Sentences with phrase «about objects in the environment»

Not exact matches

After many months of looking and listening for correlations between lots of different behaviors and cell activity, I began to realize that the major correlate was not what the animal was doing, whether it was eating or exploring an object or carrying out a simple tasks such as pressing a lever to get food, but something about where it was doing these things in the environment.
The Square of Life project sets students off on a journey to explore their local and global environments by gathering information about the plants, animals, and nonliving objects found in their schoolyard.
Year 6 Science Assessments and Tracking Objectives covered: Describe how living things are classified into broad groups according to common observable characteristics and based on similarities and differences, including micro-organisms, plants and animals Give reasons for classifying plants and animals based on specific characteristics Identify and name the main parts of the human circulatory system, and describe the functions of the heart, blood vessels and blood Recognise the impact of diet, exercise, drugs and lifestyle on the way their bodies function Describe the ways in which nutrients and water are transported within animals, including humans Recognise that living things have changed over time and that fossils provide information about living things that inhabited the Earth millions of years ago Recognise that living things produce offspring of the same kind, but normally offspring vary and are not identical to their parents Identify how animals and plants are adapted to suit their environment in different ways and that adaptation may lead to evolution Recognise that light appears to travel in straight lines Use the idea that light travels in straight lines to explain that objects are seen because they give out or reflect light into the eye Explain that we see things because light travels from light sources to our eyes or from light sources to objects and then to our eyes Use the idea that light travels in straight lines to explain why shadows have the same shape as the objects that cast them Associate the brightness of a lamp or the volume of a buzzer with the number and voltage of cells used in the circuit Compare and give reasons for variations in how components function, including the brightness of bulbs, the loudness of buzzers and the on / off position of switches Use recognised symbols when representing a simple circuit in a diagram
A: Cats that show interest in chewing on plastic bags or other objects in their environment could be clueing their owners into vital information about their current health status.
Dogs also learn through association and may associate: the pet parent, other dogs, the dog park, objects, or just about anything in the environment with the electric shock / pain.
On top of that, each stage has a number of side missions asking you to find hidden objects, either somewhere in the environment or somewhere on a random girls» person, and you can find out about these side - missions before each level by checking your flip phone for requests or forum posts made by the girls attending the school.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The game features a dynamic cover system which, in theory, should have Jack take cover behind any low ledges or objects in the environment without the need for the player to worry about any button presses.
Or maybe there's just something immensely satisfying about the way its myriad of objects all burn in a different way, letting you live out your 12 - year - old arsonist fantasies in a much safer environment.
We hope to isolate the audience from the real world temporarily, and provide a space for them to rethink and reconsider the way we behave, and ultimately, think about the relationship between ourselves, objects and the environment with technology in a more conscious way.
In her first UK exhibition at Modern Art Oxford that opens this weekend, she creates a theatrical environment in which performers interact with everyday objects and sculptures, while in another gallery an actor plays the part of a professor, lecturing about the nature of storytellinIn her first UK exhibition at Modern Art Oxford that opens this weekend, she creates a theatrical environment in which performers interact with everyday objects and sculptures, while in another gallery an actor plays the part of a professor, lecturing about the nature of storytellinin which performers interact with everyday objects and sculptures, while in another gallery an actor plays the part of a professor, lecturing about the nature of storytellinin another gallery an actor plays the part of a professor, lecturing about the nature of storytelling.
The disciplines of portrait and still life are mainly about the observation of light, shadow and tone of an object, usually in a controlled environment.
He discusses Pop Art's place in art history; his initial feelings about being considered a Pop artist; the influence of Los Angeles and its environment on his work; his feelings about English awareness of America; a discussion of his use of words as images; a discussion of the Standard Station as an American icon; a discussion of the notion of freedom as it is perceived as a Southern California phenomenon; how he sees himself in relation to the Los Angeles mural movement (L.A. Fine Arts Squad); the importance of communication to him; his relationship with the entertainment world in Los Angeles and its misinterpretation of him; his books; collaboration with Mason Williams on «Crackers;» his approach toward conceiving an idea for paintings; personal feelings about the books that he has done; the importance of motion in his work; a discussion of the movies «Miracle» and «Premium;» his friendship with Joe Goode; his return from Europe and his studio in Glassell Park; his move to Hollywood in 1965; the problems of balancing the domestic life and the artistic life; his stain paintings and what he hopes to learn from using stains; a disscussion of bicentemial exhibition at the L.A. County Museum: «Art in Los Angeles: Seventeen Artists in the Sixties,» 1981; a discussion of the origin of L.A. Pop as an off shoot from the American realist tradition; his feelings about being considered a realist; the importance for him of elevating humble objects onto the canvas; a discussion on how he chooses the words he uses in his paintings; and his feelings about the future direction of his work.
Beginning by looking at the object of an exhibition in its most simple terms — as space and time — Roach has set about creating an environment in which these two fundamentals can be used to their fullest potential.
As with the artist's other projects Donald laboriously crafts objects or build environments in order to work between the hand made and the aesthetically valued, the aesthetic and the usable — every project is underlaid by a conceptual interest in the limits (or not) between craft and art, art and architecture, as well as begging questions about particular content and rendering innocent forms (like the decoys) in provocatively corporeal ways.
When asked about the motivation for the sculpture Hank Willis Thomas mentioned Claes Oldenburg and his oversized recreations of ordinary and everyday objects one finds in ones living environment.
The idea here is that a single scientific hypothesis does not by itself carry any implications about what we should expect to observe in nature; rather, we can derive empirical consequences from an hypothesis only when it is conjoined with many other beliefs and hypotheses, including background assumptions about the world, beliefs about how measuring instruments operate, further hypotheses about the interactions between objects in the original hypothesis» field of study and the surrounding environment, etc..
Self - construal style affects a wide range of human behaviour, including how people feel, think, perceive and reason about people and objects in their environment (Nisbett et al. 2001; Kitayama & Cohen 2007), and their underlying neural substrates (Chiao & Ambady 2007; Chiao in press).
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