Imagine a side scrolling game, as the player moves through the world, objects are
added in a linear fashion.
Not exact matches
Creating an eLearning course using branching scenarios is not about simply
adding consequences to choices
in a
linear fashion.
It is also one of the areas that would
add a some much needed functionality to e-textbooks, dictionaries and other non-fiction texts that are not necessarily read
in a
linear fashion.