Sentences with phrase «actual game graphics»

Every screenshot you are looking at is more or less a reflection of the actual game graphics and aren't meant to mislead you, The power of the FOX Engine is truly magnificent to say the least and after what I have seen this engine do in Ground Zeroes I can safely assume that The Phantom Pain will easily be one of the most memorable and amazing games in a very long time.
Every screenshot you are looking at is more or less a reflection of the actual game graphics and aren't meant to mislead you, The power of the FOX Engine is truly magnificent to say the least and after what I have seen this engine do in Ground Zeroes I can safely assume that The Phantom Pain will easily be one of the most memorable and amazing games in a very long time.

Not exact matches

i have to say personal experience i love the game graphic wise it is an astonishing game i liked how the game is compost of 40 % movie cinemas that are gorgeous and 60 % actual game i like this game mode fixes my needs and play style why the cinema is running i get to enjoy my beer and watch and mind blowing graphical short clip i cant ask for more i do have to get real when it come to the game play normal mode is so simple the AI of the robots and human is very poor, when you turn it up to very hard get a bit better make the game play better, when it comes to open word it feels really liked Far Cry Primal a game that i expend liked 200 + hrs for that main reason i may feel some repetition to this game but overall the graphics makes me keep my mind off of it.
As an actual game, the experience is kind of broken, the graphics are nothing to write home about and I never had a great time with it.
i have to say personal experience i love the game graphic wise it is an astonishing game i liked how the game is compost of 40 % movie cinemas that are gorgeous and 60 % actual game i like this game mode fixes my needs and play style
I guess what I'm trying to say is, better graphics were imment for games from day one, but the other companies took it way out of proportion in terms of what people can afford, the actual known value of the console, and what it can do.
This latest footage is full of actual in - game footage, the graphics / visuals are of top notch and next to photo - realistic.
Attached to that announcement tweet was a promo image that didn't show actual in - game graphics, but did hint at the cartoony art style in the game and provided several interesting tidbits of information.
As Sean mentioned in his post, seems like this has become a trend in game marketing that forgoes selling the actual game (in game graphics, gameplay, etc.) for an opportunity to be «artsy».
When the first images came out I felt it was kinda dull on the graphics, but after seeing images of different characters, stages, items, and actual gameplay (with better quality than those 720p ND videos), I started to see the game in a new light.
if an iphone or and ipod touch has better graphics than an actual hand held games console then somethings wrong
These games represented the first time true 3D graphics where used in the Final Fantasy series and the first time an actual story continuation was seen.
Furthermore, the actual experience of playing games on these devices has been enhanced significantly by the presence of the quad core Nvidia processor in the Galaxy Tab 3, Prime and the Infinity (as well as the cheaper 300 model) because this provides gamers with a combination of processing and graphics power that will make games such as Candy Crush ones much more enjoyable.
Once that's all done it's on to the actual development of your game, which is done by using a total of 9 different sliders, each of which corresponds to a different aspect of the game (Story / Quests, engine, gameplay, dialogues, graphics, sound, world design, level design, AI), to balance how much of the total development time is spent on each one.
Kicking off the festivities is this latest teaser trailer, featuring what appears to be actual cutscenes and gameplay rendered via the game's graphics engine.
Darksiders has a beautiful, almost comic book art style to it and the gameworld is brought to life by some great designs however the actual graphics themselves are a little rough around the edges and you will notice some screen tear etc however they are by no means terrible and Darksiders is a pretty game to look at with some great art designs, though some enemies look a little under textured and detailed.
The exciting thing regarding Injustice 2 is that the graphics carry over from cut scenes to actual game play flawlessly.
It seems disingenuous to give a game which has equal if not better game play, more story (outside Persona), better graphics, better execution overall, and has some of the highest production value and direction of any game to date a 7.5, it comes across as no actual standards.
The entire trailer was rendered using the in - game graphics engine, and had to be edited to get past that pesky ratings board — the actual videogame will be much more gratuitous (i.e. — uncensored harpy nipples) and much more violent (i.e. — vividly rendered entrails).
The lack of stars and mediocre graphics are sure to displease many while the actual gameplay is too complicated making it hard for casual gamers to enjoy what it offers.
