One thing that takes getting used to is that unlike just
about every comics app, this reader doesn't turn the page with a swipe — you have to use the arrows.
Not exact matches
Teach and get taught — If you're equipped with stories
about the
comic strip heroes, or even have the latest iPhone
app, then that attracts the young mind of the cougar.
In this interview from Print magazine's Imprint blog, Kim Munson talks
about an iOS and Android
app she developed called Comix Classics: Underground Comics based on Underground Classics: The Transformation of Comics into Comix, a book and exhibition on the history of underground
comic - book art.
The day they released the Marvel
app for the iPad, they sent out a mass email explaining that retailers shouldn't worry
about the digital
comics cutting into their business.
You still need to buy a
comic book to get the enhanced experience, and you need the digital
app on your device (powered by Aurasma) to see the panels jump off the page, strip the art down to the original penciled layouts, or hear the creators talk
about key plot points through video or audio clips.
After thanking their Patron - sponsored books of The Ten - Year Turnaround, Removed, and How to Drive Your Next Car Deal, Sheridan and Jim discussed news
about a new
app making waves in Croatia, a surge in creativity for digital
comics, changes in Amazon's pre-order policy, how KU free runs may not be as lucrative as you think, and why rented books could become a big deal.
While there's certainly a lot to be excited
about with regards to the current crop of iPad
comics apps by companies like Comixology and iVerse (who both have their own self - branded
apps as well as ones developed alongside companies like Marvel, IDW, and Archie), the future of sequential art on the iPad — if there is indeed one — will likely lie in the ability for artists and publishers to craft works designed specifically to play toward the device's strengths.
If you check out ANN's thread
about the Ipad
App, Ed Chavez from Vertical steps in and explains the difficulties involved with getting digital releases on multiple devices - every device has it's own coding / programming / delivery system [so you can't just plunk in your high - res PDF for your print edition], which can sometimes be time consuming or restrictive depending on their policites [the Playstation Network one was rather icky by the sounds of it - they only want chapters, not full books, and they want the
comics cut up into a panel by panel slideshow].
The
app does away with some of the complaints that people had
about the original service: You don't have to sit in front of your computer to read the
comics (the one digital
comics experience that is universally loathed), and while Marvel Unlimited on your computer is streaming - only, the
app allows the user to download up to six
comics to read offline.
Jason Horn's Ninjasaur is a standalone iOS
app that includes a short
comic about a ninja dinosaur and a little video game where you control the main character as he throws shuriken at his enemies.
Rebellion, the folks behind the British sci - fi
comics anthology 2000AD, have been pretty aggressive
about marketing their weekly
comic digitally, with both an iOS
app and direct downloads via their website.
The list starts with weekly digital Infinite
Comics, featuring four 13 - issue story arcs over the course of the next year; the release of 700 free first issues for a short time; Project Gamma, technology that will enhance
comics with sound; online videos
about the company, including documentaries on their history; and the previously announced Marvel Unlimited iOS
app.
Then they reviewed those
comics and put
about half of them back, but that still leaves 1,500 titles that aren't in the
app any more.
At this point, almost every
comics publisher has some sort of digital component, so it almost doesn't make sense to separate out digital
comics, but every con can be counted on to have a few pioneering digital - first
comics and
apps, and hopefully there will be some boasting
about sales numbers as well.
Scrollon includes a limited selection of
comics, all of which are designed specifically for the
app, which already makes for a smoother reading experience, but the point
about the fixed width is well taken.
«When we started talking
about the direction digital
comics have been going — with
comics being locked into
apps in order to do anything innovative, or to be tied to a third - party plugin like Flash — it just seems like it is very daunting to creators.»
GoodeReader talked to David Hedgecock, CEO of Ape Entertainment,
about the
comic line, the game
app itself, and what's in store for the pygmies of Pocket God.
In addition to the
comic app, the Squids game has a free update that includes a mini-
comic about Clint and Sammo, the same two characters who star in the
comic, which makes for a nice little crossover.
So, if you'd like more indie
comic book
apps, tell your friends
about Ninjasaur!
CBR News spoke with George Chen, CEO of digital
comics app Emanata, to talk
about the company's updating publishing
apps for the ipad and iphone, designed for independent
comic creators.
Did the Kobo Vox have other
comic book reader
apps or are you talking
about comic book content acquired through the Kobo
app?
There was some buzz
about this last week, but now it's official: Writer Matt Fraction revealed on Twitter yesterday that Apple will not carry the second issue of his
comic, Sex Criminals, and he quoted Apple's stated reason why: «We found that one or more of your In -
App Purchases contains content that many audiences would find objectionable, which is not in compliance with the
App Store Review Guidelines.»
In our previous post
about comics readers, we looked at
apps that let you load
comics from your own collection and from publishers who make DRM - free versions of their titles.
With the improvements to digital reading that came
about with the widespread development of full - color tablets, interactive children's book
apps and digital
comics apps have taken off.
And the content may start to flow the other way, as Madefire is talking
about bringing
comics by DeviantArt artists to its iOS
apps.
Viz is the largest U.S. manga publisher, and when it came time to think
about digital
comics, they decided to go it alone, developing first an iPad
app, then a website, then
apps for the iPhone, Android devices, and Kindle Fire.
