That said, it's no slouch, and those worried
about framerate issues needn't concern themselves.
Not exact matches
There is a real learning curve to the game, and even when mastered, the
framerate issues can quickly drop everything you thought you understood
about the game.
IGN's video review talked
about minor screen tearing and
framerate issues, and didn't mention a specific game, and they're traditionally very specific when pointing out even minor differences between different console iterations.
You've already heard me wax on
about framerate, but there are also some minor audio
issues — a loud, bass - heavy tone echoed through my subwoofer on more than one occasion, and it certainly wasn't an in - game effect.
Can't say the same
about BF4, and probably can't say the same thing
about AC Unity (which has
issues that were CLEARLY known
about before launch like the
framerate / bugs).
In this reveal, Carmack talks
about the
framerate of each console, and the PS3 seems to be having some
issues in the developmental process of Rage.
In a fashion similar to Spencer, he gushed
about the game in the latest
issue of Official Xbox Magazine, with particular gushy mention being made towards the studio's attempt to ensure a 60 fps
framerate.
But you're right
about Orange Box — it didn't do so well on PS3 mostly due to
framerate issues.