Sentences with phrase «actually see more of the game»

It would've been nice to actually see more of the game in action and how it's going to be able to appeal to hardcore racing fans, casual observers and children; the session was more PR claptrap than demo / interview as originally planned.

Not exact matches

Giroud actually looked like he bumped heads with Bournemouth defender at the end of the game as he kept on rubbing his hand against the back of the head to see if there was any blood there, so I'm hoping it's nothing more than that.
I continue to enjoy this narrative as if age is the defining factor in concluding we instantly downgraded, both have played an equal amount of seasons while Jordy has actually seen MORE full 16 game seasons throughout their respective careers.
Taking that game out of the equation, he actually saw more playing time on offense in the first 7 games (44 snaps) than in the next 8 games (22 snaps).
Jack got injured again at the beginning of last season, and he saw Francis Coquelin and Santi Cazorla cement their places in central midfield with Aaron Ramsey vying for a place, then Mohamed Elneny arrived last January, and this summer Wenger brought in the classy Granit Xhaka as even more competition, leaving Jack wondering how many games he would actually play even if he was fit all season.
I doubt Akpom will be used for this game, actually looking for more perez, he made a lot of runs but was just not found by our ball handlers, would love to see a sanchez, perez and walcott attacking trio, against the PSG defenders
When we examine more and more lopsided bet games our overall units won drops, however, because the number of past system matches also drops we actually see our ROI rise at each data point.
Yes, we've seen the likes Marko Pjaca, Miralem Pjanic and Gonzalo Higuain for a couple of times already, but soon the games will actually mean something in the standings and the impact they make will be measured and be put under more of a microscope.
Almost more so than any over player in the squad, Walcott needs confidence to play well, so it bodes well for the rest of the season to see him actually make a difference in a game.
While Im actually amazed that this predictable style weve employed of late yielded as much as it did, I feel an integration of both approaches will now see us threaten alot more and actually allow us to play the original left to right passing game maybe even moreso, maybe this is the «plan b» everyone was talking about.
It was actually pleasing to see considering Coyle was tinkering with the general feel of Bolton last season, trying to turn the team into a more attractive proposition, but the fact he's more than happy for his players to their physical traits in games can only lead to positive results this season, and that's just as well seeing as Bolton's form at home last season wasn't the best (6 -6-7) could certainly do with improving.
You get a feel for things having seen the starting line ups and you actually get an idea of who is actually taking the game a little more seriously than others.
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So one of the things you're seeing, I think, is that smart gamesgames that involve your actually being able to learn something that gives you an advantage in the social structure — are becoming the more interesting and powerful games.
-- Features several new monsters — Subtle improvements and embellishments — 1080 native — Rextextured rather than rebuilt in HD — Improved loading times — 50 % more content than Tri — Most of the new content comes from the upper levels of the game like the G class quests — New monster: Brachydios — Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T - Rex — Brachydios enjoys slobbering explosive neon - green saliva all over its stumpy arms and then pile - driving you into the ground with them, leaving a residue of slime wherever it treads — Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read — Expanded monster stamina system in Ultimate — Can more easily see when a monster is weakened or hurt — Monsters tire out more visibly — AI companions Cha - Cha and Kayumba can be used in single - player — Cha - Cha and Kayumba sing stat - boosting songs and have the odd stab at a monster during battle — The two are mainly used to distract the monster's attention — GamePad shows map — Mess around with your inventory on the GamePad as well — Target button in both versions lets you actually lock on to monsters
As with many games of this ilk it is actually more fun on the early levels, seeing as they are shorter and more conducive to being played over and over in an attempt to improve your
They could also make you actually feel like your pulling vegetables from the ground and plants out of pots and as we have heard from Kimishima, he did say 2018 would see a number of Switch games implement a the Switch's feature more so than 2017 did, so you know, this is something that would make sense.
The actual gameplay feels good, and the single player portion of the game is actually a lot of fun, but it would have been nice to have seen more to this mode.