It uses the system's impressive video capabilities to supply the game with fancy pre-rendered back drops, then applies the Sega PAC to overlay the game's actual graphics on top of it.
The actual in game graphics of playing were really gorgeous looking and I would never have knows that I was playing a browser based game.
They tried to implement better graphics and angles in the game instead of worrying about the actual storyline and characters which were severely lacking.
Duel of the Planeswalkers (DotP) is a difficult game to review as its expectations as a game will vary wildly depending on what camp you are in; do you want a bombastic interpretation of the Magic series that utilises the Xbox 360's graphics alongside high end strategy, or do you want a near carbon copy of the actual card game that is already out there, but with the ease of an internet conne...
Doesn't help with my opinion of the game that the trailer / video on this blog makes the graphics for the game look far better than they actual are (from the Beta).
The game balance between the actual game and the mini game works out quite well, and with the graphics being there too the only thing left to talk about is the BGM and SFX.
But the graphics should improve in the actual game.
Even a simple little game should have things like decent controls and smooth graphics, I said smooth as in a good refresh rate on the eyes, not actual artistic stylings, and I would like to ensure I am getting these things.
Opening the front flap reveals actual graphics from the game, specifically a pixelated peek at the trophy case aboard the Predator ship, which in addition to several human skull - and - spine sets houses the skull of the Yautja's second favorite prey — a Xenomorph warrior.
Opening the front flap reveals actual graphics from the game, specifically the hexagonal grid that served as the world map for each planet.
equal on both PC and console (im assuming you are referring to multiplat games graphics and not actual platform exclusives quality, since the latter is regarded as console strong point towards the PC).
This «game» is more like reading a graphic novel than an actual video game with all the text you have to read.
Coinciding with the comeback was a triumphant trailer, with some fresh footage, confirmed to be running in real - time from actual in - game footage, showcasing its glistening graphics.
The game has added 40 actual cars, a new billboard, new road bridge, graphics and sound effect.
Games and game consoles are constantly being updated to keep up with the latest technology, ranging from new graphics engines to new tech on the actual console.
In addition to the lousy game play the graphics in the actual game look like crap.
I actually prefer the Vita's full console PS3 ports of games over the actual PS3 versions as I think they are the more superior version of the game because I think its more impressive playing them on the Vita as the graphics are nearly as great as on PS3, that and also the fact that they are running on a handheld and are fully portable.
The worst part about the Book of Unwritten Tales 2 isn't anything related to gameplay, graphics, voice acting, or anything else related to the actual game.
Throughout E3, publishers have released «gameplay» trailers featuring in - game graphics, but featuring no actual gameplay to let us know what the game plays like.
Graphically the game is a «live - action» game, meaning there are actual people on the screen with real world environments, rather than rendered graphics.
An Assassin's Creed game set in Paris (exciting to me because I have family in France and thus have been to Paris frequently), with a new and promising looking parkour system, a new assassin who they said would be charming, a new combat system, an actual stealth button, and running only on PS4 and Xbox One because of the updated graphics.
The game builds an atmosphere like you're right in the middle of the movie with scene - by - scene remakes, original dialogue from the movie, the actual John Williams soundtrack and beautiful realistic graphics with an option to play in third - person or a cockpit perspective that'll make the hair on the back of your neck stand up.
No actual traditional in - home console or powerful graphics card required, as all of the data crunching and game processing is handled at OnLive's server farm.
You know the graphics are bad when you can't even tell if the game is using an actual licensed likeness or not.
I did a lot of graphics and logos for the episode but playing the actual games was the hard part since many of them are pretty bad.
The games graphics are believable enough to where you'll think that you're in the actual movie.
Some elements not borrowed from Minecraft include the fact the game isn't procedurally generated, action RPG elements that reminded me a lot of Dark Cloud and Secret of Mana, the characters not being reminiscent of the earliest days of polygonal graphics, and the fact there is an actual plot.
The actual in - game graphics remind me of The Binding of Issac, actually.
Since the Japanese version already had the improved graphics and control that had been implemented in the English Dragon Warrior I, not much of the actual game was altered, with the exception of the usual name changes and censorship.
There's actually another version of Maria with a full set of graphics different from the one the player meets in the actual game.
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