Sentences with phrase «action focused experiences»

Not exact matches

Rather, he or she can use experience to focus on what's really important — making the right decision and following up with corrective action.
From this I conclude that world views reflect and give a focus to group experience, providing a map within which words and actions make sense.
World views reflect and give a focus to group experience, providing a map within which words and actions make sense.
This is evidenced in such things as Barth's eschatologically oriented framework of creation, reconciliation and redemption; his focus on promise and hope rather than the present possession of God's reign; the reconfiguration of experience as a determination toward the future; the placing of the divine summons to action — the ethical life — at the summit of each volume of his doctrinal work; and, above all, his refusal to make his theology an apology for Christendom or to give priority to the established church.
«This year, we're focusing on new ways that help create an authentic B - Dubs experience for fans in the stands, those watching from our 1,150 restaurants and those following the action online and from their phones.
To illustrate, this talk will focus on infants» knowledge of objects, agents, and social beings, and on two new systems of concepts that emerge quite suddenly at the end of the first year: concepts of objects as kinds whose forms afford specific functions for action, and concepts of people as social agents whose mental states are shareable experiences of the things they act upon.
The Movie: The idea of George Clooney playing a (mostly) silent assassin holed up in the Italian countryside with gorgeous European women sounds like recipe for a solid dramatic experience, so why Focus Features is marketing «The American» as some sort of action thriller when in fact it's an arty European film, will throw some moviegoers off and just outright anger others.
Blake will explain through his own experiences and anecdotes what it was like finding a happy medium between the systems - driven content of open - world RPGs like The Elder Scrolls and the action focused level design of games like Guerrilla's own Killzone.
The rest of the bonus material is focused on the behind - the - scenes experience, with «The Making of Incredible» taking a broader approach to the production of the movie, and «Anatomy of a Hulk - Out» offering a more detailed look at the filming of the three Hulk - driven action sequences.
Produce effective experience design focused on action - driving techniques, like this Nick Shackleton - Jones» example.
All of that begins in teacher preparation programs which must include a focus on content, an understanding of cultural diversity and a strong clinical experience where prospective teachers can watch experienced teachers in action and practice under their supervision - kind of like a medical residency.
There are too many to mention here, but examples include free twilight CPD programmes to all staff within an alliance; placement schemes for senior leaders to gain experience of working in other schools and contexts; a mentoring programme for newly - employed heads; developing innovative programmes for School Direct trainees; SLEs offering one - day diagnostics as well as longer deployments focused on increasing attainment and progress in specific subjects; and the establishment of cross-alliance research groups meeting regularly to develop action research.
During the conference, teens will be privy to an action - packed itinerary of experiences, professional mentors and inspiring celebrities focused on helping teens define their goals and embrace the skills to put those goals into action.
Not only do we bring extensive experience nurturing and developing diverse action - focused networks of policymakers, practitioners and citizens, but we also have an understanding of the importance of sharing stories of impact in clear, but illustrative language.
The program brings together educators, seasoned practitioners and Harvard faculty for an intensive experience that provides the tools to develop a plan of action specific to their school context, focusing on establishing priorities to achieve rapid and meaningful improvement.
The program brings together educators, seasoned practitioners and Harvard faculty for an intensive experience that provides the tools to develop a plan of action specific to their school context — focusing on establishing priorities to achieve rapid and meaningful improvement.
Meaningful Student Involvement happens when PAR emphasizes co-learning among students and between students and adults, and embeds action with stated learning goals focused on students experiencing and transforming schools in new ways.
(4) A capstone experience in which action research or data - focused portfolios are used to make summative judgments about the quality of the teacher candidate.
IDRA's Quality Schools Action Framework focuses change on what research and experience say matters: parents as partners involved in consistent and meaningful ways, engaged students who know they belong in schools and are supported by caring adults, competent caring educators who are well - paid and supported in their work, and high - quality curriculum that prepares students for 21st Century opportunities.
So when first lady Michelle Obama and I started Joining Forces, our initiative to encourage all Americans to take action to find ways to honor and support our service men and women, veterans and military families, I knew part of what I would focus on was raising awareness about the military child experience in the classroom.
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We are always focussed on making your diving vacations action packed, professional and fun; while also offering you variety so that you can always have new experiences.