Despite taking place almost exclusively in the fictional landscape of a game world, what few special effects emerge are, in typical Cronenbergian fashion, physical rather than digital; the one major use of CGI is a two - headed lizard / frog hybrid, and its appearance is genuinely surprisingly more because we're so unaccustomed to seeing anything wholly computer - generated than because of how strange it actually looks — and that effect still holds up remarkably well.
Better still, for anyone needing a bit more Inception in their lives, the Project Diva F video for «Online Game Addicts Sprechchor» has actually been aired on the giant screen in the main plaza inside of Phantasy Star Online 2 (where the video itself is set) for all the players to see.
but i am actually a bit excited for this direct, want to see a bit more of the game before deciding on buying it or not, so this one better be good!
One could even see the creation of neighborhood schools similar to the neighborhood associations in communities; such «community chartered schools» could actually allow for more - democratic control of schools because the people who directly pay into it and start it have skin of sorts in the game.
Actually thinking back on this game it was more like playing a tech demo with a couple of things to do thrown in but ends up feeling like the same things are just being repeated on the planets and the big battles in space never happened just saw the same large ship sitting pretty much doing nothing every time I jumped to another system.
To me, that really isn't confirmation bias though, it's a desire to see a more standardized way of judging a game so that the scores being presented actually mean something to the reader.
More often than not, we won't actually get to see Wii U-specific footage or screenshots until the day of launch, when the community gets its hands on the game.
i do hope this is a great game but for gods sake do nt make more out of what we have seen, nothing that has been shown so far says it will be great when we / i actually see actual gameplay then we / i can then be impressed until then just wait.
Are you really telling people to look at your history compared to Lukas» history, cause if people actually do they will see your history of being a huge Xbox troll, and Lukas history will show a far more fair balanced perspective as a true gamer that owns multiple systems.
Every time we see a video of this game we get more and more excited, hopefully the hype doesn't kill us and we actually get to enjoy the game come September.
Sony is obviously going for a more family - friendly crowd with Kung Fu Panda: Showdown of Legendary Legends, but it will be interesting to see how many actually pick up and play the game.
But with a sequel, we could be seeing something else — with a new plot, the protagonists don't necessarily need to be constantly moving forward, so maybe we'll be seeing something more in the vein of Final Fantasy X. I actually liked most of the characters in XIII, so it would be really nice to play a game with them in that I actually enjoyed.
If one were to look at the multi plat sales on a single platform, they'd probably see that most of those games actually do not sell more than a high profile exclusive from an established IP on that system, and that good exclusives tend to sell about as well as a good multi-plat on a single system.
Following the first demo for the game, the public were hardly impressed with fans of the series criticizing the games «on - rails» gameplay, but Lionhead have since stated that much of the games features, such as the navigation system, were removed from the demo to ensure that it all went smoothly during the public showing, and that Fable: The Journey will actually be more open and accessible than any game previously seen in the series, and that it will likely be bigger as well.
As a gamer who can't call himself a fan of the game, even I can see that the changes actually make a lot of sense and could make the game a bit more enjoyable.
Personally, I thought those aspects of the first game actually made it more enjoyable (sans Otis) so I was very happy to see Capcom tweak those mechanics instead of ditching them outright.
One thing many people aren't aware of but can see by taking a closer look at the screenshot above, and the more recent trailers and screenshots is that the game actually went through a game engine change.
It's always been a pipe - dream of mine to find the time to see a couple of Souls - like games through to the end — a feat which is actually much more of a possibility for me these days, thankfully!
But it would be extremely nice for the industry, for video game fans, and for those of us that actually review these games, to start seeing them spread out more throughout the year so certain months don't feel so packed and stressful.
Yes, I wish topic selection was more robust, genre selection was more varied, and that you could actually see other game companies being formed around you and their successes (you get almost no perspective on what's going on in the rest of the gaming world outside of console development), but these limits are understandable given its an indie studio that's never done anything like this before.
