Sentences with phrase «about game reviewers»

So, I dialed up my secret Media Coverage contacts in the development world and asked them what they hated most about game reviewers.

Not exact matches

When looking for games, Kim Vandenbroucke, game reviewer at The Game Aisle, a toy industry blog, recommends finding one «with an engaging theme that will entice boys to open the box and find out what the game is about.&ragame reviewer at The Game Aisle, a toy industry blog, recommends finding one «with an engaging theme that will entice boys to open the box and find out what the game is about.&raGame Aisle, a toy industry blog, recommends finding one «with an engaging theme that will entice boys to open the box and find out what the game is about.&ragame is about
For every reviewer who complains about the controls stop whining and just learn how to play the damn game.
Reviewers are both blown away and frustrated by the GamePad controller, depending on how it is implemented in any particular game, and are also somewhat pessimistic about the console's chances for widespread success — and the ability of Nintendo to attract third - party developers — despite the nifty new features.
What some reviewers have written about this fact is true but it makes you try harder next time around... with a little more angst in the bat to compensate:) and put more game in you to beat the developers at their game.
DO NOT listen to what the reviewers have to say about this game.
The general public will have their hands on Super Mario Maker within just a few weeks, but for now you'll have to live with checking out some of the unique features that reviewers and previewers are revealing about the game on YouTube.
In my opinion, the perfect example of a game that very few reviewers fully understood before writing about it is Vandal Hearts II.
Not to discredit the reviewer, but he forgot to go into detail about what makes a Silent Hill game a Silent Hill game; the story.
Definitely seems like one of those games where most reviewers didn't put the effort in to actually learn the intricacies of its gameplay so they complain about difficulty spikes, etc..
After making some lofty claims that Velocity 2X would be «a game - of - the - year winner» when it launches in early September on PlayStation 4 and PlayStation Vita, developer FuturLab posted a ton of tweets last night about their upcoming game, including how they will be surprised if a reviewers gives 2X less than a 7/10:
I'm not a huge frame rate sort of reviewer, as I honestly don't give two - shits about if a game is 30 / 60 fps (as long as it isn't 15 - 25 fps, we're golden), but seeing it all in motion certainly makes D2 look and play more fluidly.
To be fair I enjoyed the gameplay because I thought it was pretty tight for a PS3 game but you know something is up when reviewers only talk about non game factors like emotions.
Let's see if gamers can round up a better review since about 60 % of things I have read and heard complain about how Reviewers and critics are paid to give «Crap games» positive reception.
There are lots of screenshots and details about each game on this list, including how many stars reviewers have given it, and some unique features to look for.
Biased reviewers are stuck complaining about positive aspects of these games since they're so damn good.
Clearly the reviewer doesn't have much experience with other fps games or they'd know it's been about for over three years now.
But I digress it was more important sending copies into space and putting review sites reviewers in the game to really care about the actual game.
All sorts of great discussions about Nintendo news, the games we've been playing, detailed impressions of Graceful Explosion Machine and some commentary on game reviewers.
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Good game reviewers often tend to avoid sentences such as «fans of the series will love it» when it comes to putting together their closing statements about whether you should shell out your hard - earned money for a game.
Now we have the ability to know everything about a game before we even play it, plus there is an excess of reviewers out there contributing to the overall rating of a game (thankfully my silly little summaries aren't counted in a game's Metascore).
There have been multiple complaints about some of the FPS sections where the game forces you into the fixed camera point from Samus» perspective until you can find whatever thing you're supposed to find, a task multiple reviewers claim took them over ten minutes in places.
At Videogame Heart, Grayson Davis reminded reviewers that «Super Mario Maker is not a toolset to make Mario levels any more than Pictionary is a game about creating fine art.»
One thing I loved about the Nintendo channel data for the regular Wii is that it could PROVE if the reviewers / journalism actually did play the game or not since journalism these days are really shady and full of negative / lies or whatever just so they can get views / paycheck.
