@NakedManHoldingAFudgesicle: disqus: Your comment reminds me of the one thing that really galls
me about modern military shooters: the detailed environments of the maps (after the texture pops in, anyway).
It's an announcement that highlights the baffling logic behind Six Days «continued problems, because what's more damaging; a realistic
shooter created with the help of
military professionals, intended to reveal a grain of truth
about modern combat, or a «fun for all the family» piece of Marine propaganda with a sanitized, entertaining vision of war?