It is certainly one of the better updates the series has seen over the years, and actually adds in a bit more strategy into the game.
Your little dose of perspective had nothing to do with what I was actually talking about like it never does and if you went out and read what the Sony people are saying on other places than this blog then you would clearly see that what I said about the Vita being abandoned (no more first party games — only indies, phone ports, and JRPG translations coming) and the Project Morpheus being an «indie playground» were 100 % true.
I sure hope so, as it's one of my favorite Legend of Zelda titles, but I am actually hoping for a full HD version of the game on the Wii U. Seeing fanmade HD images like above just make me want this game even more.
High definition resolutions, enhanced artwork, improved audio, smoother frame - rates, stereoscopic 3D support... a good HD conversion sees the original game being handled with respect in its transition to more powerful hardware, accepting that sometimes a 720p facelift alone isn't enough, and that without care and attention, can actually diminish the impact of titles designed for the low - res CRT era.
I'm linking to Digital Foundry because when you actually see the problems up close it gives you more of an understanding of the games current state.
It really is a shame we never saw more of Knights as it actually sounds like a really fun game.
While some could see that as a negative, it actually improves the pace of the game by making it flow much more smoothly.
I'd like to see companies like EA be more smart with their DLC where excluding players by adding DLC locked extra's is not the way to go, instead do what so many others are doing (Killer Instinct, SFV, League of Legends, etc) and treat their games as a service where deciding not to buy certain DLC will not exclude them from actually playing.
One of the most exciting and unique things about the xenosaga series is that you can look foward to seeing different character models with each new game because appearence of the characters change with each game, not because the characters have aged but for other reasons.There is one special thing that xenosaga episode three has that should have been in the other xenosaga games is the swimsuit mode because it allows you to watch movie scenes with the characters in there swimsuits but for some reason not all of the movie scenes in xenosaga 3 can be viewed in swimsuit mode, I guess it would have made the movie less serious or something.My favorite movie scenes in xenosaga are blue testament, white testament, KOSMOS verses Black Testament, any movie with Luis Virgil becaus ehe is my favorite character in the game because he's passionate and i don't think that he is a bad guy since he was able to brek free from being a testament and the only real reasons why he became a testament was because he wanted to be able to visit that old church on miltia and to gain power to prevent death.I also love Luis Virgil and all of the movie scenes that he appear in becaus they are very dramatic.The best thing about the xenosaga series is thst the story is very dee, interesting, and shocking and anyone who has played the game in order from episode one through three will definitely say the same thing.There is no doubt that anyone who has completed episode one and two will be stunned when every secret and mystery is unraveled in episode three.The one thing that I can't seem to under stand is why do some of the characters have to travel back to the earth in the end, will shion and the gang make it back to earth or will there descendants finish the mission and find earth in the end, Chaos and Nephilim told the group that the key to saving humanity lies on earth, what I want to know is what is it and how will it be used to save the universe, Even in the end new mysteries arose and remained unraveled.If there is any one outher who has has the awnswer to any of these questions please let me know when you write you're review or else there has just got to be a xenosaga four on the way, (crying) they just can't leave the story end this way.The only thing that dissapointed me about the game at first was the battle system because on the back of the case of xenosaga three said that the best aspect of the previous battles systems from episode one were combined to form a new battle system, If namco had really done this Xenosaga episode three would have had a better battle system in my opinion because I belive that the best aspect of xenosaga episode one were the special atacks wich are better than the those of episode three and the best aspect of episode three as the break system wich was also better than those of episode three.I think that namco should have given xenosaga episode 3 the battle system of episode 2 combined episode ones style of special attack, but doing this would have probably made the battle system of xenosaga episode three boring because the same old tactics would have to be used in a new game and the battle system most likely would not be as realistic as it is but it would probably be cooler.However the ability to summon all four Erde Kaisers including the new Erde Kasier Sgma my most favorite summon in the world at will and use new Ether and Tech attacks along with the new Counter and Revenge abilities gave xenosaaga episode three more than boost that it needed to have an descent battle systemThe E.S battle system of xenosaga episode 3 is way