Birmingham, UK About Blog News and reviews
about indie games; interviews with indie game devs, and resources for indie game devs.
About Blog I mainly want to talk
about indie games, because I want to give attention to more niche stuff and also I can't afford these dang ol' triple - A games and newfangled systems.
One of the most exciting things
about indie games in 2018, is that unlike major game publishers like EA and Ubisoft — who need to subsidize their releases with monthly subscriptions and microtransactions — the best indie games don't cost much to begin with.
Near the beginning of the year, we had a marathon all
about indie games.
Best podcast
about indie games and one of my favorite game podcasts in general.
I was just posting to my Subreddit
about the Indie games I demo'ed at Pax East and Light Fall was one of them!
The one good thing
about indie games, though, is that there's always good ones out there, with potentially better games waiting in the wings for their chance.
Let us know in the comments below which games shown during the Nintendo Treehouse live event that you are most excited for, and make sure to come back to Indie Obscura to know more
about indie games releasing on the Nintendo Switch.
Starting small, and beginning by working with indie developers as a marketing consultant at first, Surprise Attack quickly became a significant player in the Australian independent development scene and worked with more than 100 indie studios over the next couple of years, learning a lot
about indie games, indie developers and how to work with them.
You know, this is something that I've also concerned
myself about indie games on consoles: Give too much freedom and you'll end up getting a ton of garbage.
Hell, Sundance even played a documentary
about Indie games!
One thing is perfectly clear NVIDIA is stepping up to help get the word out
about indie games.
While each of those had considerable hype behind their release, the great thing
about indie games is that some seemingly come out of nowhere and absolutely rule.
Here's an excerpt from the BPM site: «Everyone is talking
about Indie games»» titles like World of Goo, Braid, and AaaaaAAaaaAAAaaAAAAaAAAAA!!!
The only problem is that it needs to live mainly on word - of - mouth as it is a indie game but if you have followed us before you know how we feel
about indie games, and Luftrauser is another reason as to why we sometimes love indie games more than any other triple A release and here is why.
This is perhaps one of the things I enjoy most
about indie games, there always seems to be a new game.
That's the question I always get hit with when I talk to some one
about indie games.
One thing
about indie games that I find pretty unfortunate is there is no publisher that focuses on funding innovative, low budget projects.
Indie MEGABOOTH works to drive the conversation
about indie games out into the larger gaming industry, addressing discoverability issues and creating support networks.
Speaking in my case, I write
about indie games and provide constructive feedback to improve a game while the only thing I request is that my article is shared over social media to get some additional exposure.
He writes
about indie games and the industry in general at his blog The Bottom Feeder.
When I first started making games, it was hard to be «heard» because people didn't really care
about indie games, it was a totally niche thing.
For everyone complaining
about indie games being too expensive.
Sure this is taking a lot of cues from Bullet Hell shooters, but that's the great thing
about indie games: you get to experiment with genres more freely that AAA games can.
The thing
about indie games is that they tend to push boundaries in ways that many first - party titles don't.
They were great, although the gaming conference is mostly
about indie games.
In his talk
about indie game quality, developer Mike Bithell told GDC attendees that he believes playtesting is essential to ensuring your game is a hit.
I haven't been excited
about an indie game in a long time, probably since Retro City Rampage.
You're sure to find plenty to love
about this indie game, and it's a must have, especially for Mac owners.
Links: A hilariously awful list of rejected names for the original Xbox DualShock 3 / Sixaxis drivers for Windows: — Option 1: XInput Wrapper SCP — Option 2: Better DS3 (recommended; requires one - time run of MotionInJoy) A story from Joystiq
about an indie game developer that crashed E3 this year An article from Gamasutra on «coercive monetization» in mobile games
It is pretty unanimous when talking
about indie game developers here at DroidGamers that one of our favorites happen to be OrangePixel.
We also talk
about Indie Game: The Movie, Fez 2 being «canceled», Gone Home (from Portland - based The Fullbright Company), the games A Dark Room, Candy Box and Titanfall.
Watch the video bellow More
about Indie Game Salon on https://www.facebook.com/IndieGameSalon
Tim Dawson, one third of his team from Witch Beam, talks
about the indie game, Assault Android Cactus and how he was lead to making the shooter game.
I stumbled across a post
about this indie game and thought it looked interesting, so I'm giving it a shout - out here:
Use the hashtag #retronuke to let us know
about your indie game!
Curious
about the indie game development scene in Winnipeg - and how you might become a part of it?
Excalibur Games» much talked
about indie game Dad Quest — the game where you fling around your children as weapons, has a release date: February 23.
And yes, Gone Home is one of the most talked
about Indie game of the last year.
Sarah is beyond excited to share this BBC Radio 4 afternoon drama
about indie game development (listenable for 30 days; US, UK, Canada only.)
Learn more
about indie game release date announcements, Kickstarter campaign launch dates, game development updates, game jams, convention info and any other indie game news worth sharing!
This all confirms something that i learned
about the indie game dev scene a few years ago at GDC.
Never forget that when you connect on a personal level with someone
about your indie game, that passion rubs off on them.
They have great chemistry, are entertaining and absolutely care
about the indie game community!
Not exact matches
Beyond the big guys, as a
gamer myself I'm more excited
about the smaller
indie games that are popping up.
Working on his first
indie game, Chat Fu, Kwok is understandably optimistic
about what the future holds.
As the Journal notes, when asked in a Reddit AMA a few years back
about his long term plans for Mojang, Persson responded: «Stay
indie, make fun
games that we like playing.»
That means everyone from members of triple - A studios to
indie developers, garage creators, and students — as long as all your posts are
about the art and business of making
games.
Think
about how many
indie games are produced exclusively for the PC.
And don't listen to the crap
about how budget
games are short, I tend to have the most fun with
indie games and I have sunk 11 hrs into the
game, and I am on floor 22 and I don't know how many floors there are but there is an achievement for getting to floor 50.