Lovers in a Dangerous Spacetime is a frantic 1 - or 2 - player couch co-op
action game in development for Xbox One and Steam (PC + Mac).
Xbox One It seems like Platinum Games is currently working on just about
every action game in development, but Scalebound is likely its most unique project.
Not exact matches
And
in «Scalebound,» a new third - person
action game from the stunningly talented group of
game -
development veterans at Platinum Games, you can do just that — ride a dragon!
Camp will include both skill
development work
in all areas as well as coach pitch live
game action.
Playing violent
action adventure
games for prolonged periods does not make adults more aggressive say researchers from the Max Planck Institute for Human
Development and the University Clinic Hamburg - Eppendorf
in Germany.
Like the queen
in a chess
game, she said, «land will fill a place as the Queen of both international
development and climate change
actions.
After a long and complicated
development, Ghost Recon Future Soldier has resulted
in a very good third - person
action game.
Jason Bateman (the «Horrible Bosses» films, TV's «Arrested
Development,» TV's «Ozark») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up
in New Line Cinema's
action comedy «
Game Night.»
Enslaved an
action game title published by Namco Bandai has got a release date, Enslaved is currently
in development under Ninja Theory which developed Heavenly Sword, the PlayStation 3 launch title.
-- Robot Entertainment Total War: Shogun 2 — The Creative Assembly Toy Soldiers: Cold War — Signal Studios Warhammer 40,000: Dawn of War II - Retribution — Relic Entertainment Family
Game of the Year Dance Central 2 — Harmonix Just Dance 3 — Ubisoft Paris Kinect Disneyland Adventure — Frontier
Developments Little Big Planet 2 — Media Molecule Skylanders Spyro's Adventure — Toys for Bob Mobile
Game of the Year Contre Jour — Chillingo Dead Space — EA Mobile Infinity Blade II — Chair Entertainment Tentacles — Press Play The Dark Meadow — Phosphor Games Studio Handheld
Game of the Year Ghost Trick: Phantom Detective — Capcom Kirby Mass Attack — Hal Laboratory Mario Kart 7 — Nintendo Professor Layton and the Last Specter — Level 5 Super Mario 3D Land — Nintendo Adventure
Game of the Year Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Portal 2 — Valve The Legend of Zelda: Skyward Sword — Nintendo Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement
in Online
Game Play Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Gears of War 3 — Epic Games Little Big Planet 2 — Media Molecule Star Wars: The Old Republic — BioWare Austin Outstanding Achievement
in Connectivity Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Dragon Age II — BioWare Edmonton Portal 2 — Valve Uncharted 3: Drake's Deception — Naughty Dog
Action Game of the Year Battlefield 3 — DICE Call of Duty: Modern Warfare 3 — Infinity Ward / Sledgehammer Games Dead Space 2 — Visceral Games Gears of War 3 — Epic Games Saints Row: The Third — Volition Outstanding Achievement
in Animation Assassin's Creed: Revelations — Ubisoft Montreal Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Rayman Origins — UbiArt Montpellier Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement
in Art Direction Batman: Arkham City — Rocksteady Studios Battlefield 3 — DICE Portal 2 — Valve Rayman Origins — UbiArt Montpellier Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement
in Visual Engineering Batman: Arkham City — Rocksteady Studios Crysis 2 — Crytek GmbH L.A. Noire — Team Bondi Rage — id Software Uncharted 3: Drake's Deception — Naughty Dog Outstanding Achievement
in Game Play Engineering Batman: Arkham City — Rocksteady Studios Portal 2 — Valve Skylanders Spyro's Adventure — Toys for Bob The Elder Scrolls V: Skyrim — Bethesda
Game Studios The Legend of Zelda: Skyward Sword — Nintendo Outstanding Achievement
in Game Direction Batman: Arkham City — Rocksteady Studios L.A. Noire — Team Bondi Portal 2 — Valve The Elder Scrolls V: Skyrim — Bethesda
Game Studios Uncharted 3: Drake's Deception — Naughty Dog
Jason Bateman (the «Horrible Bosses» films, «Arrested
Development,» «Ozark») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up
in New Line Cinema's
action comedy «
Game Night.»
