Sentences with phrase «action game in development»

Lovers in a Dangerous Spacetime is a frantic 1 - or 2 - player couch co-op action game in development for Xbox One and Steam (PC + Mac).
Xbox One It seems like Platinum Games is currently working on just about every action game in development, but Scalebound is likely its most unique project.

Not exact matches

And in «Scalebound,» a new third - person action game from the stunningly talented group of game - development veterans at Platinum Games, you can do just that — ride a dragon!
Camp will include both skill development work in all areas as well as coach pitch live game action.
Playing violent action adventure games for prolonged periods does not make adults more aggressive say researchers from the Max Planck Institute for Human Development and the University Clinic Hamburg - Eppendorf in Germany.
Like the queen in a chess game, she said, «land will fill a place as the Queen of both international development and climate change actions.
After a long and complicated development, Ghost Recon Future Soldier has resulted in a very good third - person action game.
Jason Bateman (the «Horrible Bosses» films, TV's «Arrested Development,» TV's «Ozark») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up in New Line Cinema's action comedy «Game Night.»
Enslaved an action game title published by Namco Bandai has got a release date, Enslaved is currently in development under Ninja Theory which developed Heavenly Sword, the PlayStation 3 launch title.
-- Robot Entertainment Total War: Shogun 2 — The Creative Assembly Toy Soldiers: Cold War — Signal Studios Warhammer 40,000: Dawn of War II - Retribution — Relic Entertainment Family Game of the Year Dance Central 2 — Harmonix Just Dance 3 — Ubisoft Paris Kinect Disneyland Adventure — Frontier Developments Little Big Planet 2 — Media Molecule Skylanders Spyro's Adventure — Toys for Bob Mobile Game of the Year Contre Jour — Chillingo Dead Space — EA Mobile Infinity Blade II — Chair Entertainment Tentacles — Press Play The Dark Meadow — Phosphor Games Studio Handheld Game of the Year Ghost Trick: Phantom Detective — Capcom Kirby Mass Attack — Hal Laboratory Mario Kart 7 — Nintendo Professor Layton and the Last Specter — Level 5 Super Mario 3D Land — Nintendo Adventure Game of the Year Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Portal 2 — Valve The Legend of Zelda: Skyward Sword — Nintendo Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement in Online Game Play Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Gears of War 3 — Epic Games Little Big Planet 2 — Media Molecule Star Wars: The Old Republic — BioWare Austin Outstanding Achievement in Connectivity Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Dragon Age II — BioWare Edmonton Portal 2 — Valve Uncharted 3: Drake's Deception — Naughty Dog Action Game of the Year Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Dead Space 2 — Visceral Games Gears of War 3 — Epic Games Saints Row: The Third — Volition Outstanding Achievement in Animation Assassin's Creed: Revelations — Ubisoft Montreal Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Rayman Origins — UbiArt Montpellier Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement in Art Direction Batman: Arkham City — Rocksteady Studios Battlefield 3 — DICE Portal 2 — Valve Rayman Origins — UbiArt Montpellier Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement in Visual Engineering Batman: Arkham City — Rocksteady Studios Crysis 2 — Crytek GmbH L.A. Noire — Team Bondi Rage — id Software Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement in Game Play Engineering Batman: Arkham City — Rocksteady Studios Portal 2 — Valve Skylanders Spyro's Adventure — Toys for Bob The Elder Scrolls V: Skyrim — Bethesda Game Studios The Legend of Zelda: Skyward Sword — Nintendo Outstanding Achievement in Game Direction Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Portal 2 — Valve The Elder Scrolls V: Skyrim — Bethesda Game Studios Uncharted 3: Drake's Deception — Naughty Dog
Jason Bateman (the «Horrible Bosses» films, «Arrested Development,» «Ozark») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up in New Line Cinema's action comedy «Game Night.»
Deep Silver's upcoming zombie - centric MOBA game Dead Island: Epidemic is in development from the studio behind free - to - play action title Bloodline Champions, the publisher confirmed today to...
After over 12 years in development, Nioh plays like a compilation of every hack - and - slash RPG since the early 2000s, and while it's almost tempting to write off most of the gameplay as being derivative of From Software's recent action RPGs, like Bloodborne and the Dark Souls franchise, there's so much more to the game than that.
PAX East attendees will be able to head to Square Enix's booth, # 548, to see Murdered (screenshot above), the thriller from Airtight Games that is in development on PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One; Nosgoth, the free - to - play PC multiplayer action game by Psyonix; and Hitman Go, the turn - based strategy game for mobile devices from Square Enix Montreal.
Among them is Code Vein, the action role - playing game currently in development by the God Eater team.
Dauntless, the co-op action role - playing game in development by Phoenix Labs, will be going into open beta soon.
Whatever it is, we're interested, though it sounds like the project is still in the early stages of development, as the unnamed company that is certainly Atlus is also hiring a UI designer for the «high - end action game
A new batch of screenshots has been released for Code Vein, the upcoming action role - playing game by Bandai Namco currently in development for PC and consoles.
Add the fact that the game is a PC Windows & Xbox exclusive and has had the full support of Microsoft during the development stage, and you will have a much interesting third person action game in time for the end of the year.
In development by Dynasty Warriors developer Omega Force, Koei Tecmo had previously announced that the action game will receive a physical release on PlayStation 4 and Xbox One, with digital versions coming to PlayStation 3, PlayStation Vita and Windows PC.
Jason Bateman (the «Horrible Bosses» films, TV's «Arrested Development») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up in New Line Cinema's action comedy «Game Night.»
