Sentences with phrase «actually pick up the game»

Not exact matches

Same topic different name, I was watching the game yday and actually thought it wouldn't be a bad thing if Ollie picked up an injury that ruled him out for 6 weeks.
it would not be a surprise if Wenger picks Iwobi over Jack.Nobody in their right minds would do this but Wenger continues to ignore Iwobi's many failings for the sake of work rate and supposed balance over what he actually brings to the side.Jack knows what a NLD is all about and is more than talented enough to bring his talent and tactical nous to this game.This is a MUST WIN GAME so let's put a side out to actually go at this mob and show them how they are not as good as the media build them up to be.
The Clarets have had a good start to the season, an unexpectedly good start actually as they have picked up seven points so far from their four games.
That set a pattern for an oft discussed poor season on the road that actually started to pick up just before Christmas when we were at least staying in games and finding ourselves unfortunate not to pick up some points.
I don't actually get to open my menu because I'm playing the game of baby drop the crayon and mama will pick it up.
Do yourself a favour pick it up you will enjoy it if you actually like playing games.
The characters are well written, familiar gameplay mechanics such as the whistling and being able to pick up bodies is back, the story has clever links to the story of the other AC games, the modern day is better and actually goes somewhere (albeit the ending is absolute wank) and the side missions are implemented well into the goal of the main story.
Nevertheless, it is actually almost double the size of the original game, offering fans of the series the opportunity to pick up where «Age of Demons» stops and follow their slayer into a variety of new, exciting adventures.
I actually think it's a pretty satisfying pick - up - and - play action game.
While there will actually be two different instances for the game at this years E3, one of them being a 5 - 6 minute long trailer which Kojima says could be uncomfortable to watch, this will be available for the public and then there will be a separate 30 minute or so of gameplay shown to members of the press behind closed doors which makes fans feel left out but hopefully some of that game play will find its way to the internet in a later stage for us to look at, Every minute of this game is another minute I spend picking my jaw up off the floor!
This type of game actually fits the handheld mould very well as its really a pick up and play kind of game.
Something I didn't pick up on right away is how good the game actually looks.
Given that Nintendo's hybrid system is region free, buyers worldwide will be able to pick up the game on September 12, regardless of if they are actually in Europe.
Wii U owners can actually pick up a pretty awesome game for the next month, completely free of charge!
After picking up the magic phone, a character in - game actually says the slogan Can you hear me now?
Chaining moves is quite simple and the game is actually pretty easy to pick up even if you aren't used to 2D fighting games, which came as quite a surprise to me considering that the game is quite frenetic and fast - paced.
On the flip side, if Nintendo are trying to cater to people that HAVE N'T picked up a Wii U, porting over it's best games is actually a good strategy, though I know it wouldn't be as exciting for those of us who do have it.
I'm actually thinking about picking up a tlou ps4 bundle, because I never finished the game on ps3, but I would hope the remaster fixed some of the glitches.
Some of the crew were actually picked up by Epic who wanted to lend a hand to a fellow games company.
You could pick up another turn - based game and it doesn't actually mean you're going to get the same experience as Persona so I'm not sure I'll personas popularity is going to translate into more people playing Turn Base when Persona itself is a concept that is radically different than most RPGs and fact I beg to question how many RPGs do we even have set in modern settings?
This game is actually pretty good, its a pity I never picked up an WiiU for it.
The story picks up sixth months after the first game and we find Ryu Hayabusa living peacefully in the rebuilt Hayabusa Village and training a new temple priestess, Momiji, who the player actually gets to play as in the opening tutorial.
The game therefore suggests that you actually balance the variable cards by choosing one set from each of the categories of card type rather than just randomly picking what to include, otherwise you may end up with cards that have no synergy at all.
After reading Nat's (and everyone else's) attempts to actually finish a few games, I took it to heart and placed a self - imposed rule that I had to finish something, anything, before I picked up a new game.
Sony is obviously going for a more family - friendly crowd with Kung Fu Panda: Showdown of Legendary Legends, but it will be interesting to see how many actually pick up and play the game.