That includes mentioning its features, even the features the reviewer doesn't particularly care about as a gamer.
The first trailer is the official launch trailer for the game, and the second trailer is an accolades trailer, so you can see what reviewers are saying about the game.
I mean I bet the reviewer played the game on the easiest setting and then bitched about its ease.
*** «What does make it a failure is if they were unable to capitalise on the changes to the point where simply meeting the status - quo would have been a better game... and quite frankly from the review it doesn't sound like that» *** *** «I «am no fan of the series nor do I really care about the games, but I do care when a reviewer (especially from a site with influence) out - rightly pushes an agenda rather than seeing the game for what it is.»
I «am no fan of the series nor do I really care about the games, but I do care when a reviewer (especially from a site with influence) out - rightly pushes an agenda rather than seeing the game for what it is.
In terms of critical reception, IGN reviewer Lucas M. Thomas gave the Virtual Console version a score of 8.5 / 10, encouraging players to give it a try and forget about the common belief that it is a «bad game»; [20] he praised the sound, the gameplay, the length and the presentation, but admitted that the graphics «did not age very well».
Some game reviewer — maybe a professional critic, maybe just another user — talks about some new game that you are interested in.
I see what you're saying, but the point is that this is still a serious gaming news & review website, and their journalists just made a completely dumb comparison which is not only unjust towards a game, it portrays a level of unprofessionalism (is that even a word) in the article itself, as these reviewers are supposed to at least know what they're talking about.
Possibly one of the most notorious games of all time, SimCity was released in 2013 and received generally positive reviews before release, although several reviewers were cautious about the mandatory network connection required to play.
Most of those games were panned by reviewers: «Critics are complaining about a lack of solid launch titles for the new control system; only «Dance Central» seems to have anything to recommend it,» said a Metacritic roundup of launch titles at the time.
NSMB2 is one of those games that are frustrating for reviewers because there's nothing particularly exciting about them, good or bad.
I was concerned by some reviewers about the game being hard to play because of controls.
The Switch was aided by its launch title The Legend of Zelda: Breath of the Wild, which was released to critical acclaim, with many reviewers suggesting it deserved to be part of the conversation about the best game ever.
Reviewers are both blown away and frustrated by the GamePad controller, depending on how it is implemented in any particular game, and are also somewhat pessimistic about the console's chances for widespread success — and the ability of Nintendo to attract third - party developers — despite the nifty new features.
Other reviewers have been singing Patapon's praises for a couple of weeks now, but I noticed that none of them accurately describe what the game is actually about.
I remember RPS reviewer was also puzzled why everybody claims game is 2 hours long when it took him about 5 or 6.
The main complaint that most reviewers, such as IGN, had was about the game's short campaign, compared to Pikmin 2's.
I talked also about the relationship between the review scores, the reviewer, the publishers of the review and the developers and publishers making the games.
For every reviewer who complains about the controls stop whining and just learn how to play the damn game.
Final Fantasy Type - 0 HD is a departure in some ways from the games you know and love, but in this reviewer's opinion, it's about time someone cracked the door and let in some fresh air.
Duality ZF promotional materials are now available for game reviewers, previewers, and journalists who want to be among the first to blog about the hottest upcoming Xbox LIVE Community Game: Duality ZF, of cougame reviewers, previewers, and journalists who want to be among the first to blog about the hottest upcoming Xbox LIVE Community Game: Duality ZF, of couGame: Duality ZF, of course!
In reply to Keith Stuart's blog over at The Guardian about the critical reception to Mirror's Edge, Joe puzzles over the role of the reviewer and whether comparisons between games and film journalism can ever be fairly raised.
I read once that the hard part about being a video game reviewer is sitting through terrible games and then having to spend time writing about them.
Based off Amazon reviewers, the portable battery for the system lasts about 3 to 5 hours depending on the type of game played.
You might have read in other reviews about the game's increased challenge; some reviewers have gone so far as to say that «the majority of Wii's audience» won't be able to beat it.
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