Sentences with phrase «about games for the platform»

Not exact matches

While we're still not willing to discuss specifics about the platform for competitive reasons, we are confident it delivers game - changing performance.
The applications came through and in 2011 they released Tales From Space: About a Blob, a downloadable side - scrolling platforming game for the PlayStation 3.
Online comments by former West Ham academy product Rio Ferdinand about John Stones and the criticism and heckles shouted out by nervous Everton fans during games at their young, ball - playing centre - back may rankle but there is little doubt that his former club can provide an excellent platform for players that fit the mould.
Thinking through the pros and cons of Pokémon GO gives parents a good platform for making common sense rules about the many augmented reality games that are likely to follow.
About Blog ChessKids provides a completely safe online platform for kids to learn and enjoy the game of chess!
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
With that initial launch out of the way for just about every platform, the developers of Morphite are now focusing on additional content for the game, and the first big update is set to hit iOS really soon.
For the PlayStation 4 users, they are getting the best out of all the platforms with about 4 playable games this month.
Kawade brainstormed many ideas for a new Paper Mario game that would retain the series» humor, puzzles and leveling system while featuring a new twist, eventually settling on the concept of switching between 2D and 3D (an idea which came to him during a train ride, where Kawade was thinking about the Bowser platforming segments in The Thousand Year Door while looking at the other end of the train [2]-RRB-.
Ironically, for me, Sonic games have never really been about going fast as much as having the ability to explore and platform in large levels.
For everyone else, the game is about exploration and platforming, with everything else delegated to the bench.
Well, the month looks generally pretty good for both PlayStation and Xbox supporters, almost like we're entering a particularly hot season for platform holders and they're willing to convince us that their efforts in caring about gamers are genuine.
I understand most of us are very sad about this because we were all wishing for new a free - roaming, mission based 3d platforming game, like Mario galaxy or Mario 64.
Recently Market Watch released some data on GTA 5, and even if they weren't quite right about it being the most profitable media product, they did show that PC sales account for only 2.1 % of all shipped copies, meaning there isn't that huge a market for it on this platform, and that won't exactly mark the PC as a priority, even if 2.1 % of 90,000,000 copies sold is 1,890,000, more than some other games sell in their lifetimes.One thing is for certain - if we ever do get a PC port of RDR2, it will only be officially confirmed after the game's initial release, considering how many extra sales GTA 5 raked in with people buying the same game over and over for multiple platforms...
About Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
The ability to play video games with your friends through the internet is a luxury we sometimes take for granted, but with the ever - increasing potential of online gaming, a lot of people are beginning to ask, «what about cross platform
Strauss Zelnick has spoken about the VR market before, not too highly either, doubting that the expensive hardware would catch on, implying that there isn't a large market for the games developed for this platform.
In an interview with the Asahi Shimbun, Tatsumi Kimishima talks about Nintendo's plans for film production, mobile games, and the NX platform.
After the reveal late last year that the game only had intentions on coming to PlayStation 4 and Xbox One, naturally, the questions came in about Red Dead Redemption 2 releasing for PC, and people wanted to know if the publisher had plans to bring the title on the home platform.
-LSB-...] Gold weighed in on Thursday about the whole numbers game for writers who blog: The Insanity Behind the Pressure to Have «Numbers» which was in response to agent Rachelle Gardner's post Author Marketing & Platform.
Recently we wrote about Lumberyard, Amazons free to use game engine with inbuilt support for Amazons own cloud platforms and Twitch, another Amazon property.
For those not offering ebooks, the reasons range from capacity issues (simply not any money to get into the ebook game, or lack of tech support) to strategic caution about when to start spending dollars on ebooks (waiting to see what the best platform will be), and more.
So overall I am really excited about what we'll see down the road for games on the BlackBerry platform.
If you thought for just a second that RIM wasn't serious about having the best tools for developers to create games and applications on the BlackBerry platform, then lets hope this post instills some confidence regarding their stance on mobile gaming.
About Blog ChessKids provides a completely safe online platform for kids to learn and enjoy the game of chess!
About Blog The goal of the blog has been to provide a platform for football fans to write about the beautiful game from a place where their work would be seen and read my About Blog The goal of the blog has been to provide a platform for football fans to write about the beautiful game from a place where their work would be seen and read my about the beautiful game from a place where their work would be seen and read my many.
Talking about a game that isn't even out yet more than the newest, most critically acclaimed title on a platform that is starving for hit games just doesn't make sense at all.
