The map is now based around a COG depository, complete with stacks of gold bars perfect for makeshift cover along with defensive lasers that prevent
access to certain areas until they're deactivated after a player presses a nearby button.
Not exact matches
Prevent
access to certain areas that are more dangerous — such as a backyard pool or a home workshop that has tools in it —
until your child is old enough
to use them safely.
You have
access to lots of different levels, but
certain areas and doorways will not be available
to you — at least not
until you complete a number of tasks or have enough snowdrops (that'll be the cash)
to carry on through.
Ludger's bubbly banker friend Nova can withhold permission
to access certain areas until Ludger reaches
certain monetary thresholds, meaning that you'll spend a lot of your time working your way through the game's robust and fairly fun side - quest system.
The main quests, for the moment, act as incentives
to explore and create
certain items, and as gating mechanics, preventing you from crafting better arms and armour or from
accessing harder
areas of the universe
until you've beaten particular monsters.