Sentences with phrase «about gameplay and story»

Can you tell us a little bit about the gameplay and its story?
As the internet has become more and more accessible and knowledgeable, the more «secret» information has been shared, ranging from details about gameplay and story to the fact consoles and games exist at all.

Not exact matches

I'm going to speak explicitly about «Assassin's Creed Origins,» including about its story and gameplay — this is a review, after all.
Bioshock 2 did everything I didn't get with the original, better gameplay, better story and overall a better game, I liked almost every aspect about this game over it's older sibling.
Description: Continuing the story from the first gameplay trailer «Welcome to Shanghai» this E3 trailer reveals more about the motivation and determination Lynch has for protecting his newfound girlfriend.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
This game has a Good Story, has good gameplay mechanics, good ambientation but, in my opinion it is not as good as the Original, but is still a Good Game with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecessary
Obviously, it can be seen as a little fishy for a game to have only (at most) 10 hours gameplay through the story and probably twice that length of time in cut - scenes, but that's what this game is all about.
While Metroid Prime engages on no level other than gameplay, that gameplay is so perfectly tuned and refined, so continuously evolving and clever that you'll keep playing and playing, even when you're frustrated, even when you're honestly just a little bored with the back - tracking, and even though you don't care about the character or story.
Continuing the story from the first gameplay trailer «Welcome to Shanghai» this E3 trailer reveals more about the motivation and determination Lynch has for protecting his newfound girlfriend.
I played about 5 hours and concluded that the story is at an 8th grade level and the gameplay is a mix of a lot of better, more entertaining games of the genre.
The story was meh, but this game is all about gameplay and exploring / platforming.
I mostly care about the gameplay and mechanics of a game, not necessarily the graphics or the story or the music.
All in all, Disgaea 2: Dark Hero Days is a great strategy RPG, and while I still prefer the original title's story line and characters, there's nothing to really complain about when it comes to the gameplay.
It's the sort of experience that people are going to be talking about for months to come, with a story that hits you right in the feels and smooth, beautifully staged gameplay that clicks immediately like a familiar, old friend.
Gameplay and story haven't changed, but some longtime fans are unhappy about a graphical makeover.
Today's Daily Brief: latest episode of The Engine Room (about SteamWorld Collection, and more), Adventure Story Labyrinth dated for North America, some videos for gamescom 2016, and gameplay footage for Metroid Prime: Federation Force!
Ultimately Clash of Heroes is a triumph of puzzle gameplay and while the story is ridiculous, everything else about the game is excellently executed and rounded off with polished hand - drawn visuals.
I don't care about fancy graphics as long as gameplay and story suck.
If you haven't seen it yet, now is the perfect time to learn more about the story, the various gameplay elements, and more.
While the story doesn't have any twists or turns worth writing home about, the style it possesses is one - of - a-kind and gives the game solid character to flesh out the package around the core gameplay premise.
The best part about Cave Story + is its gameplay, and it's been fun to play it once again.
Here's everything gamers need to know about Hideo Kojima's Death Stranding, including its release date, gameplay, story, and more.
Since I do have a limited knowledge on the Fire Emblem series that is the best way I can see the story working and having sense, but what about the actual gameplay?
And while some information has been revealed regarding the gameplay, not much is actually known about Death Stranding's story (aside from the main character traveling between worlds of the living and the dead), which Mark Cerny has said will take at least 4 - 5 hours of playtime before things start to make senAnd while some information has been revealed regarding the gameplay, not much is actually known about Death Stranding's story (aside from the main character traveling between worlds of the living and the dead), which Mark Cerny has said will take at least 4 - 5 hours of playtime before things start to make senand the dead), which Mark Cerny has said will take at least 4 - 5 hours of playtime before things start to make sense.
Today's Daily Briefs: latest episode of Nintendo Minute, LEGO Worlds confirmed for the Nintendo Switch, gameplay GIF for Shakedown Hawaii, Story of Seasons: Trio of Towns, details about the new bachelor / bachelorette in Harvest Moon: Skytree Village, some Pokémon goodies for Valentine's Day, First 4 Figures — Soulcalibur II — Nightmare making of video, and gameplay video for Sonic Mania!
Listen in to hear our thoughts on the game's story, the new gameplay mechanics with Paper Mario and the trio battle system, the collision of the popular worlds of Mario & Luigi and Paper Mario, along with just about everything else about the new game.
But it turns out they also opened the official website, which features some details about the Story, Characters, and a bit of Gameplay.
