Isco is also being targeted by Manchester City as he would reunite with his former boss Manuel Pellegrini but David Moyes is believed to be more interested in securing the services of the Spanish midfielder and
add him to the squad where he would be alongside Juan Mata.
Not exact matches
However, with Champions League football set
to return
to Stamford Bridge and with the tough nature of likely having
to defend their crown, Conte knows the importance of strengthening his
squad this summer
where possible
to add depth.
Regardless of
where the Reds finish this season, Kenny Dalglish is anticipating an exciting summer in the Anfield camp as he looks
to do some much - needed business
to add strength and depth
to his
squad.
The
squad that finished 7 points off the top and
added Sanchez
to the
squad should not be
where we are now.
Roberto Di Matteo is looking
to strengthen his
squad where possible, having already
added Pierluigi Gollini, Tommy Elphick and Aaron Tshibola
to his team.
If the Arsenal transfer rumours doing the rounds this week are anything
to go by then it looks like Arsene Wenger has a pretty clear idea of
where he wants
to add some strength in depth
to the Arsenal
squad, although with the Spanish international Nacho Monreal and the England star Kieran Gibbs you might think that the left back position was already well covered at the club.
Where, if anywhere, would you like
to see Wenger
add to the current Arsenal
squad?
A manager who insisted that there was no one in the whole wide footballing world better than Giroud, Welbeck, Sanogo, Walcott, Mertesacker, etc — in a series of summers
where Bayern, Atletico, Real Madrid, Barcelona Chelsea, Man Utd, etc were somehow managing
to find quality
to add to their
squads?
While other EPL clubs play Real Madrid, Barcelona and Bayern Munich in pre-season in order
to gauge themselves against the very best,
to see what needs
to be
added to their
squad, Arsenal plays Singapore 11, Lyon, Everton etc.
to see
where we are, this my friend serves two purposes, 1) Maybe our aspiration is no higher than Lyon, Everton and Singapore level and also
to pull the wool over our eyes by dominating much lesser teams
to generate massive support for the status quo.
Further, with the report
adding that Southampton could be willing
to offer # 20m, that's a lot of money for a bit - part player which could be
added to the Kyle Walker transfer fee
to start strengthening the
squad where necessary.
Tottenham are at a point now
where they are arguably in need of
adding real star quality
to their
squad rather than just filling the gaps, and so these two individuals may well be questionable signings.
I would also
add I was NOT comparing Iwobi
to WILTORD EDU etc.. I simply pointed out that we did once have
squads where the fringe players were of the quality of the ones I mentioned.Age was nothing
to do with it.
But you don't need
to be there
to see & make things happen... Mourinho wasn't there and look at how many players he brought in (hate
to take the man as an example but facts are facts), clearly the circumstances are different as a new manager you want
to shape your
squad and Mourinho has always been a big spender wherever he went but in our case you know the areas
where you need
to add the most (CB, DM, ST & RW debatable but wouldn't hurt).
The Chilean
added: «He is an established international for one of the best nations in world football and I have no doubt that he has the right mentality
to fit into a
squad where he will find many familiar faces, including Eliaquim [Mangala] and Fernando, who he played alongside in Portugal.»
He left the Championship side
to join Nice last summer
where he rebuilt his career so impressively that PSG saw fit
to add him
to their star - studded
squad.
Mark's
added a few quality players there, and it obviously gives him opportunities
to rotate the
squad more if there are injuries — or in weeks
where they've got multiple games, like the next one.
Chelsea manager Antonio Conte made it clear at the end of last week that he wants
to add one or more defenders
to his
squad before the end of the summer transfer window,
adding that he is concerned about a situation
where a key defender is suspended or injured.
There's plenty of ways for the series
to go, perhaps
adding in branching level designs, a story focused story telling the tale of a small
squad, different ways or approaching a fight and even genuine moments
where stealth can be used.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift
where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder
to fail missions due
to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» •
Adding a back button
to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible
to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed
squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead
to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in
to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player
to move forward if the player has already moved.
The update
to the respawn window will allow players
to auto - join a
squad, as well as giving players the option
to respawn at locations closer
to the place
where a player died by
adding the ability
to spawn at the nearest linked base.
In addition
to these features, FIFA 17 Companion is
adding a new feature called Squad Building Challenges
where you exchange players from your club by building unique
squads that meet a challenge's requirements.
General fixes • Significant improvements
to the
Squad Join interface • Removed FIND ME A
SQUAD option • Allow players
to join empty
Squads alone, thus having 1/4
Squad members • Change order of options
to LEAVE
SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man
Squad • Reset Privacy flag from Private
to Public when
Squad drops
to 1 player • All occupied
Squads will now show up colored blue on the
Squad selection screen • Players who choose not
to join
Squads will also show up as Blue in the «Not in a
Squad» line •
Squads that are currently empty will display as white — if you wish
to join an empty
Squad, you can choose the first one marked with white text •
Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able
to damage a friendly vehicle when sitting in an open position • Grenades now drop
to ground if you get killed while attempting
to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close
to enemies • You should no longer spawn too close
to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players
to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order
to disallow defenders
to access the carrier ship after first base is taken and being able
to enter the AA gun • Fixed a problem with revived players not being able
to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem
where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem
where you could damage friendly helicopters • Fixed a problem
where you could get stuck in the co-op menu when attempting
to join the session twice • You should now be able
to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting
to spawn (e.g. if your teammate dies right before you are about
to spawn) • Damage from bullets will now continue
to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem
where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem
where the machine could hard lock when joining a public coop game • Fixed a problem
where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.