There has also been a potential release date leaked revealing when we could actually see the game, which was picked up recently by NeoGAF.
The combat is one of the good things about the game — weapons feel weighty depending on what you have equipt — and even though the hitboxes are a bit «big», it actually feels satisfying smacking the cats with the multitude of strange weapons you can pick up (cats are your enemies throughout).
When it comes to exclusive, mascot games, and games that actually do something with the Wiimote that genuinely make it relevant and interesting to gameplay, I'll pick the title up, but after supporting this company for over 20 years, and realizing that they are still pulling the same arrogant, oblivious crap that alienated all their 3rd party companies over a decade ago, well now, it's extending to us, the decades long devoted.
The first time I picked up a Monster Hunter game I actually found the hunting portion to be extremely clunky and frustrating; everything felt slow and shallow.
Game sales are actually down, but live services are picking up the slack and now make up 40 % of the publisher's income.
The game starts off quite easily but in no time picks up to be actually quite a challenge.
I haven't actually played Deathspank, but I picked up both Psychonauts and Brutal Legend in order to fill the void left behind by Lucasarts adventure games, and while both those games were good, they did disappoint me by not being styled closely enough after the Lucusarts classics.
And the demos actually worked towards selling me games that I probably wouldn't have picked out of a line - up at Toys R Us if I had the choice.
If you do own a Wii U though I highly recommend you pick it up for the pittance its worth now as the local multiplayer modes they'll be excising from this updated release are actually some of the best the system has to offer, making actual use of the Wii U's gamepad like no other game has since.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Of course on the other hand it's hard to imagine anyone without a love of the sport actually picking up a Formula 1 game, but I suppose anything can happen.
Mostly my list this year contains games that are easy to pick up and have fun with, and that's largely because I don't normally get time to actually sit down and sink a lot of hours into any given title past the time it takes for review, thus my once rather good Battlefield skills have diminished as I've had less and less hours to sacrifice to it.
Playing in co-op actually seems to make this game harder as loot is not shared and more often than not you will accidentally or unknowingly pick up gear that your friend really needs and there is no way to trade loot between players.
Interesting... My copy is already pre-ordered and paid in full at $ 39.99 (plus sales tax) so when I go to pick up my game, I'll actually end up getting money BACK!
Even then, I never actually picked up a KOF game.
Sonic games have always been great at balancing speed and player interaction, but whenever Fire & Ice actually picked up some speed, I lost all control over the character and was limited to watching Sonic rush through loops.
I love watching the BB gameplay from Coopa, Actually made me pick up the game and ive become really interested in it:)
The imagery, much in the Sega tradition, is heavily impacted upon by Japanese gaming and you will recognise the screen layout and battle effects from many of the classic Sega titles of its time, this actually helps the game though as those who are similar with these visually will feel instantly at home from the moment they pick up the controller.
Assassin's Creed 3 was critically well received, but anyone who actually picked it up with their hard earned money is going to tell you that this game wasn't really deserving of the praise it received.
Shawn: I actually haven't played a single game in the Project Gotham Racing series, though I picked up PGR 3 for $ 5 awhile ago.
The game turned into «find a cab, ride a cab» and missions that required you to pick someone up then drive them for several minutes to a location before you could actually start the firefight, only to die and have to do it all over again.
If that Kratos rumor is true, Soul Calibur IV might actually be the first multiplatform game I pick up for the PS3.
As it were I picked up a few cheeky games that I have no idea when I'm going to get to actually play them.
I just picked up a 64gb card and am happy for this sale, but downloading all the vita games took me a long time, just to find my games in my download list (I have a lot of content), would be awesome if the vita download list just showed things that the vita can actually download, instead of everything!
Nothing will beat Duke Nukem Forever, I still wager that that game still wont comeout, even after being picked up by gearbox, the actually rights off the game are still up in the air, if anything the mecha version of duke would mechwarrior, anyone else remember that preview yonks ago?
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