Players will surely agree when talking about gameplay, story and graphics, but now we've got another clue of this success: the franchise has sold 8 million units worldwide, according to what the developer stated in a conversation with Famitsu.
I won't talk about it forever, but take Super Paper Mario's story and gameplay, water them down even further, remove characters and elements that make a Paper Mario game, remove a true RPG and leveling up system, and you've got, in my opinion, the worst game in the Paper Mario series.
«Watching people play and seeing them smile; it's fantastic to see them latch onto the things we love most about Shank — the art, the story and of course the gameplay
While the story is nothing to write home about, and the gameplay is beginning to feel more than a little played out at this point, you know, definitively, if you want to play this game or not just based on the title.
I care about graphics, much more than most people, but I know too that without story and a solid gameplay you won't go far with anything.
AC has always been overrated — great graphics, probably a decent story (i guess — i care not about story) and that's about it... to expect wii players, bred on solid gameplay to fall for the marketing ploy that is AC is to not understand the nintendo base... I would be a bit more upset about wonderful 101 sales, but that also lends itself to nintendo's base only purchasing 1st party character games — if 101 featured nin's characters the sales would have been through the roof... thus zelda outfits in bayo... my 2 cents!
The story mode explains about the fighting system, the era of war in the region, and the multiplayer mode sets you on an open ground gameplay to test your skills.
I don't want to ruin anything for you, but suffice it to say every single sports movie cliche you can imagine crammed into about 5 hours of gameplay still doesn't tell the full story of how hacky and stilted this thing is.
Monster Hunter World Tokyo Game Show stage presentation reveals all about the story, gameplay, and more.
The first episode was very enjoyable from a story standpoint, and nothing was exceptionally new about the gameplay.
What I love about that game is the movement and gameplay, not the story and this means that the upcoming Mirror's Edge: Catalyst is what I want more than a remaster of the original.
I have never heard anyone talk about the amazing story and characters in Destiny... All that is talked about is gameplay and grinding.
«It's a story about the ties between brothers and how they can be destroyed,» said producer Romain de Waubert de Genlis, stressing that though the game builds on cooperative gameplay between the brothers, it ends with confrontation.
wish they had installs right about now MS is a joke and anyone that bought a arcade system is the sort of consumer they want... one with no clue what a HUGE STICKING PILE OF SH!T MS is turning into... now just wait for Too Human will be called ugly and last gen with lame gameplay I hope Epic learns how to make a good story because Gears of War is about to get smashed by RFOM2!
We have talked about WET in the past, seen screenshots, gameplay footage, and stories of how the game is coming along.
- the developers» main goal was to break conventions, but they weren't sure how far they should go to do so - they took a look at what was core to Zelda games, and decided it was the sense of relief you feel after solving a puzzle - they tried to fix the parts of puzzle - solving people found boring while keeping the interesting parts intact - they wanted people to think outside the box - there are multiple ways to approach / solve puzzles and gameplay challenges - anyone who plays the intro will find a way to enjoy the story naturally - NPCs do have things the want you to do, but don't bug you about it, and you can ignore them if you want - some of the bosses are hidden in plain sight - the Sheikah tribe are key to the story, as is Zelda's blue tunic
but something about it didn't click with me and i thought the gameplay and story was incredibly boring.
Story: 8 While the main storyline isn't handled as well as it should have been, this is ultimately a game about crafting your own story over your hundreds of hours of gameplay, and that story is impossible to give an accurate sStory: 8 While the main storyline isn't handled as well as it should have been, this is ultimately a game about crafting your own story over your hundreds of hours of gameplay, and that story is impossible to give an accurate sstory over your hundreds of hours of gameplay, and that story is impossible to give an accurate sstory is impossible to give an accurate score.
However, there's about 4 hours of story based gameplay here, between the mission and after - party, if you do every little thing.
But enough, I've spoken about story, graphics and audio but haven't yet touched upon the most important thing of all: the gameplay.
+ Beautiful Claymation - Dull puzzles - About 4 hours of gameplay - No replayability - Buggy - Poor story and plot structure - Voice recording is of poor quality - No real connection to characters
If I was writing a more philosophical piece I'd go into a few paragraphs here about how basic game design and philosophy really need to catch up with modern day gameplay, graphics and stories, but this is a review so I'm just going to let you know that this in no way should be a deal breaker either.
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