I enjoy playing video games regardless of platform and I've been writing about video games for over a decade.
Lionhead boss Peter Molyneux has previously hinted at a PC version of the new game quite heavily, saying on a few occasions that he'd «love to see the Fable franchise on the PC» and, «We still haven't really talked about, «[Are] there any other platforms for Fable which we should be talking about now?
We interview Alasdair Hibberd about the upcoming Shaq Fu — A Legend Reborn after the negative impact the original game back in 1994 had for being infamously bad, as well as some of the new features, platforms expected and some of the all - new features included.
Platforms: PC Reviewed On: PC Developer: Shark Punch Publisher: Shark Punch Singleplayer: Yes Multiplayer: No Somehow this week I've managed to acquire three different games for review that focus on criminal activities and daring heists, which is just fine by me because there's something brilliantly compelling about -LSB-...]
Platforms: PC Reviewed On: PC Developer: Klei Entertainment Publisher: Klei Entertainment Singleplayer: Yes Multiplayer: No Corporate espionage, death - defying escapes, close shaves about once every 30 - seconds and perfectly executed infiltrations are all just par for the course in Invisible Inc., another game from Klei who seem to be getting -LSB-...]
not sure where you read Microsoft paid to keep it timed exclusive but I read something from the developer and they basically said Microsoft have helped them by giving them a platform to showcase the game (e3) basically nobody would know about the game if it wasn't for their help.
«But it's an interesting technology, and an Xbox Live game would be the perfect platform to do something like that on, at about the same scale of [a game for] an iOS device.»
I believe it's just a natural result of the game's director, when questioned about the Switch released, said they could not say for sure whether the title would release on the same day as the other platforms, he said he could not say yes or no at this point.
It wasn't until writing this article that I realised how much I'd been benefitting from video as a platform for thinking about games, long before Trump taught me how to stop being terrible at Hearthstone.
All console holders have a rigorous certification process to ensure that all games which wind up on their platform meet certain quality standards (for some fun * games industry history about why this is necessary, read up on the 1983 industry crash).
Because I've always complained about plus releasing some multiplatform games for just one platform, like Sherlock Holmes and Thief.
In speaking about how he would have changed things with the first game, Zampella did go on to say that the platform exclusivity was unfortunate, but necessary for them as they wouldn't have been able to make the game without it.
About Gambitious Digital Entertainment Launched in 2012, Gambitious, Inc. is the first global crowd - financing platform exclusively for games.
When prodded about the possibility of the sequel arriving on other platforms, design director Jonathan Biddle coyly responded, «We're just talking about Wii U today,» which is the standard industry euphemism for, «Yeah we're making this game elsewhere as well, but our contract only let's us talk about this one today.»
It's time to bring an end to our whine fest series where we look at the top 5 things we hate about all major gaming platforms (sorry Ouya) and last but not least is the Nintendo Wii U; a console which has faced no shortage of controversy and frustration from a lot of gamers for many reasons.
There were some recent announcements about cross platform play which is pretty exciting for gamers, since they'll be...
With all these great games for a steal (across 3 platforms) I can't believe there's so many whiners complaining about how this one game or that one game didn't make the cut.
The event offers quality content about game development for PC, console, mobile and social platforms, low entry threshold for beginner developers as well as a series of activities meant for productive pastime and effective networking
It's just a case of 3DS pretty much being the only viable option for the next Kingdom Hearts game when they had to make the decision about which console to develop it for (1) the part of Osaka team working on these Kingdom Hearts games is not big enough to do console level stuff without the help of other teams, which aren't available due to all having their own things going on, 2) PSP simply isn't a good platform anymore outside Japan and 3) Vita arrived too late to the scene + it would've required a bigger team as well).
No official information permeated about the cost of each game or potential discounts for players who bought the said games for the Wii U platform.
I've always been curious about trying this game out and this looks like the perfect platform for me to try it on!
Sure Nintendo's mobile games have been pretty great so far, but it would be severely wrong of them not to bring WarioWare to the mobile platform, especially since it would be a bonkers game that a lot of use would play and often talk about at length, for the first couple of months.
In this conversation (shared with IGN's Ryan Clements — look for his story soon at Vita.IGN.com), Game Director Keiichiro Toyama and Art Director Yoshiaki Yamaguchi talk about the game's original platform (not PS ViGame Director Keiichiro Toyama and Art Director Yoshiaki Yamaguchi talk about the game's original platform (not PS Vigame's original platform (not PS Vita!)
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