I also think # 16 is a really over-inflated price for a very simple activity, and interestingly, one of the shopkeepers, who had a clue in his window,
actually started moaning to us when we went inside to work it out, saying In the Hidden City hadn't even spoken to him about using the contents of his shop window for their
treasure hunt, and he was really rather upset by the constant traffic of
treasure hunters only visiting his shop to look at one
item!
The final game will have sound effects in battle,
actually useful
items in
treasure chests, and in general, be more polished than the demo we showed at Playstation Experience.