When both companies were called in front of a senate hearing
about video game violence, Nintendo US chairman Howard Lincoln launched a scathing attack on Sega for the violence portrayed in Mega Drive titles like Mortal Kombat and Night Trap.
It was included in a slew of other games, like Mortal Kombat, at a congressional hearing
about video game violence.
When the Supreme Court was hearing the case
about video game violence, a popular sentiment on the blogosphere was that the industry hadn't done much to prove that it was worthy of protection under the First Amendment (not that that should be a requirement).
The American debate
about video game violence is a battlefield as vast and pocked as any you might find in a modern first - person shooter game.
Running parallel to concerns
about video game violence are worries about the amount of time gaming can consume.
Not exact matches
Kaplan compares the issue to concerns
about violent
video games desensitizing and predisposing players to
violence.
Drew Dixon writes
about how
video games waste the power of
violence and how it can be better used as an art form.
But you still get dimwits who buy Saint's Row and think it's
about Christian morals despite the fact it says «Excessive
violence, gore, partial nu.di.ty, overt se.xua.l themes, and language» and then have the audacity to go after the
video game industry for creating adult themed
games.
We need conversations
about movies and
video games that desensitize our children to the effects of
violence.
Find advice
about how to talk to your preschooler
about violence on TV, in the movies, and in
video games
Find advice
about how to talk to your school - age child
about violence on TV, in the movies, and in
video games
Although drawing conclusions
about small population subgroups — such as kids at risk of
violence — from broad population trends can be dicey, it is still worth noting that as violent
video games proliferated in recent years, the number of violent youthful offenders fell — by more than half between 1994 and 2010, according to the U.S. Department of Justice.
The actor would star in the docudrama
about the clashes between Rockstar
Games co-founder Sam Houser and a lawyer who sought to ban
violence in
video games.
Daniel Radcliffe stars as Rockstar
Games co-founder Sam Houser in the docudrama
about the fight over «Grand Theft Auto» and sex and
violence in
video games.
Since the days of Mortal Kombat, we've heard the pushback from concerned parents and lawmakers
about the potential dangers of
violence in
video games, but until recently, it hadn't exceeded the decibel level of a dull roar.
When hearings were held in Congress in back in 1993
about the concerns of
video game violence, and their effects on children, «Night Trap» was cited by Nintendo of America's Howard Lincoln, with a simple, yet famous statement:
When hearings were held in Congress in back in 1993
about the concerns of
video game violence, and their effects on children, «Night Trap» was cited by then Nintendo of America's Howard Lincoln, stating that the
game would «never appear on a Nintendo system.»
We chat
about what it takes to have an interesting and unique perspective in podcasting, as well as
video games that moralize
about violence and being marginalized in gaming spaces.
With the Trump administration blaming
games, not guns, for the latest shooting tragedy, we podcast
about how
video games have been, and remain, an easy scapegoat for
violence.
Video game publishers traditionally stay glib
about the issue of
violence.
Hotline Miami, like the films above, is a contemporary satire
about media
violence, and any
video game that can make a cerebral statement that strongly will forever make it's mark on
video game history.
That is until President Donald Trump haphazardly tossed
video game violence into a national conversation
about what to do
about mass shootings in the wake of the Parkland, Florida, massacre.
In that piece, she said: «We must have a meaningful conversation
about mental health issues and other possible cultural and societal contributors to violent behavior, such as
violence in
video games.»
In the 42 years since the National Safety Council bleated concerns to the New York Times
about gamers running down pixilated «gremlins» in the 1976 arcade
game Death Race, science has yet to find a connection between
video games and real - world
violence.
On Thursday, March 8, the White House will hold a meeting with members of the
video game industry to talk
about gun
violence.
The «violent
video games cause
violence» hypothesis was a not - unreasonable thing for people to worry
about in the early 1990s, but 25 years later it's clearly false.
On Thursday, President Trump hosted a roundtable meeting at the White House with representatives from the
video game industry to talk
about violence in
video games.
Created by Dennaton
Games, this top down pixelated action shooter makes quite a statement
about violence in
video games today and with everything that has been going on in our media lately, this is an important
game to think
about.
If you would like to learn more
about the history of and war on
Video Game Violence, you can watch an excellent documentary here: The Creation of the ESRB by The Gaming Historian.
In this episode I talk to Dr. Christopher J. Ferguson
about research on the effects of
video game violence.
Now that our Oompa - Loompa in chief has finally shut his yap
about video games and moved on to other ways of being just the absolute worst, we can continue the much - needed discussion on why
video games are in fact, probably the leading cause of
violence and most likely warping young impressionable male minds all across America.
On Episode 69 of the Super Podcast Action Committee, hosts Andrew Eisen and E. Zachary Knight talk
about the «unique nature» of Valve Software's «family sharing program» for Steam, Fox News and Dr. Keith Ablow on
video game violence, and a whole lot more.
It also resurrected the debate
about whether violent
video games and music can cause real - world
violence, a debate which had been at the centre of the aftermath of the Columbine shootings six years earlier.
They need to take a long break, or to speed things up, have a Kurt Russelesque shirtless man sneak up on each developer and deliver an amnesia - inducing elbow to the back of the head (shitty
video games cause
violence), then have them read some books, play some modern RPG's and reconsider their approach to storytelling, character interaction, combat, dialog and everything else that is stale
about Final Fantasy.
The meeting also appears to include a contingent of critics concerned
about the impact of
video game violence on young minds, such as retired Army Lt. Col. Dave Grossman, author of «Assassination Generation: Video Games, Aggression, and the Psychology of Killing.&r
video game violence on young minds, such as retired Army Lt. Col. Dave Grossman, author of «Assassination Generation:
Video Games, Aggression, and the Psychology of Killing.&r
Video Games, Aggression, and the Psychology of Killing.»
When people think
about the sex, blood, and over-the-top
violence in
video games, they're more than likely thinking
about any
game in the Mortal Kombat series, which began in 1992, shocking and intriguing everyone with its dark yet somehow light - hearted tone (unintentionally helping to create the ESRB... It's that thing that gives out ratings that you're supposed to heed (though let's face it, no one does).
Who promotes
violence more efficiently: me with my articles
about video games giving you a chance to let off the steam or the gun lobbies persuading the nation the only solution is MORE GUNS?!!
This caused some problems in Europe, where there are usually tougher regulations
about violence in
video games.
What concerns me, and has for a while now, is not so much whether this is licit or illicit conduct — that is, what the law has to say
about violent
video games — but the prevalence of
violence in
video games and their immense popularity as social facts.
President Donald Trump raised concerns
about the graphic depiction of
violence in
video games at a White House meeting Thursday with members of the industry and some of their most vocal critics.
Earlier today, President Donald Trump met with
game industry executives and their critics to talk
about the link between
video games and
violence, a topic many of us got sick of discussing years ago.
Game Design Challenge to challenge video game designers and developers to create video games about teen dating viole
Game Design Challenge to challenge
video game designers and developers to create video games about teen dating viole
game designers and developers to create
video games about teen dating
violence.