The result, when you finally dispatch an enemy, be it your first or your 45th, is a sense of
accomplishment few other games can match.
Not exact matches
It can evoke a feeling of
accomplishment and satisfaction like
few other things in video
games can, and masterpieces of the stealth genre like Metal Gear Solid, Splinter Cell, Hitman, and Thief, to name just a
few, have demonstrated this time and time and time again.
Dark Souls is a twisted, depraved, unforgiving bundle of death, hopelessness, and despair, and I mean that in the best way possible because if you can overcome the many, many obstacles it will throw at you over the 20 + hours it takes to complete, you will come away with a sense of
accomplishment that
few other games can match.