Sentences with phrase «ability cards»

"Ability cards" refer to small cards or tokens that represent the special skills or powers a player has in a game or activity. These cards allow players to use unique abilities or perform specific actions to gain an advantage or accomplish a specific goal. Full definition
During combat, a large number of stat - based figures and ability card factors come into play.
Different ability cards can be unlocked by spending the collected gold.
In addition to collecting ability cards, users can also collect job cards over time, each with different stats.
With the customizable options screen basically becoming a giant wardrobe where you can alter the look of each figurine with different costume items, special ability cards and even attributes.
Their likenesses show up on ability card in the UMvC3's Heroes and Heralds Mode, which will be also playable on the game's PlayStation Vita version.
Ability cards function in a number of different roles, with some allowing you to deal unstoppable direct damage to enemy units, give health boosts to your own units or cancel combat completely.
Ability cards differ based on the cast member they use art of, and equipping them gives you various attacks and assists in - battle.
Players can add a tactical edge to their combat by utilizing Ability cards and Godly cards as their figurine gains more experience, and by completing special battle board objectives.
Pros: + Amazingly well done combat mechanics + All - star cast offering different views to similar stories + Tons of customizations ranging from weapons, clothing, and ability cards + DLC is moderately priced and completely optional.
As one of those combatants, you'll set out to prove your worth by obtaining ability cards and weapons that determine your repertoire of moves.
They felt intense and tactical, not just some random slapping of ability cards.
To level up your classes, you must equip cards (obtained by slaying enemies or purchasing ability cards with ability tickets) and level those up by card fusion or completing battles.
Monsters and equipment cards are fixed, but each play trough you can use 5 special ability cards that can be chosen by the player (mini deck building).
A typical game round goes something like this: You get your initial hand, place unit cards on your baseline, move units to neutral tiles (perhaps capturing a nearby town or objective tile as you go) and use any Ability cards you want.
There are two distinctly different types of cards used: Unit cards and Ability cards.
The Starter Pack contains six figures, two maps, Powers and Abilities Cards, Object and Terrain tokens, dice, and a rulebook, which is everything you need to get started (hence the clever name).
Each card is either a weapon type, a monster companion, or an ability card adorned with art of girls from the cast.
Or how much of an underpowered scrub you could feel like when starting out in Star Wars Battlefront, because you had no ability cards and dozens of people are zipping around with jet packs?
Star Cards come in 2 varieties, Boost Cards and Ability Cards.
Ability Cards will either enhance an ability or change it completely.
Ability cards (3 - star rarity) cost only a couple ability tickets, too.
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