Sentences with phrase «access to weapons if»

They believe Cruz would not have had access to weapons if authorities had pursued criminal charges rather than conflict resolution methods that did not involve the legal system.

Not exact matches

So if you find yourself having trouble in Simon's Quest, then you'll definitely want to try out this beauty that gives you access to every weapon and every item in the game.
If we want to improve public safety we should, instead, be working to reduce violence and limit criminals» access to illegal weapons.
If, in future, the U.S. government sought to shut down or limit Internet access, similar workarounds would crop up, and they would grow more sophisticated as the regulatory methods became more extreme — a «weapons race,» Lehr called it.
An undercurrent of insight into the ease of access to weapons in America is enough to warrant some wonder at Blue Ruin's workings, but if it's intentional at all it's far from the movie's chief concern.
I'd recommend switching weapons, but if you insist on using longswords, I suggest making the Wyvern Blade «Blood» (if you have access to High Rank, you could even upgrade it into Wyvern Sword «Maple»).
With the new weapon progression mechanics, players only have access to loot six level - one weapons at the start of the match and must strategically decide which airdrops to pursue if they want better level weapons and gear.
And in its identification of several possible «suspects,» all with access to firearms, the film makes a powerful (if sidelong) case for stricter gun - control: In a culture where anyone can get their hands on a weapon, everyone could be the shooter.
If regulatory reform makes nominating directors a simpler and cheaper process — which the SEC's proposed «proxy access» rules do — then the «tools of Internet and social networking» become potent weapons that act to level the playing field for the smaller investor.
You can let the game auto - assign captured soldiers based on their skillset, or you can manually control where they work, handy if you want to specifically level up something like the R&D department in order to gain access to a new weapon.
In a neat twist your jetpack needs oxygen to function, and so if you're running low you'll need to seriously consider if making a certain jump to access a weapons chest is worth it.
Yet another interesting element is how you can take two ships into battle, the idea being that not only can you swap between them to access different weapons and abilities but also that if one gets damaged you can hurtle back to the hanger and change over to the other one, allowing the original machine to be slowly repaired.
Your ship has access to a number of different weapons and abilities, and they're all important if you want to progress forward and earn the highest scores possible.
There are a multitude of weapons to choose from as well, although you won't get access to them until you past the Trial Island - which, by the way, is a great dungeon to experiment if you aren't familiar with how the game works.Character creation and customization is back and certainly better than ever.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Access conditions for gear and weapons will not change even if a player decides to start over from ★ 1 Players who choose to start from ★ 1 again will continue to receive prizes from Judd for levelling up.
Well, players only have access to loot up to six level - one weapons at the start of the match and must then strategically decide which airdrops they wish to pursue if they want higher level weapons or gear.
If you want as much content as possible, you can pick up the $ 30 Season Pass, which provides early access to select Operators, exclusive weapon skins, extra Credits and a Renown boost that lets you unlock stuff faster.
If you preorder the digital deluxe version, you can look forward to all of the previously mentioned items as well as the games season pass, which will grant access to all future DLC, and three original Dynasty Warriors weapons: The Amethyst Iron Blade, The Crimson Ring Blade and The Jade Splendid Swords.
The tutorial level ends rather abruptly but the game does offer up helpful hints along the way, if ever you are wondering how to access such things as your player's secondary weapons and say, how to launch a grenade.
This doesn't mean you'll have access to every part, though, so if you're a completist, you still might find plenty of reasons to keep playing Trenched's levels again and again, because the various weapons and loot you get is usually great.
Players were able to also get access to some legendary armor and weapons if they participated enough in the Iron Banner.
With the new weapon progression mechanics, players only have access to loot six level - one weapons at the start of the match and must strategically decide which airdrops to pursue if they want better level weapons and gear.
You gain access to many different weapons and some special powers, but I would say after 30 - 45 minutes you'll know if it's for you or not.
If you've played Payday: The Heist, then you can expect a similar gameplay in the heist mode but this does bring up the question whether there would be an option to select between the good guys (S.W.A.T / Police) and the bad guys (Thieves) giving each faction a variety of different weapons and access to vehicles.
If you choose to go with Amazon, you'll be gifted with the «Nora Machine - Trapper Pack,» which gives Aloy early access to some helpful weapon / armor modification tools and extra resources geared towards crafting.
If the country follows this path of development, bitcoin will be in even greater demand, as the entire purpose of the cryptocurrency is to provide a permissionless system for finance; one which would become increasingly utilized if a national cryptocurrency was to be wielded as a weapon to prevent citizens from accessing certain serviceIf the country follows this path of development, bitcoin will be in even greater demand, as the entire purpose of the cryptocurrency is to provide a permissionless system for finance; one which would become increasingly utilized if a national cryptocurrency was to be wielded as a weapon to prevent citizens from accessing certain serviceif a national cryptocurrency was to be wielded as a weapon to prevent citizens from accessing certain services.
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