Sentences with phrase «about the enemy placement»

Today, Koh Kojima (Director) posted two messages on the official Xenoblade Chronicles X twitter account, in order to talk about the enemy placement in the game and the various weather effects.

Not exact matches

It is sort of a weirdly tense feeling to running through the levels trying to be hyper - vigilant about enemy and trap placement (and usually trying to get through as fast as possible before said placements can have a chance to murder the player) while simultaneously trying to keep an eye out for any environmental cues (such as subtle shifts in color gradation) to determine things which walls are destructible and have goodies like health upgrades behind them.
The thing about Dark Souls is that you can memorize enemy and placement and environments, making your journey a tad easier.
I could spend 30 minutes complaining about poor enemy placements, stupid house mottos and enemies that just aren't fun to fight.
Initially I felt the same way about the placement of Borderlands, because it has a great and pretty huge story, but the bulk of the game IS just running around getting new guns and murdering enemies while blowing things up, so that one's alright.
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