Deep Silver's upcoming zombie - centric MOBA
game Dead Island: Epidemic is
in development from the studio behind free - to - play
action title Bloodline Champions, the publisher confirmed today to...
After over 12 years
in development, Nioh plays like a compilation of every hack - and - slash RPG since the early 2000s, and while it's almost tempting to write off most of the gameplay as being derivative of From Software's recent
action RPGs, like Bloodborne and the Dark Souls franchise, there's so much more to the
game than that.
PAX East attendees will be able to head to Square Enix's booth, # 548, to see Murdered (screenshot above), the thriller from Airtight Games that is
in development on PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One; Nosgoth, the free - to - play PC multiplayer
action game by Psyonix; and Hitman Go, the turn - based strategy
game for mobile devices from Square Enix Montreal.
Among them is Code Vein, the
action role - playing
game currently
in development by the God Eater team.
Dauntless, the co-op
action role - playing
game in development by Phoenix Labs, will be going into open beta soon.
Whatever it is, we're interested, though it sounds like the project is still
in the early stages of
development, as the unnamed company that is certainly Atlus is also hiring a UI designer for the «high - end
action game.»
A new batch of screenshots has been released for Code Vein, the upcoming
action role - playing
game by Bandai Namco currently
in development for PC and consoles.
Add the fact that the
game is a PC Windows & Xbox exclusive and has had the full support of Microsoft during the
development stage, and you will have a much interesting third person
action game in time for the end of the year.
In development by Dynasty Warriors developer Omega Force, Koei Tecmo had previously announced that the
action game will receive a physical release on PlayStation 4 and Xbox One, with digital versions coming to PlayStation 3, PlayStation Vita and Windows PC.
Jason Bateman (the «Horrible Bosses» films, TV's «Arrested
Development») and Oscar nominee Rachel McAdams («Spotlight,» «Dr. Strange») team up
in New Line Cinema's
action comedy «
Game Night.»
Not inspiring hope: his only
in -
development project on IMDb is a screenplay for Monopoly, based on the board
game of the same name, a Hasbro - Lionsgate co-production officially described as «a film for all ages, visually sumptuous, heartwarming, and full of
action and adventure.»
Takashi Iizuka: Sonic Forces was
in development first, and Nakamura's team was focused on bringing a really great, 3D, modern Sonic
game with lots of high - speed
action to consumers.
In development by Avalanche Studios and scheduled for an June 13th release, the new Cars
game, inspired by the upcoming Cars 3 Disney • Pixar movie, is a serious, competitive,
action racing experience.
This doesn't stray far from previous
games, but Capcom's cutscene
development has really outdone themselves with monster introductions and
action scenes that are rendered
in - engine with the player's current gear and setup.
You can't control your character around the screen like
in an
action game (or at least
in the current stage of
development).
Deep Silver's upcoming zombie - centric MOBA
game Dead Island: Epidemic is
in development from the studio behind free - to - play
action title Bloodline Champions, the publisher confirmed today to Polygon.
The Legend of Zelda: Phantom Hourglass was called a «stylus
action adventure
game»
in Japan, but at the beginning of
development, one of our initial ideas was to include a type of gameplay that would let you sort of play tag with unbeatable enemies
in dungeons.
Lionsgate has announced
development of a first - person shooter virtual - reality
game set
in the world of the 2014 Keanu Reeves
action thriller.
The adventure /
action / RPG
game still has a rabid following and its second sequel is currently
in development.
Foundation Transitioning to the Common Core: How community schools partners can support a school's transition to these new learning standards Dr. Barbara Radner, Director, Center for Urban Education, DePaul University - Core Connections Tool Kit Get
in the
Game: Setting - up your program for success Kristi Skala, Training and Evaluations Manager, Girls
in the
Game Luveta Hill, Training and Evaluations Specialist, Girls
in the
Game - Assessment and
Action Plan Tool Leading with Relationships: Umoja Student
Development Corporation Lila Leff, Founder and Chief Partnership
Development Officer, Umoja Student
Development Corp..
