Not exact matches
After many months of looking and listening for correlations between lots of different behaviors and cell activity, I began to realize that the major correlate was not what the animal was doing, whether it was eating or exploring an
object or carrying out a simple tasks such as pressing a lever to get food, but something
about where it was doing these things
in the
environment.
The Square of Life project sets students off on a journey to explore their local and global
environments by gathering information
about the plants, animals, and nonliving
objects found
in their schoolyard.
Year 6 Science Assessments and Tracking Objectives covered: Describe how living things are classified into broad groups according to common observable characteristics and based on similarities and differences, including micro-organisms, plants and animals Give reasons for classifying plants and animals based on specific characteristics Identify and name the main parts of the human circulatory system, and describe the functions of the heart, blood vessels and blood Recognise the impact of diet, exercise, drugs and lifestyle on the way their bodies function Describe the ways
in which nutrients and water are transported within animals, including humans Recognise that living things have changed over time and that fossils provide information
about living things that inhabited the Earth millions of years ago Recognise that living things produce offspring of the same kind, but normally offspring vary and are not identical to their parents Identify how animals and plants are adapted to suit their
environment in different ways and that adaptation may lead to evolution Recognise that light appears to travel
in straight lines Use the idea that light travels
in straight lines to explain that
objects are seen because they give out or reflect light into the eye Explain that we see things because light travels from light sources to our eyes or from light sources to
objects and then to our eyes Use the idea that light travels
in straight lines to explain why shadows have the same shape as the
objects that cast them Associate the brightness of a lamp or the volume of a buzzer with the number and voltage of cells used
in the circuit Compare and give reasons for variations
in how components function, including the brightness of bulbs, the loudness of buzzers and the on / off position of switches Use recognised symbols when representing a simple circuit
in a diagram
A: Cats that show interest
in chewing on plastic bags or other
objects in their
environment could be clueing their owners into vital information
about their current health status.
Dogs also learn through association and may associate: the pet parent, other dogs, the dog park,
objects, or just
about anything
in the
environment with the electric shock / pain.
On top of that, each stage has a number of side missions asking you to find hidden
objects, either somewhere
in the
environment or somewhere on a random girls» person, and you can find out
about these side - missions before each level by checking your flip phone for requests or forum posts made by the girls attending the school.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person
in your group or to choose a response
in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when
in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover
in a tight situation or walking around as you explore the
environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the
environment for you to investigate and observe certain
objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are
about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response
in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when
in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the
environment; changing the direction of the right analogue stick to move the cursor around the
environment for you to investigate and observe certain
objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are
about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person
in your group or to choose a response
in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when
in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover
in a tight situation or walking around as you explore the
environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the
environment for you to investigate and observe certain
objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are
about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The game features a dynamic cover system which,
in theory, should have Jack take cover behind any low ledges or
objects in the
environment without the need for the player to worry
about any button presses.
Or maybe there's just something immensely satisfying
about the way its myriad of
objects all burn
in a different way, letting you live out your 12 - year - old arsonist fantasies
in a much safer
environment.
We hope to isolate the audience from the real world temporarily, and provide a space for them to rethink and reconsider the way we behave, and ultimately, think
about the relationship between ourselves,
objects and the
environment with technology
in a more conscious way.
In her first UK exhibition at Modern Art Oxford that opens this weekend, she creates a theatrical environment in which performers interact with everyday objects and sculptures, while in another gallery an actor plays the part of a professor, lecturing about the nature of storytellin
In her first UK exhibition at Modern Art Oxford that opens this weekend, she creates a theatrical
environment in which performers interact with everyday objects and sculptures, while in another gallery an actor plays the part of a professor, lecturing about the nature of storytellin
in which performers interact with everyday
objects and sculptures, while
in another gallery an actor plays the part of a professor, lecturing about the nature of storytellin
in another gallery an actor plays the part of a professor, lecturing
about the nature of storytelling.
The disciplines of portrait and still life are mainly
about the observation of light, shadow and tone of an
object, usually
in a controlled
environment.
He discusses Pop Art's place
in art history; his initial feelings
about being considered a Pop artist; the influence of Los Angeles and its
environment on his work; his feelings
about English awareness of America; a discussion of his use of words as images; a discussion of the Standard Station as an American icon; a discussion of the notion of freedom as it is perceived as a Southern California phenomenon; how he sees himself
in relation to the Los Angeles mural movement (L.A. Fine Arts Squad); the importance of communication to him; his relationship with the entertainment world
in Los Angeles and its misinterpretation of him; his books; collaboration with Mason Williams on «Crackers;» his approach toward conceiving an idea for paintings; personal feelings
about the books that he has done; the importance of motion
in his work; a discussion of the movies «Miracle» and «Premium;» his friendship with Joe Goode; his return from Europe and his studio
in Glassell Park; his move to Hollywood
in 1965; the problems of balancing the domestic life and the artistic life; his stain paintings and what he hopes to learn from using stains; a disscussion of bicentemial exhibition at the L.A. County Museum: «Art
in Los Angeles: Seventeen Artists
in the Sixties,» 1981; a discussion of the origin of L.A. Pop as an off shoot from the American realist tradition; his feelings
about being considered a realist; the importance for him of elevating humble
objects onto the canvas; a discussion on how he chooses the words he uses
in his paintings; and his feelings
about the future direction of his work.
Beginning by looking at the
object of an exhibition
in its most simple terms — as space and time — Roach has set
about creating an
environment in which these two fundamentals can be used to their fullest potential.
As with the artist's other projects Donald laboriously crafts
objects or build
environments in order to work between the hand made and the aesthetically valued, the aesthetic and the usable — every project is underlaid by a conceptual interest
in the limits (or not) between craft and art, art and architecture, as well as begging questions
about particular content and rendering innocent forms (like the decoys)
in provocatively corporeal ways.
When asked
about the motivation for the sculpture Hank Willis Thomas mentioned Claes Oldenburg and his oversized recreations of ordinary and everyday
objects one finds
in ones living
environment.
The idea here is that a single scientific hypothesis does not by itself carry any implications
about what we should expect to observe
in nature; rather, we can derive empirical consequences from an hypothesis only when it is conjoined with many other beliefs and hypotheses, including background assumptions
about the world, beliefs
about how measuring instruments operate, further hypotheses
about the interactions between
objects in the original hypothesis» field of study and the surrounding
environment, etc..
Self - construal style affects a wide range of human behaviour, including how people feel, think, perceive and reason
about people and
objects in their
environment (Nisbett et al. 2001; Kitayama & Cohen 2007), and their underlying neural substrates (Chiao & Ambady 2007; Chiao
in press).