Sentences with phrase «xbla platforming»

A relatively decent shooter that is better than it has the right to be, but certainly won't be considered a classic of the XBLA platform.
Clearly the XBLA platform is growing.
One of the developers that's helping to round out the Xbox One's launch lineup is Twisted Pixel, a former indie studio now owned by Microsoft known by XBLAFans readers for bringing several great games to the XBLA platform.
It isn't the prettiest game in the world, but with a consistently high frame rate, quick action packed matches and a unique form of game play tailored for the XBLA platform, Hybrid is definitely the game to play in this year's Summer of Arcade.
I'm definitely going to try and review this baby since it's on the XBLA platform this time around

Not exact matches

The Walking Dead: Season One was one of 2012's most critically (and commercially) successful XBLA games, with each episode scoring 80 % or more on Metacritic and 8.5 million episodes sold in total across all platforms.
They will win funding towards development various Windows platforms such as XBLA, W7 phones and Windows which sounds like a great way for your game to cross multiple platforms.
On the XBLA side, the platforming genre has seen many leaps forward with hard difficulty, precise platforming or a creepy atmosphere.
The long awaited sequel to the platforming goodness that was Sonic the Hedgehog has been released on XBLA!
Many a gamer would argue that Portal is one of the best games ever on any platform let alone XBLA.
There weren't many games available on XBLA when the Xbox 360 launched and, at the time, no one was really sure what kind of potential the platform might have — especially given the unwieldy and unpopular nature of XBLA on the original Xbox.
At this time, no additional titles by Grasshopper have been announced for XBLA, though we can only hope that the relationship between the developer and the platform will continue under this new arrangement.
Since then it has spawned a few new games across a number of platforms including hardcopy versions packed with other XBLA titles.
No details as to the platforms have been revealed, but given their slogan of «big games in small packages» it's likely to be an XBLA title.
Original release date: March 21, 2001 Re-release date: May 4, 2011 Platform: XBLA
Excludes original soundtrack Original release date: Jan. 24, 2000 First re-release date: Nov. 16, 2010 Platform: XBLA, PSN, Steam, OnLive, Android and iOS
Peggle for XBLA is a good example of a game that we took that was popular on the PC and we spent probably twice as long as anyone else would have figuring how to make that game really good for Xbox and Xbox Live Arcade, and I think you will see that with Plants Vs. Zombies — I don't know the exact order in which that game will make its way onto other platforms, but it's certainly been successful enough, quickly enough, that we're looking at other platforms and deciding where we'll take that game next...
Along with a solid single - player campaign the game — which was simultaneously released on XBLA, Windows 8, Windows Phone and Windows Surface — comes bundled with the ability to play online and offline multiplayer skirmishes along with a much - hyped asynchronous mode, allowing matches to be played across all four platforms.
Original release date: Feb. 14, 2002 (Japan) First re-release date: Platform: XBLA, PSN, Steam and OnLive
Original release date: June 1, 2000 First re-release date: April 29, 2009 Platform: XBLA
Original release date: Oct. 4, 2000 First re-release date: Aug. 23, 2011 Platform: XBLA and PSN
XBLA serves two purposes very well: it's a platform for getting quirky, risky, or otherwise disenfranchised indie games into the public eye, and it breathes new life into the arcade classics of our youth.
The original was a humble XBLA game, lest you forgot, bound to the constraints of that platform.
PopCap is certainly no stranger to XBLA with Peggle and Plants vs. Zombies on the platform and they're looking to bring one more blockbuster to the table.
Does the announcement of Oddworld: Abe's Oddysee New N» Tasty for XBLA mean we can expect more Oddworld love on the platform?
The game, described as a «complete re-imagining» of the original released in 1990 on the Sega Genesis, will join the already announced Ducktales Remastered for a summer 2013 launch on digital platforms, including XBLA.
