The Front Line's action sequences aren't pitched as gritty you - are - there realism; they're
about sniper bullets zipping through the frosty air, and tracking shots that defy geometry to make it look as though soldiers are running up a perpendicular mountain.
Not exact matches
Once you strap into an F / A -18 and rocket over the landscape, once you're crouched next to a tank trying valiantly to repair it while
bullets ping off of the armor inches above your head, once you defend a waypoint and ask for new orders from your commander over the radio, all of those nitpicks
about map balance or
sniper power fade.
There are some parts of old Metal Gear that would've made a welcome transition, though: other than a couple of great
sniper duels and one larger fight I can't talk
about without spoiling, I thought the selection of boss fights was pretty dull, particularly an annoying recurring scrap with some cheap zombie soldier men that are little more than
bullet sponges.