Sentences with phrase «actually collecting the reward»

Not exact matches

I know it sounds small, but this guide makes collecting information actually interesting and the reward is teaching players how to be a better hunter.
If that's the case, one could argue she'd actually be better off paying for the item with a rewards credit card, collecting the points (or cash back), and paying her balance in full and on - time.
- this choice determines the look of your campsite, and you can actually see a preview of the style - some animals prefer a specific theme, and the preview tells you which one - Isabelle asks you to help her set up some furniture, but she needs some craft materials - craft materials are required to craft various items and pieces of furniture - Cyrus does the manual work for you - you visit Breezy Hollows, one of the Recreation areas, to go see if anyone needs your help there - trading is one of the main ways you can get craft materials, so you need to find animals for that - to go to Breezy Hollows, you click on the «Map» button at the bottom of the screen to move to the various areas - at Breezy Hollows, Goldie is right in front of you, and will give you a quest - there are also some fruits to collect here - talking to Goldie adds a +1 to her «affinity gauge» - you can increase your affinity with animals by talking to them, and completing their requests - when your friendship levels goes up, you get rewards - for going from Level 1 to Level 2 with Goldie, you get:
Back in the day, before Nintendo did a revamp of their rewards program, the coins you collected were actually a great way to add the occasional small game to your 3DS, Wii or Wii U collection.
In some cases I can when they're when they're rewarded for actually collecting things or reaching a certain area within a game, but doing things like killing yourself repeatedly just for the sake of earning a trophy really diminishes the collectable value that these trophies have the potential to hold.
Collecting lots of shit is a fairly standard platform game dynamic; the particular way they implemented it encourages grinding, but there's very little reward for actually doing so.
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