Sentences with phrase «accidental biting from»

We teach you how to play Got Ya to prevent accidental biting from occurring.

Not exact matches

It is important to understand how debt payments are managed in order to recognize that whether or not China's debt burden is socialized has very little to do with the resolution of China's debt burden (aside from the fact that it never was «off» the government balance sheet in any meaningful way), just as analysts must recognize that an unsustainable increase in debt is embedded into China's current growth model, and is not an accidental bit of bad luck.
Some common reasons that a baby bites are teething, that he or she has emptied the breast and is throwing his head away from your breast before actually opening their mouth enough, and accidental biting, for example when trying to look at something interesting.
I feel like it's too posh to take to uni and will reside with my posh uni stuff I keep at home that Accidental Hipster Dad is banned from touching (he snapped the clippy bit off my french pen!).
The Kitronik MI: pro protector cases can also be used to create a game cartridge that can be labelled and that will not only protect the BBC micro: bit from damage, but also from accidental overwriting.
Bigger dogs usually get more attention, as they can cause more damage (i.e.: accidental scratches from jumping, more physical harm from bites, knocking someone over due their excitement and strength, etc).
Nipping during play when a game gets out of hand; teased and cornered by the kids, or the accidental bite when your trying to remove a ball from her mouth is understandable and normal.
To compare accidental injuries treated in emergency rooms, a person is roughly 23 times more likely to be injured from a fall than from a dog bite; 12 times more likely to be injured by a car; 7 times more likely to be injured by a sharp object; and, 1.5 times more likely to be injured by a bicycle.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
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