It's a ubiquitous device and people are discovering
comic books on the iPad in a way that they probably haven't before. Maybe we're talking
about lapsed readers, people who fell out of the habit of going to
comic book stores for whatever reason, and they've stumbled upon the comiXology
app and got back into the habit of reading comics. And some of those people who were lapsed readers have migrated back to the print versions as well.»
There are some Nook - specific
apps and publishers (Dark Horse has partnered up with them), and iTunes is aggressively trying to break in by offering a free New Avengers
comic, but on the whole we're talking
about Mac platforms and comiXology products.
... and it's a good one: When creators who matter to me start really thinking
about the in -
app or cliented digital
comics form of Comixology or graphic.ly, and start doing,...
Digital
comics Michael Cavna reports that Apple CEO Steve Jobs essentially accused cartoonist Mark Fiore of lying
about the rejection of his iPhone
app, telling attendees at a tech...
«We put out a top ten list for our Comics By comiXology
App as a promotional thing, and it got blown into this whole huge thing
about how independents are ruling digital
comic books.
ABOUT THE
APP ************************************** iVerse Media is proud to present the next generation of digital
comics for Android!
Apple has taken an unusual approach to teaching developers
about how the
App Store reviews submissions, by creating a digital
comic book.
About 30 % of the Kodansha
comics that Voyager adapted into iPhone
apps were rejected by the iTunes Store.
I hit the Marvel
app just shortly after the
comics became available and had
about 150 of them in my download queue before I put my iPad down, but it looks like only
about 50 of them actually downloaded.
So my advice would be to do this all by yourself: Publish your
comic either as an
app or as a ebook (Amazon Kindle store, iBook store,...) and you will pay at the most 30 %, and this 30 % means you won't have to worry
about handling credit cards, doing paybacks, distributing your
comic, etc., and you get very good exposure as well.
The move comes on the heels of waves of discussion online
about whether or not readers who purchase their
comics through
apps that store the final materials on their own servers are actually buying their books or only purchasing access to a company's system.
For those of you who don't know what I'm talking
about, as of yesterday, Comixology removed the storefront from its digital reading
app for
comics on the iPad and iPhone.
First of all, I just want to clarify — usually when people talk
about digital
comics these days they're referring to the
app - based
comics such as those provided by Comixology or Graphicly, as opposed to web
comics, which are internet web site based
comics such as Penny Arcade or PVP.
My iPad is cluttered with single - publisher
apps, and I have enough to think
about already without remembering which
comics are in
Comics + and which are only in the IDW or Archie
apps.
Conventions Calvin Reid surveys the
comics scene at the Frankfurt Book Fair and comes up with some gems, such as a short interview with NBM Publisher Terry Nantier
about comics he was hoping to acquire that week, and the news that comiXology is the top iPad book
app in France, and among the top five in several other countries, despite having no foreign - language content.
Digital
comics Hank Kanalz, DC Entertainment senior vice president of digital, talks
about DC's decision to offer its single - issue
comics on a variety of platforms, including Kindle, Nook, and iTunes, rather than exclusively through comiXology and its branded
apps (which run on the comiXology platform): «It's not a move [away from comiXology], it's an expansion.
The
app faces a similar problem to traditional
comic - book stores: Consumers who don't read
comics on a regular basis — but who might be interested in a specific franchise property, like Doctor Who, or a
comic written by an author they enjoy, like Anne Rice — are less likely to know
about their availability, since they're no more likely to download the
comics apps than they are to visit a
comic - book store.
Ron Marz writes
about this week's «The Protectors» from Athlitacomics, and his experience translating
comic pages into Madefire's Motion Books
app.
Mitch Jenkins later continued to lay out the schema of things by saying that the end goal is to produce a platform called «Electricosmos» which will be the open - access platform for using tools to create interactive digital
comics, in which creators will be presented with quite a few choices
about what interactive elements they'd like to include, and then there will also be Electricomics proper, the
app which will contain the
comics created by this pilot team of writers and artists, initially, with hopefully more to come after the first wave of «example» like releases.
Andrew Bayer is a friend of mine, and he had a few things to say
about digital
comics pricing, specifically with regard to Marvel's iPad
app.
Digital
comics I talked to Beth Kawasaki, Viz Media's senior editorial director, children's publishing,
about the company's new kids»
comics app sticky DOT
comics, which carries Pokemon manga and a variety of other licensed content.
We first wrote
about Farrago
Comics app for free
comics in January, when they announced their deal with IDW.
Since then they've been adding more books to the
app each month, including their first original
comic SHRINKAGE, an 8 - part comedic sci - fi action tale
about how the most unknowable battleground we face is the one within our own craniums, written by Emmy Award winning writer Rob Kutner («The Daily Show with Jon Stewart,» «Conan») and illustrated by John Lucas (X-Men, Deadpool)
If you want to see what Marvel Puzzle Quest is all
about (yeah, I know it doesn't cost money unless you want to make in - game purchases, but phone storage space is an issue for a lot of people, myself included — I'm not going to download any
app if it means I have to delete my collection of»80s and»90s one - hit wonders), there will be a Marvel Puzzle Quest booth (# 347) at next weekend's New York
Comic Con, where the game will available to try out on tablets and PCs (though without Lady Thor, I'd imagine, as she's not being added until the Friday after).