However, it still feels like it's pitched at the geekier consumer, rather than
actual watch fans.
Not exact matches
If quarterbacks are training in VR, and
fans are
watching the game in immersive 360 video, does the
actual action on the field get lost in the virtual shuffle?
If neutrals like Mike wanted to throw their remote at the TV when
watching the Rockets, how did
actual Rockets
fans deal with last year's disappointment?
as a kid i grew up with transformers for toys, but didn't
watch the
actual show (aside from beast wars) until last year, so i wouldn't consider myself a
fan boy, but when a tv show based around toys from the 80's has better dialog, humor, character development, and plot than a high budget Hollywood film, you know something is wrong with the film industry.
I'm still not sure how EA manages to make millions off of yearly - releases of sports titles, but then I remember that sports
fans pay big money every year to go and
watch the
actual events.
I'm still not sure how EA manages to make millions off of yearly - releases of sports titles, but then I remember that sports
fans pay big money every year to go and
watch the
actual events.
While the
actual fighting might be a bit simple, it's geared toward a
fan - base that would most likely devote their time to
watching and reading rather than rehearsing quarter - circles.