Sentences with phrase «action video game design»

Not exact matches

U.S. Supreme Court justices expressed support on Tuesday for Microsoft's bid to fend off class action claims by Xbox 360 owners who say the video game console gouges discs because of a design defect.
For one thing, the story is almost a beat - for - beat repeat of James Cameron's Aliens, while the visual grammar of both the action sequences and the designs is heavily inspired by the video game likes of Gears of War.
Looking back there has been many popular video games that have been adapted to the big screen, including Nintendo's classic Super Mario Bros (1993's Super Mario Bros.), Capcom's survival horror Resident Evil (2002 - 2016's Resident Evil series), Blizzard's fantasy strategy Warcraft (2016's Warcraft or Warcraft: The Beginning in international territories), Core Design / Square Enix's action adventure platforming Tomb Raider (2001 - 2018's Tomb Raider films series), Ubisoft's time - traveling action adventures Assassin's Creed (2016's Assassin's Creed), Square Enix's immersive JRPG Final Fantasy (2001, 2005, and 2016's Final Fantasy movies), and many others.
Super Smash Bros. for 3DS, Nintendo's latest iteration for its flagship game, is also in the running for Best Handheld / Mobile Game, while the action puzzle video game Captain Toad: Treasure Tracker for the Wii U is nominated for a Best Design awgame, is also in the running for Best Handheld / Mobile Game, while the action puzzle video game Captain Toad: Treasure Tracker for the Wii U is nominated for a Best Design awGame, while the action puzzle video game Captain Toad: Treasure Tracker for the Wii U is nominated for a Best Design awgame Captain Toad: Treasure Tracker for the Wii U is nominated for a Best Design award.
Many action games have since implemented a menu system built on the overall design philosophy of the Ring Command, proving that some of the concepts from the formative years of video game design still hold great importance in the continued refinement of video gaming as a whole.
Recently Disney launched a new line of action figures, based on the designs from the retired video game, Disney Infinity.
the trailer's flashy action sequences and character designs also seem more tailored to fans of anime and video games than the mainstream movie - going public at large.
Music typically takes a back stage in most video games even some, that I've read, is designed just to keep you focused on the action.
Each swipe and spin of Link's blade, every hop and dash he performs, and the careful design and implementation of his many collected tools; all of these actions come together to define a high mark for how video games should feel to play.
I can't think of another video game that demands so many actions to be pixel perfect, or that's so unforgiving with its level design.
Disney Store's exclusive action figure line, Toybox, which has been based on designs originally created for the Disney Infinity video game, includes many characters from Toy Story, including Woody.
One of the best stories in video games that somehow wasn't overshadowed by its over-the-top gore and violence accompanies the best shooting action and best open level design in ages.
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