Works with game designers, engineers and artists to help make the design vision come to
life; helps balance and tune the game play mechanics to suit the target audience and age Maintains the vision and ideals
of Retro's software products Maintains constant communication
about development status with the Design Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the
best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to
achieve highest
quality Helps bring the creative vision and technical specifications for assigned video games