Sentences with phrase «about videogame development»

If there's one thing that you should know about videogame development it's that you should never annoy a programmer.

Not exact matches

Videogame development is always about trade - offs and in this case, taking the hard decision to lose the in - car views for 5 % of our players (and remember we still have bonnet cam and bumper cam, which many people with racing wheels use), is something we felt was more beneficial to everyone.
Rumors about a Switch version of the game surfaced last week following a tweet from videogame journalist Marcus Sellars, which stated that a Switch port is in development at Blizzard.
I recently gave a class at the Hacker Dojo about hobby videogame programming, and Processing from MIT Media Lab was my development environment of choice.
Our mission is to demonstrate the social, cultural, and educational potentials of videogames by initiating new game development projects, coordinating interdisciplinary research efforts, and informing public conversations about the broader and sometimes unexpected uses of this emerging art form in education.
In this first post for Game Republic, Rob Durrant - Walker from our affiliate member Garbutt + Elliott, gives his top five things to know about Videogames Tax Relief (VGTR), which can make a major difference to your company's games development budget.
-- GAME INFORMER ABOUT RESPAWN ENTERTAINMENT Founded in 2010, Respawn Entertainment is an independent videogame development studio based in Van Nuys, California.
About Enigami Enigami is a French transmedia studio, specialized in videogames development.
If your interest in these is that you are also starting, operating, or participating in a similar student videogame development organization, check out the previous HobbyGameDev entry about the lessons learned from GCS: Establishing a Videogame Developmvideogame development organization, check out the previous HobbyGameDev entry about the lessons learned from GCS: Establishing a Videogame Develodevelopment organization, check out the previous HobbyGameDev entry about the lessons learned from GCS: Establishing a Videogame DevelopmVideogame DevelopmentDevelopment Club.
Our fellow Hellworkers, Kevin and Remy, offered a great conference about indie videogame development at the recent Umbra Ignite!
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