Sentences with phrase «actual game menu»

I have no problem with Battlelog, it would just be nice if it were optional and there was an actual game menu.

Not exact matches

I have been calling their customer service number trying to reach an actual human, but all I end up doing is playing the button game that continuously leads me back to the «main menu» and I never am given the option to speak to anyone.
You will see the in game Cheats in the Cheat menu and the rest affecting the Said part Effect Formating (Sort Name) Actual effect (Where it shows up)
Most of you are probably too busy playing the actual game to be watching the menu screen of Batman: Arkham...
This is especially true because of how many options and stats you can modify within the game's menu, meaning you can end up spending most of your time in the menus rather than in the actual game itself.
Also, most selections within menus outside of battle result in a brief freeze for the entire game, and the launching of the actual application takes a bit longer to move on from that transitional black screen than usual.
Trevor Sheridan at appAdvice.com, Jan. 15, 2010 «The game is a masterpiece visually as well with the actual gameplay, and even the menus and transition screens.»
Diving into the options menu, we see a whole host of customisation; not only do you have the usual menus for audio, video etc, but the actual game options that are included are impressive: PVE, PVP, PVP BLITZ, Purist, Relaxed, Hardcore... the list goes on.
Also, for a game where you can create levels, the menu and layout is simple and easy enough to use, with the actual uploading and saving of levels being even easier and if making your own levels isn't to your liking, you can actually download packs of free pre-made levels that are available even to reviewers (bear in mind this review was written and published before the game releases,) and to everyone who buys the game, as well as levels that have actually been made by some of those who got a review copy.
Unlike Shift, Forza 3 revolutionizes the interface of racing games by introducing actual cars into the car selection menu.
Movement is stepwise like in the old Wizardry games, and even though it's possible to turn on a «step - scale» option in the menu, it merely uses a kind of movement blur filter to weakly simulate actual movement, which really is more irritating than helpful.
Outside of the actual gameplay, the menus are more modern, providing a slick juxtaposition with the retro style within the game proper.
My issues with the game began right when I booted it up from the PS4's main menu, and saw a gigantic Unity logo instead of, you know, an actual artwork for the game itself.
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