Sentences with phrase «actual analog sticks»

That last detail is very important, since it seems this is the only N64 controller that has an actual analog stick and not an emulated digital one.
Games like Galaxy on Fire 2 and Air Wings Intergalactic work better in the sense that they accept the D - pad's analog inputs, so you don't need to press it so hard; but they'd still work better an actual analog stick, since using even a D - pad to control a ship moving in 3D space is awkward, even if it's an analog D - pad.
Theoretically that should make it an acceptable replacement for an actual analog stick, but in reality the analog D - pad makes the PowerShell a literal pain to use for any extended bouts of gaming.

Not exact matches

Some games take advantage of the stylus while others require a mix of the analog sticks, motion capabilities, and the actual touchscreen.
The wider space between the analog sticks makes the controller feel less clumsy than the previous controller and the triggers have been modified to feel more like actual triggers.
Basically we can move the Snake with the press of a button but the actual controls for how his body behaves is implemented with the Left analog stick, which means we can use it to twist and turn across Bamboos and other surfaces to elevate the Snake through some of the carefully designed obstacles and reach the keystones which are used to unlock a gate in each level allowing us to progress to the next one.
Flying games (and actual jet pilots) have always used a joystick / analog stick.
Control choices such as using the L / R buttons on the Joy - Con to open sidebar menus feel natural over time, but the mouse cursor you control with the analog stick is less than ideal if you're used to the snappy movement of an actual mouse.
The actual pointing and shooting of Another Episode is serviceable for the Vita, but still came off as somewhat stiff due to the fact that the Vita's analog sticks don't have quite the same amount of leverage and precision of its console counterparts, and slightly shaky due to some tricky automated camera movements that can hinder your line of sight.
I generally don't have a HUGE issue just staggering my analog stick «clacks» to simulate a more precise movement, but I've never got down using them for actual precision.
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