Sentences with phrase «actual hunt»

The phrase "actual hunt" refers to a real or genuine pursuit, often involving searching or chasing something or someone. It emphasizes the active and real nature of the hunt, suggesting that it is not just a hypothetical or simulated activity. Full definition
Gameplay has put a focus on actual hunting more than its predecessors.
It had been recommended that AKC sanction Spaniel breed specialty clubs to hold these tests for the purpose of gauging a dog's natural abilities during demands of actual hunting conditions.
In other words, no difference between predation rates predicted by actual hunting observation and those predicted by way of prey returned home.
All of this leads into actual hunts in the game.
The big, glaring problem highlighted by Pokémon Go's declining engagement is that, while the actual hunting of pocket monsters is fun, there's very, very little to do with them.
The actual hunting is done by the hounds and the end, if it comes, is swift.
For instance, instead of saying, «I'm hungry; let's go crab hunting,» you might simulate your own transparency so your friends could see your empty stomach, or you might turn into a video game about crab hunting so you and your compatriots could get in a little practice before the actual hunt.
While some cookbooks embrace the hunter - gatherer lifestyle, the modern Paleolithic family needs healthy and delicious recipes without all the actual hunting and gathering.
As a straight up genre flick, it's an anti-thriller — the actual hunt for Russell and Frankie is pretty much skipped over entirely, and solved with a couple lines of dialogue.
As a straight - up genre flick, it's an anti-thriller — the actual hunt for Russell and Frankie is pretty much skipped over entirely, and solved with a couple lines of dialogue.
As for the actual hunting, players begin at a base camp and search for tracks or other clues to track monsters in one of five regions with the aid of Scoutflies.
Using the Longbow in an actual hunt is a bit more nuanced than the other weapons so it takes a lot of practice to become proficient.
I guess I'll always be a Hunter, and the main thrill for me is in the actual hunt... [Think of the money as somewhat notional, and you'll do better as an investor — it tamps down the fear & greed a bit!].
You begin on a boat, along with a bunch of other hunters and their handlers (a person who helps you out but doesn't get involved with the actual hunting).
As for the actual hunting, players begin at a base camp and search for tracks or other clues to track monsters in one of five regions with the aid of Scoutflies.
There are Hub towns where up to 16 people can be in the HUB at one time but there can still only be 4 people on an actual hunt at a time.
The daunting scale of these fights creates an actual hunting experience where you actually feel as if you're at war with a monster that should, based on size and strength, overwhelm you.
While the actual hunting mechanics have been simplified to a few screen taps and QTE prompts, it still retains a lot of the mystery and fun of hunting for bugs and fish with the possibility of capturing rare critters.
I own a few versions of the game but the massive learning curve, stupidly long load times and general lack of, well, any sort of direction, had me bow out before finishing an actual hunt.
Dauntless addresses this by reducing complexity — the crafting system exists to enable customization of your slayer's look and play style, but it's supplementary to the main activity of hunting, as opposed to being an almost equally elaborate metagame that sits alongside the actual hunts.
And the third is that there's now an element of actual hunting before you find the target monster in each quest — rather than exploring the stage until you come across it, you can now track traces of a monster in the environment until your glowing «scoutflies» coalesce into a beam of guiding light.
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