Not exact matches
This is a
development that no one is talking
about — but I believe that is represents a hidden
slow - motion financial collapse that will soon accelerate:
This was a welcome
development for Metals & Mining equities, as metal prices have been under pressure for most of 2011 and 2012, largely, we suspect, due to concerns
about a recession in Europe,
slowing growth in key emerging markets, especially China, and the sluggish pace of economic recovery at home.
The show debunks many myths
about our own moon, and examines how its pull on our planet may have
slowed Earth's rotation to a speed more conducive to the
development of life.
Knowing more
about how viruses get inside cells, says Pelkmans, could lead to the
development of drugs that prevent the virus from infecting the cell rather than simply trying to
slow down replication after the infection takes hold.
At the same time, this is also knowledge that can help to develop drugs which can stop or
slow the
development of the diseases,» explains Morten Gersel Stokholm
about the sleep disorder which most often affects persons aged 50 - 70, and more frequently men than women.
«We found that where ocean temperatures warmed beyond a certain point as we neared the equator, at
about 29 degrees, the pace of larval
development slowed,» says study lead author, Dr Ian McLeod.
Scientists have discovered that rising ocean temperatures
slow the
development of baby fish around the equator, raising concerns
about the impact of global warming on fish and fisheries in the tropics.
That means that the early
development of poor sleep efficiency isn't «causing» dementia but rather is just the first sign in a
slow - moving cascade that a dementia is
about to occur.
«This is
about the highest bar there is from a regulatory perspective,» he said, and will
slow the
development of a human vaccine.
For these
slowest growing metro areas, the economic
development benefits of early childhood programs will be
about one - tenth lower.
Schools That Lead continue to refine their Teacher and Principal Leadership Initiatives to incorporate the lessons they have learned from the past three years, including being clearer
about the
development of an aim statement and theory of action, acknowledging the need to make room to do the improvement work, explicitly examining culture, paying attention to student feedback, starting small and moving
slow, collecting and analyzing evidence to build warrant, and actively sharing the work — specifically the processes, results, and what worked and what did not work.
Even though I agree with that sentiment sort of, we have to rememeber and realize that Infinity has been under
slow development for probably
about a decade now.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking
about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of
slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the
development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories
about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care
about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific
about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
- E3 2014 video was running in real time and in - engine - the scene shown was made especially for the trailer - the scene with Link shooting arrows at the Guardian on his horse, jumping off, and firing off one last arrow in mid-air at the enemy in
slow motion, was a gameplay element that hadn't yet been implemented - Aonuma «really wanted to put that in the game» and made this happen as
development went on - the team expanded on the game's story as well, which was brought
about from the E3 2014 trailer
From < https://msdn.microsoft.com/en-us/library/bb299886.aspx > --------- This project might make for several future blog posts
about modern methods of software
development as readers follow along during the journey of developing this project, and later the
slow reveal of the massive Code Named Wattson Project.
Other pages on this site that deal with people and organisations that tell lies
about wind power in an attempt to
slow its
development:
Beyond the rise of compensation for ecosystem services, there are other signs that deforestation can be
slowed, including improved fire management by large - scale landholders, growing concern in some commodity markets
about the environmental performance of developers, new opportunities for sustainable
development and gains in productivity, and establishment of protected areas in regions where
development is expanding rapidly.
To be sure, most lawyers eventually collect all the relevant facts, interests, goals, and concerns of the client; but a failure to look for, ask
about, and consider the whole system of these factors will make the process unnecessarily inefficient,
slowing the
development of trust and confidence between the lawyer and the client, rather than building it.
What was made certain
about the report is the
development of project Vega is being
slowed down.
The lesson: This is not
about short - term benefits —
development timelines are longer and payouts can be
slower.