With the introduction of new units and
an active multiplayer community.
15 years since its release and it still has
an active multiplayer community.
Not exact matches
As it is, the only content that helps extend the replay value significantly is the
multiplayer component but that relies on an
active community or your ability to enjoy it with friends.
The lack of an
active community is hardly 11 Bit's fault, but with the online
multiplayer experience basically missing, the PS4 version of the game suffers.
«We strongly believe that
active community is the key to the whole
multiplayer experience, which can be achieved by engaging players through both in - game activities as well as strong social media integration.»
Oddly this problem is only present within the
multiplayer achievements and whilst the online
community is certainly an
active one at present, meaning gathering players together to try again for those not unlocking shouldn't be difficult, it's certainly not something you should have to do.
Some typical concurrency ratios: • MMO: 10:1 • Online Console Service (like Xbox Live): 25:1 • Individual Console game: 150:1 • Flash game: 250:1 • Couch
multiplayer: 1000:1 The
Active User Trap: One common mistake is that developers assume that high active player numbers will result in robust multiplayer commun
Active User Trap: One common mistake is that developers assume that high
active player numbers will result in robust multiplayer commun
active player numbers will result in robust
multiplayer communities.