Sentences with phrase «zelda game voice»

Breath of the Wild is not the only Zelda game voice acting was considered for, but it is the first game where it Worked:

Not exact matches

Easily one of the greatest launch titles in gaming history, the first new console Zelda game since 2011's Skyward Sword (and the first Zelda game to debut in HD) introduces new features like a massive open - world Hyrule, nonlinear gameplay (go anywhere and solve challenges — or goof off — in any order), and some voice acting.
It doesn't detract from the overall experience at all and I'm happy Nintendo at least tried to see how voice acting in a Zelda game would fare.
In terms of sound, the game retains the Zelda staple of not having any voice acting for main characters, but there is a slightly annoying voiceover which shows us why they usually stick to text.
The pre-release advertising for the game suggested that it would have a lot more voice acting than the previous Zelda games, and it does.
They should get the guys from TT to sort out the voice acting for the next Zelda game.
The Legend of Zelda: Breath of the Wild producer Eiji Aonuma has discussed the reasoning behind using voice acting in the game, which is a first for Nintendo's beloved adventure series.
If you want to play online co-op Zelda without it disrupting the core game I think this is the best way to do it and we should let our voices be heard!
He stated this was the first original Zelda game developed with HD resolution and follows the story of Link who awakens from a 100 - year slumber to a voice that guides him to defeat Ganon.
The first thing fans will notice is that the game features voice - acting for at least one character, a mysterious woman (Princess Zelda?)
I can totally imagine this scene: a seagull — voiced by Morgan Freeman — gives life - changing advices to a computer - animated Link from Wind Waker or from any of the Zelda games.
Legend of Zelda — The Windwaker — Nintendo's game was used as a source of inspiration for its simplistic look while still retaining characters that remained expressive, even when the game lacks voice - over.
While for me this just keeps the familiar Zelda feel going, having voice acting would have fully immersed the player into the game.
By adding more RPG elements, a vibrant art style, and even voice acting (something many people thought would ever be in a Zelda game), The Legend of Zelda: Breath of the Wild looks to make a massive splash for the upcoming Nintendo Switch launch.
The localization team knew the terror that would come from voicing a king in a Zelda game.
You are all re-buying 4 year old games at full price, buying the inferior version of the newest Zelda just because it's on their newest console (also portability obviously but doesn't change the fact that it's the inferior version), there is still almost no 3rd party support anywhere to be seen, and yet in 2017 Nintendo can't even handle something as simple as voice chat on their newest console..
It's the first time we've gotten real voice work for a Zelda game, so any voice actor was going to be met with skepticism.
It'll be kind of neat to see the voice of Zelda herself unbox the game.
RN: This is the first Zelda game to feature voice acting.
SH: This is the first time Zelda has had full voice acting within a game.
- the scene at the beginning of a ceremony caused Shimamura a bit of trouble - the lines of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge of Cinematic Design, including screenplay, and cutscenes)- the whole thing was rewritten several times, until they arrived at the final result - there's quite a lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all of those feelings through the single «Yes» she spoke - recording felt completely different than for animation, the dubbing of (foreign) movies, or other games - there was no fixed routine of how to approach it, as all different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories of Princess Zelda
This is also the first mainline Zelda game to feature fully voiced dialogue.
Plus, when Jak and Daxter added the additional element of actual voices for every other member of the cast, the element of Jak remaining silent felt and sounded all the more distracting and out - of - place then when you're just reading speech bubbles in a Zelda game.
While for me this just keeps the familiar Zelda feel going, having voice acting would have fully immersed the player into the game.
While Breath of the Wild was largely successful and received rave reviews, a few critics did voice concerns that it didn't feel like a Legend of Zelda game.
Patricia Summersett, who's appeared in multiple Ubisoft games and voiced Zelda in Zelda: Breath of the Wild recently, plays the honorable General Draga and the always - helpful Witch.
The massive world to explore, the freedom to do whatever you want in it, the little efforts gone into character animation; practically every facet of this game makes me want to inject it straight into my veins, and the newest trailer only accentuated that feeling, with first looks at the Goron and Zora races, official confirmation of fully - fledged voice acting and a proper introduction to Zelda herself, who many fans have already sworn to protect because of how precious she is.
The soundtrack for the game isn't exactly noteworthy when put up against something like the Zelda or Final Fantasy franchise, but the voice acting is solid, and the battle tracks can get intense and is always apparent.
Once this is completed, Zelda will speak to you in a ghostly voice, beckoning you to visit the Shrine Of Resurrection where you started the game in the first place.
Josh Keaton, who is a veteran of video game voice over work (Spyro, Spiderman, Jak & Daxter to name a few) voices the young Graham, and a cast that includes Tom Kenny (Spongebob Squarepants), Wallace Shawn (the game does have a bit of Princess Bride-esque feel to it), Zelda Williams (Legend of Korra), and actress Maggie Elizabeth Jones.
I'm not going to tell you where the game ends up in the Zelda timeline before you've had the chance to play, but if you watched the third trailer, then you heard about the voice that said Hyrule is a country that went through many battles against Ganon.
Wake up Link,» in the beginning of the game - we've also heard an older man's voice saying «You must save her — my daughter,» while Zelda appears on - screen
I want to have the characters» voices determined in my head like I've always done with the Zelda games.
Easily one of the greatest launch titles in gaming history, the first new console Zelda game since 2011's Skyward Sword (and the first Zelda game to debut in HD) introduces new features like a massive open - world Hyrule, nonlinear gameplay (go anywhere and solve challenges — or goof off — in any order), and some voice acting.
It doesn't detract from the overall experience at all and I'm happy Nintendo at least tried to see how voice acting in a Zelda game would fare.
We break down what we do like, what we don't like, the value of the free games versus service price, that darn voice chat, and most interestingly of all, ask the question: with Nintendo cranking out Zelda ports as fast as...
In addition to being a huge open world filled with a variety of dungeons and other areas for Link to explore, the game will also have voice acting beyond small vocalizations that are normally used in Zelda games, as seen in the trailer that was shown to the public on the reveal of the Nintendo Switch.
The next Zelda game had better have voice acting if they want to make it cinematic.
I got it as my first zelda game with my gameboy for my birthday too, and got stuck in the bottle grotto room where you have to kill the stalfos, pols voice, and keese in the right order to proceed.
Her dark sense of humor and sadistic dialogue in the early stages of the game was a welcomed treat, not to mention she was the first and only Zelda character with a handful of actually voiced dialogue.
Since BOTW is the first voiced game in the Zelda franchise, past games did not influence my approach to her.
You can check out the latest trailer which includes fully voiced characters for the first time in a Legend of Zelda game:
The game is also told through the eyes of old King Graham that is voiced by the excellent Christopher Lloyd as he recounts his adventure to his granddaughter Gwendolyn (Zelda Williams) that is filled with humour, emotion and character development.
Zelda and Link are back in the first open world, fully voiced Legend of Zelda game coming to the Wii U and Switch in March!
We chatted with voice actor Joe Hernandez about his roles in video games and anime such as: The Legend of Zelda: Breath of the Wild, Hunter x Hunter, JoJo's Bizarre Adventure, and more.
What I Like: Amazing visuals (appeal, ease movements, spot items easier, etc.), action packed battles, considerable challenge level, showcases Zelda franchise references / experiences, varied mission objectives, storyline, helpful color coded maps / game elements, visuals, quality voice acting, no split - screen.
Because Zelda games aren't voiced, and Hyrule Warriors is no exception apart from its unnamed narrator.
Characters are well developed and memorable, with Breath of the Wild acting as the first core Zelda game to have voice acting.
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