-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had
to figure out what needed
to be placed on the map — Groups were created out of the over 300 devs
to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place —
Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back
to sell you goods — Have
to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies —
Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it
to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly —
Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses
to raise their stats — Can call horses over
to you, but horses need
to be within a certain proximity
to be called — Horses can be killed by enemies — Aonuma «wanted players
to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps
to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing
everything from the story — A certain element was
added in the game
to make for a more cohesive storyline — Most difficult Zelda game
to make — Aonuma is still finding new things in the world
Led and implemented major upgrades
to all components of existing infrastructure; virtualizing physical servers; installing new Server 2012 VM's; migrating services from Server 2003
to Server 2012,
adding a WAN
link to our secondary site, moved from disparate storage
to Dell EqualLogics; implemented replication of storage
to secondary site for Disaster Recovery plan; migrated from Exchange 2003
to Office 365; migrated from Windows XP
to Windows 8.1, increased security posture across the board by implementing scheduled password changes, hardened firewall rules, regular security patch installations, updating antivirus clients,
adding IDS component
to clients; documented
everything and provided regular updates
to business owner.