrid tower defense title), Fruit Ninja Kinect (popular iOS game and the first Kinect XBLA game), Insanely Twisted Shadow Planet (a Metroidvania title from the The Iron Giant's Michel Gagne), From Dust (return of Eric Chahi), and Bastion (a captivating world by an indie darling).
Braid is one of those ur - indies which originated on the XBLA during the first stretches of the indie resurgence way back when.
With a library of hundreds of games ranging from casual puzzle games to ports and remastered classics, and from unheard of indie gems to groundbreaking milestones in gaming, the XBLA has become an important place for any type of game to succeed and find an audience.
This little game from indie developer Jamezila has currently sold more than 300,000 copies, a staggering amount when taking into consideration the average most indie games sell, let alone some XBLA games.
One of the developers that's helping to round out the Xbox One's launch lineup is Twisted Pixel, a former indie studio now owned by Microsoft known by XBLAFans readers for bringing several great games to the XBLA platform.
Sony fanboys made the rules last gen and now they want to change them... When Xbox fanboys would talk about L4D exclusive, sony fanboys would say PC games didn't count, when Xbox fanboys would talk about XBLA and indie games sony fanboys said only retail counts.
«Whether you're building an indie, XBLA game or retail packaged console game, very little of the time, energy and cost that you spend on the title comes down to the controls,» said Tsunoda.
Making extremely low budget versions of XBLA or AAA games is fine but you'd be neglecting the most important opportunity the indie developer has.
«It would be really nice if it could be on XBLA and not just sequestered away in XBLIG (Xbox Live Indie Games), though.
The game is being developed by the indie game studio CodeGlue, the guys that brought us the underrated XBLA / WindowsPhone / Windows 8 game Rocket Riot.
The developer of PC indie hit and XBLA title N +, Metanet, has moved to clarify criticisms of Xbox Live Arcade in a recent Gamasutra interview - but has maintained its view that the service has too many poor games on it.
(Other IGS 2007 videos posted so far are Matt Wegner on physics, alongside the Gastronaut founders on «Small Arms» for XBLA, the Telltale folks on Sam & Max / episodic gaming, Gamelab's Eric Zimmerman on «The Casual Cash Cow», and Braid's Jon Blow on indie prototyping, as well as Russell Carroll on «indie marketing».)
(Other IGS 2007 videos posted so far are Matt Wegner on physics, alongside the Gastronaut founders on «Small Arms» for XBLA, the Telltale folks on Sam & Max / episodic gaming, Gamelab's Eric Zimmerman on «The Casual Cash Cow», and Braid's Jon Blow on indie prototyping.)
- XBLArcade.com has spotted that» the German version of the ESRB, the USK, has just rated a game for the 360 called «EETs Chowdown»... could this be the first signs that [neat indie puzzle game] Eets could be making it's way to XBLA like many have asked for?»
With Metanet also working with Klei to bring N to Xbox Live Arcade, with «a number of enhancements as well, including a level editor that will allow players to make and exchange their own levels», it's looking like XBLA should be great fun for indie lovers in 2007.
And these games range from little indie curios on Steam and XBLA to 100 - hour RPGs that I can sink into for weeks and lose myself utterly.
This tier would be for the experienced indie developers who don't have the resources to get into XBLA.
Twisted Pixel, the indie studio behind beloved downloadable titles The Maw and «Splosion Man, revealed its next XBLA game at SXSW yesterday: Comic Jumper: The Adventures of Captain Smiley, a project it will co-publish with Microsoft Game Studios some time this year.
Speaking on the Indie Games weblog podcast Team Meat co-founder Edmund McMillen spoke out about his feelings towards Microsoft after they released Super Meat Boy on XBLA, and plainly stated that there is very little chance that the studio will work with them again.
When I see that an avatar game is the featured release for XBLA, I usually roll my eyes, give a big sigh and go on about my business, usually checking out the indie titles.
One of or favorite Indie game developer NinjaBee has teamed up with PlayXBLA.com, the official blog of Microsoft Studios» Xbox Live Arcade, to bring its fans the opportunity to join in the development process and choose the next DLC for its hit XBLA city - building game, A World of Keflings!
The lineup on PSN is weak compared to XBLA and Steam when it comes to indie titles.
Xbox 360 has a lot of things that it does far better than the PS3 - Fast system and game updates - OPTIONAL full install for every retail game - Cross-game chat - Party mode with different voice chat options - Private voice chat channels - Voice messaging - Beacons - Multi-user logins system wide - Multi-headset support system wide - Live status updates for all games - Achievements that auto - sync without you having to pay - Cross-game invites in all games - Join session in progress in all games with multiplayer - Mute options in all games - Mandatory demos for all downloadable XBLA and indie games - Cheaper prices for most downloadable games and DLC - Earlier access to many downloadable games and pieces of DLC - Windows Live Messenger integration, soon to be replaced by Skype (which is the world's largest IP based [voice] messaging service)- WAY more media apps and services - Far better privacy options - A WAY more functional website where you can queue up demos to your console, etc - You get a license for every free game that MS offers and can redownload it even when your account degrades to Silver
The Indie fighting game that was once in danger of removal from PSN and XBLA, is now bouncing back with an updated version due for release in January - Skullgirls Encore.
-- Anyone may enter but please remember that the code may not be redeemable if XBLA and / or Indie Games are not available in your country.
Phil Harrison, one of Microsoft's Corporate Vice Presidents, had this to say in regards to the closure of XBLA and the Indie Games channel:
Over at Tales of the Rampant Coyote, they have a nice interview with Steve Taylor of NinjaBee about making indie games for consoles (Outpost Kaloki X, Cloning Clyde, and now Band Of Bugs for XBLA), something very near and dear to my heart - and it has some good details in it - though it's a bit wacky because the Coyote is actually interviewing his boss!
Indie games which are self - published on the XBL Marketplace, are featured in the indie section of the marketplace and don't receive the attention, and number of sales, that an XBLA featured game Indie games which are self - published on the XBL Marketplace, are featured in the indie section of the marketplace and don't receive the attention, and number of sales, that an XBLA featured game indie section of the marketplace and don't receive the attention, and number of sales, that an XBLA featured game does.
Indie games like FEZ, Braid, Limbo and Super Meat Boy have all been popular because they were featured on XBLA and were not published without the help of a publishing deal.
We will interview on Duality ZF development, XNA and XBLCG development, indie game development, shoot»em up (shmup) development and genre choice, XBLA efforts, and more...
All in all ZP2KX is a great addition to the underrated Indie games section of the XBLA.
This weeks Xbox Deal of the Week takes on a Zombie theme with discounts including Red Dead Redemption DLC, Dead Rising 2: Case West on XBLA and Twin Blades on Xbox Indie Games.
Xbox 360's live arcade (XBLA) is notorious for having more than a few bad indie games.
CS: With the advent of XBLA and PSN, and to some extent WiiWare, you're seeing a cheaper avenue to travel down in order to start a game development studio and to release indie games.
For those who want to explore indie development outside of XBLA, there's the documentary Us and the Game Industry, which director Stephanie Beth described to IndieGames as «a film of quite quiet introspection and devotion to the craft.»
Many of you will remember Xbox Live Arcade (XBLA) game Limbo winning big at DICE's 2011 Indie Game Challenge, but how many of you remember the other game that won big that night?
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