Sentences with phrase «action game stuff»

Not exact matches

That exposed my defensive side of the game (and the start of the end of my playing days) As a gymnast and a martial artist (not too good, but for my size I had to learn the stuff to protect myself), and a basketball player for my highschool, and sprinter (I did 100 mts in 12 seconds), I won most of the 2 v 1, and almost all 1 vs 1s so they used me first in RB and LB, where I had to go forward to get some action, I found myself being used again in Left and Right Midfield.
I would start by at home setting up some role playing games with him using his action figures, stuffed animals, or just you & he can role play.
Small action figures, educational toys, rattles, teethers, cars, dolls, stuffed animals, puzzles and games are great choices for this program.
You can stuff this toy with treats to give your dog a mental workout, or use its unpredictable bouncing action for fun games of fetch!
Live in cramlington haha Looking for some action, friends and partners willing to try stuff;) Friendly, nice also a gamer I smoke a bit:P just ask away really:D We could be buddy's 4 life ☺️
Kinda just came across this and thought it would be something interesting to try out I like gaming and I like girls who game lol... Speaking of witch the kind of game I like to Play are mainly action - adventure style Stuff like Horizen Zero Dawn, Watch Dogs, Heavenly Sword... and when I'm not...
As far as games go, I'm really into the fantasy / sci - fi action stuff (Skyrim, Warframe, etc.) as well as various fighting games.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
But the info here is genuinely useful and will be actioned internally — and that's how WMD always has worked — people providing videos / comparisons and setup conditions to allow the render or game team to fix stuff
«So there's some overlap in there in wondering what's real and what's part of the game, which lends itself to a little bit of action, some nighttime intrigue, thriller stuff.
Changing objectives and building action are necessary requirements for properly pacing a game, but it's unclear why Dead Rising 4 wastes so much time on stuff it's no good at showcasing.
«There's some overlap in there in wondering what's real and what's part of the game, which lends itself to a little bit of action, some nighttime intrigue, thriller stuff,» Bateman previously told PEOPLE of the film.
There's a lot of stuff in here for fans of action adventure and platforming type games.
Overall, wider aisles, more chairs, even more non-book stuff (action figures, games, and so on.)
The game's intro cut scene is just like an 80s action platformer; «ROM OK,» cue melancholy chiptune over the top of scrolling text, detailing a tragic backstory — it's wonderful stuff that fills the cockles of your heart with warm nostalgia.
Series like Final Fantasy and Dragon Warrior had only caught on so well, so there was kind of a pocket of hardcore gamers that really liked Enix and Squaresoft stuff, but it wasn't as mainstream as action / platformer / sports titles.
Left 4 Dead will also feature a robust AI — think a lot of algorithms and «sequencing,» stuff like that — that will ebb and flow with the action of the game.
I'm sure you won't get to appreciate stuff like this too much in the game, because I imagine the action will be too fast and furious!
I mean this is the stuff you would see in a linear action / adventure game by Naughty Dog (Who's next game will probably better than real life) where the main path is hand crafted and the vistas are just...
The live - action segments offer a way to elaborate the antagonists and tell two sides of the story but at the end of it all, these feel completely unnecessary as the in - game sections seem to barely touch upon the stuff that happens in them.
It worked because it hints to a lot of stuff (the NPCs appear over the world from time to time, giving you the feeling of agency even if few actions are really rendered in the game, and the lore makes you think about the creation myth of that game and other kingdoms you don't get to visit).
I don't even care about the Rabbids part, a Mario game which is known inside the studio as an RPG, meaning no chance of the recent «action - adventure» stuff.....
why must people try to blame games when its the parents... great example on why not to blame stuff on the things we love... You guys remember the guy who dressed as batman and killed them people in the movies... well i do and i sure do nt remember those people wanting to but a ban or blame that horrific action on batman games movies and comics... so why must games always be blammed... its the parents not raising their kids right andthe kid is already sick in the head
The multiplayer suite is all standard stuff, but with eleven other people of equal skill there's heaps of fun to be had, and the netcode seems able to keep up with the action, though hit - detection can be a little wonky, a small problem that occasionally affects the singleplayer side of the game as well.