A new Skulls of the Shogun trailer has been launched for this year's PAX Prime, showing off the game's asynchronous multiplayer and cross platform play across XBLA, Windows 8 and Windows Phone.
Platforms: XBLA, PSN and Steam Reviewed On: Xbox 360 Price: 800MSp Developer: Old School Games Publisher: Atlus Singleplayer: Yes Multiplayer: 2 - 4 player co-op PEGI: 16 +
Platforms: Xbox Live Arcade, Playstation Network and Steam Reviewed On: Xbox 360 (XBLA) Developers: Techland Publisher: Ubisoft Singleplayer: Yes Multiplayer: No After the brutal disappointment of...
BattleBlock Theatre — 8/10 «LittleBigPlanet lite on XBLA with better platforming
He added: «The second step is dealing with folks who see the potential of UE3 on mobile, and other platforms, and want to make a higher level of game for those platforms like our folks at Chair are doing with Project Sword on iOS and did on XBLA with Shadow Complex.
XBLA is not a free - for - all, nor is it a totally closed platform, but has been an outlet for creativity and innovation that was very hard to find on main stream devices, certainly console.
Sonic CD was announced last year for both XBLA and Windows Phone 7 synchronized launch on both platforms.
Genre Isometric Survival Action / Adventure / Platforms PC (digital), 360 (XBLA), PS3 (PSN; TBA), Wii U (eShop; TBA) Developer Eko Software / Publisher 505 Games Platform Played On PC (Steam) Killing zombies isn't something particularly new.
Develop 100 is for the first time including digital content from platforms such as Steam, XBLA, PSN and WiiWare.
With Call of Juarez: Gunslinger set to release on digital platforms in Q1 2013, Techland have moved across from retail to explore marketplace opportunities across XBLA, PSN, and virtual distribution platforms on PC and Mac.
The studio, responsible for a number of games on the service including Crystal Quest, Novadrome and some Atari Classics games, is one of the most prolific XBLA developers and offers up advice on making games for the platform in an exclusive tutorial which can be found here.
Raskulls is a unique 2D platforming game that adds a bit of humor and puzzle solving to make it one of the more enjoyable XBLA titles out there...
«Making games for XBLA is the same as for any other platform,» he explains.
Platforms: Xbox Live Arcade, Playstation Network and Steam Reviewed On: Xbox 360 (XBLA) Developers: Techland Publisher: Ubisoft Singleplayer: Yes Multiplayer: No After the brutal disappointment of The Cartel the Call of Juarez series was left floundering, with many wondering if it would ever see the light of day -LSB-...]
Platforms: Xbox Live Arcade, Playstation Network and Steam Reviewed On: Xbox 360 (XBLA) Developers: Techland Publisher: Ubisoft Singleplayer: Yes Multiplayer: No
In 2004 Jami joined Sumea Interactive which was soon acquired by Digital Chocolate where over the course of almost eight years, he helped to create hit titles like Tower Bloxx and almost 200 other games on numerous platforms from J2ME to XBLA and everything else in - between.
Position: Lead Developer & Programmer Publisher: SEGA of America Platforms: XBLA / PSN / Steam / iOS / Android Release: December 2011
The first, codenamed «Class3», is an open - world Zombie survival game for XBLA that has already become one of the platform's biggest successes and its fastest - selling original title 250,000 copies sold in just two days.
We haven't ruled out XBLA or any other platforms, but it is not something we are pursuing immediately — we've also found Microsoft very unresponsive to talk to about Live Arcade approval.
Overall, Scarygirl on XBLA is one of the better platforming games available for download on the Xbox 360 and is a great downloadable game so early in 2012.
Genre: First - Person Shooter Platforms: XBLA, PSN, PC Platform Played: PC Developer: Techland Publisher: Ubisoft Yes, the Call of Juarez franchise may have been tainted with a pretty poor sequel, but Techland came back better than ever, and delivered the best entry in the series yet.
The place to be, this week, is Xbox Live Arcade (XBLA) as Popcap's now released Feeding Frenzy 2 on the 360 platform.
Scarygirl Developer: TikGames Price: $ 10 Platform: PC, PS3 and XBLA If you're not familiar with Scarygirl then you probably haven't read the...
But as I said, I'm probably biaised, so I would very much enjoy reading your point of view on each platform / audience (including XBLA) and why you thought PSN a better choice than Steam.
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