Pain, why would they suddenly
add third person view?
Not exact matches
Walker's side of the story
adds a valuable explanation, especially for those readers interested in reaching a better understanding of mental illness and its impact on families, but the choice to tell her sections in
third -
person point of
view feels like a misstep.
The first
person view does make things feel a little hectic and hard to keep track of the enemies, and while it can be frustrating it does
add some realism to the whole thing, or you could just switch to
third person, you wuss.
There's a new permadeath mode for those who enjoy being horribly punished, and a new photo mode that will allow you to take pictures of your ship in
third -
person view,
add filters, and adjust the lighting to your satisfaction.
Awesome stealth mechanics; Augmentations
add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick;
Third person view to first
person view transition is smooth and fluid