Not inspiring hope: his only in - development project on IMDb is a screenplay for Monopoly, based on the board game of the same name, a Hasbro - Lionsgate co-production officially described as «a film for all ages, visually sumptuous, heartwarming, and full of action and adventure.»
Takashi Iizuka: Sonic Forces was in development first, and Nakamura's team was focused on bringing a really great, 3D, modern Sonic game with lots of high - speed action to consumers.
In development by Avalanche Studios and scheduled for an June 13th release, the new Cars game, inspired by the upcoming Cars 3 Disney • Pixar movie, is a serious, competitive, action racing experience.
This doesn't stray far from previous games, but Capcom's cutscene development has really outdone themselves with monster introductions and action scenes that are rendered in - engine with the player's current gear and setup.
You can't control your character around the screen like in an action game (or at least in the current stage of development).
Deep Silver's upcoming zombie - centric MOBA game Dead Island: Epidemic is in development from the studio behind free - to - play action title Bloodline Champions, the publisher confirmed today to Polygon.
The Legend of Zelda: Phantom Hourglass was called a «stylus action adventure game» in Japan, but at the beginning of development, one of our initial ideas was to include a type of gameplay that would let you sort of play tag with unbeatable enemies in dungeons.
Lionsgate has announced development of a first - person shooter virtual - reality game set in the world of the 2014 Keanu Reeves action thriller.
The adventure / action / RPG game still has a rabid following and its second sequel is currently in development.
Foundation Transitioning to the Common Core: How community schools partners can support a school's transition to these new learning standards Dr. Barbara Radner, Director, Center for Urban Education, DePaul University - Core Connections Tool Kit Get in the Game: Setting - up your program for success Kristi Skala, Training and Evaluations Manager, Girls in the Game Luveta Hill, Training and Evaluations Specialist, Girls in the Game - Assessment and Action Plan Tool Leading with Relationships: Umoja Student Development Corporation Lila Leff, Founder and Chief Partnership Development Officer, Umoja Student Development Corp..
In order for kinect to really have viability for hard core gaming, it needed to go Hand in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actioIn order for kinect to really have viability for hard core gaming, it needed to go Hand in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actioin Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actioin a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actioin action.
- Mario + Rabbids Kingdom Battle wins best strategy game - Super Mario Odyssey wins Best Family Game - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3 in development now, exclusive to Switch - Zelda: Breath of the Wild wins best game direction, and best action / advengame - Super Mario Odyssey wins Best Family Game - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3 in development now, exclusive to Switch - Zelda: Breath of the Wild wins best game direction, and best action / advenGame - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3 in development now, exclusive to Switch - Zelda: Breath of the Wild wins best game direction, and best action / advengame direction, and best action / adventure
- a lot of focus was put on sound effects in order to immerse players in the world of Hyrule - the development team worked with Sound Racer, a studio specialized in sound effects - this studio also worked on Xenoblade Chronicles X - they recorded more than 10 000 different sounds for the game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound effect samples here
Michael French, editor of Develop, said «Be it digitally - distributed games, MMOs, first - person shooters or action - adventures, there's no area of the industry that hasn't been bolstered by Europe's diverse sector of games development companies in the past year.
THQ additionally mentioned that Devil's Third, a bloody third - person action title that was in development by Valhalla Game Studios, will not see a release, at least as a THQ product.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
«Smash + Grab combines our love of competitive online games with our expertise in action mechanics and hand - to - hand combat, sharpened during our development of Sleeping Dogs.
Legend Of Zelda Breath Of The Wild is an open - world action adventure game in development at Nintendo and will launch on March 3, 2017, for Nintendo Switch and Wii U.
Midora, in development by Epic Minds, is a 2D action adventure game in the tradition and style of Legend Of Zelda and Secret Of Mana.
Jotun in development by Thunder Lotus Games is an action - exploration game that leads you on a journey through Viking purgatory.
«Secret of Mana 2 will be an action / adventure title, as will our first US - developed game; both of which are currently in development,» Woolsey hinted in his interview with SuperPlay back in 1994.
Final Fantasy XV is an open world action adventure game in development at Square Enix and is scheduled to launch on November 29, 2016 for Xbox One and PlayStation 4.
Final Fantasy XV is an open world action adventure RPG in development at Square Enix and the game is scheduled to launch on November 29, 2016 for Xbox One and PlayStation 4.
While action games like Spartan: Total Warrior and Viking: Battle For Asgard showed great competency in console development across the last two generations, Alien was something much more potent — thrilling even.
Seeing the cash cow in Call of Duty, Activision has formed an entirely new development studio dedicated to a new game that will «extend the franchise into the action - adventure genre» for release in 2011.
Project 1v1 is the code name for Gearbox's top - secret, in - development, competitive first - person shooter that combines the action of fast - paced 1v1 first - person combat with the metagame strategy of a collectible card game.
«The biggest design goal was to create an accessible action - RTS,» says Ayoub of the game that has been in development since 2014.
MechWarrior Online is a free - to - play action mech simulation game, currently in development for PC.
Legend Of Zelda Breath Of The Wild is an open - world action adventure game in development at Nintendo and is scheduled to launch on March 3, 2017, for Nintendo Switch and Wii U.
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