Not exact matches
I beat the game in
about 6 hours and felt like half the time I was either walking through environments with no
gameplay and no story
progression, or watching boring cutscenes.
This is a nice approach to spending your funds, as it's
about giving options rather than
progression, which offers the
gameplay some extra depth.
We'll also be incorporating many other
gameplay improvements that will be detailed in future build notes, including Nemesis System updates, new player skins, skill tree additions, gear system upgrades and
progression updates, just to name a few that we're excited
about.
PS4 Version has: • 1080p at 60 fps • There is a «side story» after each chapter now — this gives you more insight into the main cast • There is the After Story I mentioned — this is a new chapter with
about 4 - 6 hours
gameplay • You can now play as the White Shadow and a new version of Asuka • New dungeons • New enemy types • A new difficulty called Calamity (which is very hard and required for the platinum) • A time attack mode • A Boss Rush mode for taking on the bosses (accessed from the main menu) • A new page of NPCs to interact within the NiAR • Other changes within the game for balance and
progression.
About the talk
Gameplay progression can be difficult to document and a nightmare to model - especially for non-linear or open - world g
Gameplay progression can be difficult to document and a nightmare to model - especially for non-linear or open - world
gameplaygameplay.
There's still plenty I don't know
about the story, the
gameplay and the
progression after just a few short hours with the game, but I came away with far higher expectations that I had going in.