In order for kinect to really have viability for hard core gaming, it needed to go Hand in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actio
In order for kinect to really have viability for hard core gaming, it needed to go Hand
in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actio
in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements
in a game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language in actio
in a
game development design that allows the camera to completely focus its compute on very fine focused body locations and points of body language
in actio
in action.
- Mario + Rabbids Kingdom Battle wins best strategy
game - Super Mario Odyssey wins Best Family Game - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3 in development now, exclusive to Switch - Zelda: Breath of the Wild wins best game direction, and best action / adven
game - Super Mario Odyssey wins Best Family
Game - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3 in development now, exclusive to Switch - Zelda: Breath of the Wild wins best game direction, and best action / adven
Game - Bayonetta 1 & 2 coming to Switch on Feb. 16th, both retail and eShop - Bayonetta 3
in development now, exclusive to Switch - Zelda: Breath of the Wild wins best
game direction, and best action / adven
game direction, and best
action / adventure
- a lot of focus was put on sound effects
in order to immerse players
in the world of Hyrule - the
development team worked with Sound Racer, a studio specialized
in sound effects - this studio also worked on Xenoblade Chronicles X - they recorded more than 10 000 different sounds for the
game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's
actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound effect samples here
Michael French, editor of Develop, said «Be it digitally - distributed
games, MMOs, first - person shooters or
action - adventures, there's no area of the industry that hasn't been bolstered by Europe's diverse sector of
games development companies
in the past year.
THQ additionally mentioned that Devil's Third, a bloody third - person
action title that was
in development by Valhalla
Game Studios, will not see a release, at least as a THQ product.
- Iizuka has received a ton of requests from fans to have their own original characters appear
in Sonic
games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed
action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters
in the middle of the
game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game - there is some sort of feature that's unlocked after you've cleared the
game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences
in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian
in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear
in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies
in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine
in early stages, but now they've moved to a smooth
development process - the team knew they wanted to bring the
game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the
game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game's
development - SEGA knew Nintendo fans would want to play Sonic's new
game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game, which is why they personally worked to bring it to Switch - SEGA plans to show the
game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game in Japan at Tokyo
Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
Game Show 2017
in September - the team is also working on providing new information, including news that would be unique to Japan
«Smash + Grab combines our love of competitive online
games with our expertise
in action mechanics and hand - to - hand combat, sharpened during our
development of Sleeping Dogs.
Legend Of Zelda Breath Of The Wild is an open - world
action adventure
game in development at Nintendo and will launch on March 3, 2017, for Nintendo Switch and Wii U.
Midora,
in development by Epic Minds, is a 2D
action adventure
game in the tradition and style of Legend Of Zelda and Secret Of Mana.
Jotun
in development by Thunder Lotus Games is an
action - exploration
game that leads you on a journey through Viking purgatory.
«Secret of Mana 2 will be an
action / adventure title, as will our first US - developed
game; both of which are currently
in development,» Woolsey hinted
in his interview with SuperPlay back
in 1994.
Final Fantasy XV is an open world
action adventure
game in development at Square Enix and is scheduled to launch on November 29, 2016 for Xbox One and PlayStation 4.
Final Fantasy XV is an open world
action adventure RPG
in development at Square Enix and the
game is scheduled to launch on November 29, 2016 for Xbox One and PlayStation 4.
While
action games like Spartan: Total Warrior and Viking: Battle For Asgard showed great competency
in console
development across the last two generations, Alien was something much more potent — thrilling even.
Seeing the cash cow
in Call of Duty, Activision has formed an entirely new
development studio dedicated to a new
game that will «extend the franchise into the
action - adventure genre» for release
in 2011.
Project 1v1 is the code name for Gearbox's top - secret,
in -
development, competitive first - person shooter that combines the
action of fast - paced 1v1 first - person combat with the metagame strategy of a collectible card
game.
«The biggest design goal was to create an accessible
action - RTS,» says Ayoub of the
game that has been
in development since 2014.
MechWarrior Online is a free - to - play
action mech simulation
game, currently
in development for PC.
Legend Of Zelda Breath Of The Wild is an open - world
action adventure
game in development at Nintendo and is scheduled to launch on March 3, 2017, for Nintendo Switch and Wii U.