more better than those of episod one and two though, I must say that Namco really outdid themselves with the E.S battle system of xenosaga episode because the other E.S battle system from the two previos games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES games is the swimsuit mode because it allows you to watch movie scenes with the characters in there swimsuits but for some reason not all of the movie scenes in xenosaga 3 can be viewed in swimsuit mode, I guess it would have made the movie less serious or something.My favorite movie scenes in xenosaga are blue testament, white testament, KOSMOS verses Black Testament, any movie with Luis Virgil becaus ehe is my favorite character in the game because he's passionate and i don't think that he is a bad guy since he was able to brek free from being a testament and the only real reasons why he became a testament was because he wanted to be able to visit that old church on miltia and to gain power to prevent death.I also love Luis Virgil and all of the movie scenes that he appear in becaus they are very dramatic.The best thing about the xenosaga series is thst the story is very dee, interesting, and shocking and anyone who has played the game in order from episode one through three will definitely say the same thing.There is no doubt that anyone who has completed episode one and two will be stunned when every secret and mystery is unraveled in episode three.The one thing that I can't seem to under stand is why do some of the characters have to travel back to the earth in the end, will shion and the gang make it back to earth or will there descendants finish the mission and find earth in the end, Chaos and Nephilim told the group that the key to saving humanity lies on earth, what I want to know is what is it and how will it be used to save the universe, Even in the end new mysteries arose and remained unraveled.If there is any one outher who has has the awnswer to any of these questions please let me know when you write you're review or else there has just got to be a xenosaga four on the way, (crying) they just can't leave the story end this way.The only thing that dissapointed me about the game at first was the battle system because on the back of the case of xenosaga three said that the best aspect of the previous battles systems from episode one were combined to form a new battle system, If namco had really done this Xenosaga episode three would have had a better battle system in my opinion because I belive that the best aspect of xenosaga episode one were the special atacks wich are better than the those of episode three and the best aspect of episode three as the break system wich was also better than those of episode three.I think that namco should have given xenosaga episode 3 the battle system of episode 2 combined episode ones style of special attack, but doing this would have probably made the battle system of xenosaga episode three boring because the same old tactics would have to be used in a new game and the battle system most likely would not be as realistic as it is but it would probably be cooler.However the ability to summon all four Erde Kaisers including the new Erde Kasier Sgma my most favorite summon in the world at will and use new Ether and Tech attacks along with the new Counter and Revenge abilities gave xenosaaga episode three more than boost that it needed to have an descent battle systemThe E.S battle system of xenosaga episode 3 is way more better than those of episod one and two though, I must say that Namco really outdid themselves with the E.S battle system of xenosaga episode because the other E.S battle system from the two previos games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES games weren't good, luckily they made up for it with the character battle system.In episode one I never really wanted to use anA.G.W.S, lucky for me they were optional but in episode two sadly it is manatory that you pilot an E.S to progress in the game in Episode three you piloting an E.S is also mandatory to progress in the game but the difference between the three episode is that will be sorry in episode three you will ge glad that you are using an E.S because their battle system is extremely cool.Xenosaga is most definitely one of the besrt RPG games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES games in the world andit is far more better than any final fantasy game that Square Enix has ever made but for some reason it still score lower than Some Final Fantasy and other Sqare Enix games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES games on this site.I bet that if xenosaga was actually named Final Fantasy and had a subtitle it and if it wre made by sqare Enix it would have probably been more famous and it would have scored higher even though it is still the same gameIn the end with every thing being written said and done all i can say is that I feel more at peace now that I have defended this underated game.All I have to say now is that TURN BASED GAMES GAMES RULE!
The actual gameplay feels good, and the single player portion of the game is actually a lot of fun, but it would have been nice to have seen more to this mode.
I'm also disappointed to see no improvements being made to the half - baked Communities which desperately need more features like the ability to reply to posts and for the list of active game sessions to actually work.
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