My biggest concern was that Amalur, having been billed as an action - RPG with heavy focus on the action part, wouldn't deliver a compelling RPG experience, by which I mean giving me lots and lots of skills to play with and upgrade as well as lots of numbers to spend hours drooling over.
These sports will be available for challenging daredevils who want to experience the thrills of air focused action in the stunning open - world mountains, either when freeriding in the Alps or putting their skills to the test in Alaska through exciting new exclusive challenges.
In fact, they make up the bulk of the experience alongside the story telling; there's less of a focus on exploration or puzzle solving this time around, but instead either talking to characters or taking part in these action sequences.
A lean, focussed stealth experience that can be played as a balls out action game should the desire take you.
A pure stealth experience of the kind not seen since the Splinter Cells of old, Cyanide's latest game is focused on proper stealth, instead of the action - centred excuses for sneakiness of modern times.
A shared world, 3rd person cover based action adventure game, with a focus on art, narrative and environment which includes various game modes and campaigns and cutting - edge, fun and unique online experiences certainly sounds like Destiny.
RPG mode is the option for anyone looking for the standard Mass Effect experience, while Action mode will make conversations between characters automated with answers chosen for you, allowing you to simply focus on shooting things in the face.
With the creative input from GungHo Online Entertainment, LET IT DIE promises to deliver an intense survival action - focused experience for players.»
And the gameplay focuses more on flailing around drifting than it does intricate driving, with simple controls that make the action easy to take part in and remove any frustration you might experience from having such little control over your motor.
Expect sweeping landscapes, ferocious monsters, and action - focused combat packed in an unforgettable experience that breathes new life into the MMO genre.
By comparison Duke Nukem 3D was a run and gun shooter, where the focus was squarely placed on fast paced action, leaving such a change in Duke Nukem Forever as a bit of an odd decision that won't sit well with those looking for the full old school Duke Nukem experience.
Visceral Games, Senior Level Designer - Dead Space 2 «Over the years our talent and experience grew, as the studio's focus shifted away from EA owned IP and towards licensed action titles like James Bond, Lord of the Rings, The Simpsons and more, we learned a great deal about what makes a good action game, and the desire to turn our own ideas in to intense action games grew.
Static talking heads try to create some semblance of a story throughout the game's 20 or so levels, but make no mistake: this is a game focused on providing an incredible action - shooter gameplay experience above all else.
Thankfully, as I continued to play and focused more on the game as the action intensified, that slightly nauseating feeling subsided and I was able to enjoy the experience.
There used to be a wide range of different games to choose, from run - and - gun action titles to slow - paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and «cinematic experiences
«Set in a creepy amusement park hiding a dark and sinister secret, The Park is a one to two hour long first - person psychological horror experience focusing on intense storytelling and exploration instead of combat and action
This paired with the focus on replayability and character growth make for an captivating action experience.
The story wears its influences on its sleeves and, while at times steeped in clichés, is action packed and entertaining enough to keep players focused on the real viscera of the Shank experience: the gameplay.
Overall, The Evil Within 2 improves upon its prequel in many gameplay elements to create a true survival horror experience worthy of Shinji Mikami's reputation, especially considering there is more emphasis on survival horror instead of focusing too much on action; therefore The Evil Within 2 is highly recommended for fans of survival horror, third - person action adventure and Shinji Mikami's repertoire of horror games.
With our first release, God Mode, we wanted to create a lighthearted throwback experience, which focuses on arcade - style action over story.
Awarded to the best game experience focused mainly on first or third - person action combat.
Metal Gear Rising: Revengeance takes the renowned Metal Gear franchise into exciting new territory by focusing on delivering an all - new action experience unlike anything that has come before.
Reign of Thunder is a 3rd Person, Action, multiplayer Mech game focused on creating an accessible yet deep experience that will ensnare new users and keep them playing for years...
It's taken me completely by surprise as the only Resident Evil games I've experienced are 4, 5 and 6, which have a strong focus on action over horror.
The Hype METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory by focusing on delivering an all - new action experience unlike anything that has come before.
Throw in a dynamically evolving music system and you get an experience that's so determined to keep you focused and immersed in the action at all times, you'll be wanting to hit the slopes again and again.
The focus on heavy, brutal action makes for an engrossing experience, full of so much activity that it can be hard to keep track of what's going on.
Jump into the action right away with Hero mode, where you can use auto blocking, reverse - wind evade moves and easy combos for a more story - focused experience.
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