Cliff and his zombie opponents scarcely
feel like they
belong in the same world, since the inadequate audiovisual feedback during their interactions leads to an overwhelming sense of disconnect — Mr. Calo will swing at a zombie with a club or an axe, there'll be excessive amounts of blood, but there's no real impact there, no
feeling like you're
actually tearing into the creatures as they fall to the ground in mute, unimpressive clumps.