Various Level
Editor bug fixes, including: You can only access terrain / doodads menu after a level is loadedHid some seriously broken things (e.g. spawnpoint, hidden explosive) The miniboss no longer breaks everything instantlyNoclip speed more consistantSupercheckpoints no longer cause the map to be loaded from halfway if the level editor is activeTerrain and doodads sorting alphabeticallyRemoved F12 debugFixed beehives dropping in Edit ModeFixed alarm destruction (although we still don't recommend using them, they're likely to be changed in the future) Don't go to text fields on TABFixed annoying alt - tab / box select thingYou can now duplicate a block by alt - selecting and then shift - draggingLevels sort alphabetically in custom campaig
Editor bug fixes, including: You can only
access terrain / doodads menu after a level is loadedHid some seriously broken things (e.g. spawnpoint, hidden explosive) The miniboss no longer breaks everything instantlyNoclip speed more consistantSupercheckpoints no longer cause the
map to be loaded from halfway if the level
editor is activeTerrain and doodads sorting alphabeticallyRemoved F12 debugFixed beehives dropping in Edit ModeFixed alarm destruction (although we still don't recommend using them, they're likely to be changed in the future) Don't go to text fields on TABFixed annoying alt - tab / box select thingYou can now duplicate a block by alt - selecting and then shift - draggingLevels sort alphabetically in custom campaig
editor is activeTerrain and doodads sorting alphabeticallyRemoved F12 debugFixed beehives dropping in Edit ModeFixed alarm destruction (although we still don't recommend using them, they're likely to be changed in the future) Don't go to text fields on TABFixed annoying alt - tab / box select thingYou can now duplicate a block by alt - selecting and then shift - draggingLevels sort alphabetically in custom campaign menu
FOUNDING MODDERS: The
maps you design will be MARKED with a special GLYPH so they'll be highlighted and easy to identify, and we will provide you with early
access to the level
editor and other customization tools.