Get ready to stuff yourself silly as Nintendo has revealed a new trailer for the upcoming action - puzzle game Sushi Striker: The Way...
We hope to someday have to funds to be able to go all out and make the most epic - ass - kicking - action - beat - stuff - up - game we can imagine!
SNK's best Neo-Geo stuff was its side - scrolling action games.
Pretty standard stuff in sci - fi, but it was something that you didn't then see very often in games and certainly not in this more freeform, exploratory, third - person action shooter type.
This is as ridiculous and ridiculously effective an open world game as Saints Row 3, but whereas that game was driven by action movie excesses, Lego Batman 2 is driven mostly by the two things all boys love most: breaking things and collecting stuff.
It's been positively stuffed with action, brimming with blockbusters, with video games making a hell of a lot of noise, attempting to capitalise upon the enormous successes of 2009.
It's pretty complex stuff as each action is assigned to a button, and the game forces you to micromanage every single one just to do the most mundane stuff like walking around, picking up items, getting dressed and more.
It also seems to occur mostly during intense action bits or when there's a lot of stuff onscreen, which is crazy, as it should be where the game is the most stable.
While the game has its standard tower defense stuff, and it all works very nicely, the action starts when players hop into the seats of the turrets themselves, letting them open fire at invaders through a third - person perspective.
Just Cause is a series of action - adventure games set in an open world where you play as protagonist Rico Rodriguez with an arsenal unlike anyone else and a love for blowing stuff up and causing havoc just»cause, however, as the title suggest he usually has a just cause for his actions.
For what it tries to accomplish, I almost feel like the game takes itself way too seriously despite the aforementioned FMVs and cringe - y live - action stuff
OK, so it isn't groundbreaking stuff in any sense of the word, but if you're looking for a game that offers an immediate blast of purely great gameplay that'll kick your «just one more go» reflex back into action, Score Rush Extended is absolutely the game for you.
Now Pokémon has 649 pokemon in the world and they have been in everything from action figures to stuffed animals and have made their way into games like Super Smash Brothers.
Well, a lot of older gamers dismiss Skylanders as kid stuff, but if you spend some time with the series, you'll actually find several well - designed action games that are fun for young and old alike.
They have been involved in puzzle games, fighting games of course, and even a crappy live action movie and plenty of anime stuff.
It's great stuff, and it's quite refreshing to play a game that looks for all the world like an 8 - bit top - down Zelda - style action - RPG, but with no character progression, no side - quests, no grunts to fight.
As expected from an RPG inspired action game, characters gain experience & levels; learn new abilities; equip weapons & armor; and all that other good stuff.
Music simulation, music creation games, rhythm / action music games, dance games, karaoke, exercise aids, meditation aids (a small genre admittedly), vehicle simulation, social network Second Life stuff, Tetris, videogames that mimic traditional board and card games, games where you only avoid danger but never hurt anyone, farming games, games where you manage a business, games where you create and manage a family or a hospital or even a civilisation, sex simulation, dating games, art creation, cooking guides, brain training, pet caring, extreme sports like skateboarding or biking or freerunning, all sorts of puzzle and collecting games, games where you navigate mazes and obstacles, pinball, nonviolent detective and adventure or rpg games, interactive films or books.
It's fairly rare that an action - oriented game gets Stuff's App of the Week thumbs up, but this side - scroller from Sony's PlayStation Mobile division has wormed it way firmly into our affections.
Zuntata has always been known for atypical scores, and Night Striker is no different — it's not nearly as catchy or memorable as Sega's stuff, but the jazzy FM synth has a nice beat that accentuates the action, and could easily fit alongside a Darius game.
Not only does this game look like a tight mixture of awesome new visuals and classic action platforming, with some new stuff!
2) Vanishing Realms isn't the best action - adventure game ever, but it's at least got a fair amount of Stuff to explore and do.
a b c d e f g h i j k l m n o p q r s t u v w x y z