Sentences with phrase «about enemies sneak»

It was actually a lot of fun to play like this because I could figure out the vertical platform puzzles without having to worry about enemies sneak up on me.

Not exact matches

And by now it's not clear if The Walking Dead will be disappointing, I think that it has great potential from what I've heard about it with all that ZombiU - like sneaking» round the enemies.
Son of Fury was based on the novel Benjamin Blake by Edison Marshall, but screenwriter Philip Dunne seemed to stick with the basic template that worked so well in Zorro: a boy turns on the abusive powers that be, is condemned by the law, and eventually returns to reclaim his place and girlfriend while sneaking about town and teasing his enemies, until he's caught, but narrowly escapes a desperate situation in the nick of time.
As I mentioned when talking about the game audio, sound is very important in Amy and that helps add a nice element to sneaking around as you don't just have to watch the enemy, but where you're putting your feet as well.
Maps are vast, allowing players to roam about and attack enemy positions from different directions, or try to sneak past them.
The first game in the Metal Gear series to be genuinely open - world, Metal Gear Solid V is detailed, engaging and well - acted, with missions that let you sneak up on or blow up enemies in just about any way you can think of.
Overall, Styx: Master of Shadows is a fun stealth adventure that successfully makes sneaking about and smartly killing enemies the best part of the game.
Even the great Splinter Cell series seemed to give up on stealth with the last entry, Conviction, a game that all but forgot about sneaking and taking enemies out without a sound.
This system makes you really think about who you are attacking and when — if an enemy is larger or is holding a shield, do you break their stance or dodge their blows to sneak in a few hits of your own?
Cue missions around the globe with your remaining agents as you sneak about, take out enemies, and bypass security systems to gather intel and build up your forces for the final mission.
Among the new additions to the classic formula is the ability to peek from cover to take shots by moving close to the edge and aiming — which is great and was a long time coming, a grappling hook to quickly navigate through Zero - G environments, which is practical and works quite well, and a new focus on stealth, as some stages give players the option to sneak about and gives them a visual indicator that lets them know how aware enemies are of their presence, so that they can avoid combat or take out enemies silently.
The game often offers you plenty of options of how you go about playing it, allowing you to sneak past enemies or engage them directly; though in good old survival horror like fashion ammo can be somewhat of a precious commodity, so you'll have to make every shot count whenever you're using firearms, so it's not always the best option to go in all guns blazing.
To get tactical information about the enemies» camp, he sneaks through the camp by possessing a rabbit and controlling it around the settlement.
As with the Thief series, quietly sneaking about in the shadows and surprising enemies is the only way, because face - to - face fights can be ended with just one swipe of your opponent's sword.
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