Sentences with phrase «addictive battle system»

The game delivers a lengthy playtime, addictive battle system, and invigorating character growth.
On the one hand, Xenoblade Chronicles X offers more of exactly what everyone wanted from a Xenoblade sequel: an even bigger open world, even more quests to tackle, and a better fleshed out yet still addictive battle system.
While certain portions of the game did feel like filler and every chapter is laid out in an almost identical fashion, this is easily overlooked thanks in part to the memorable narrative, amazing cast of characters, addictive battle system, and incredible soundtrack.
Forming only its second title since its birth, Tokyo RPG Factory have created a solid, fun and approachable RPG in Lost Sphear, with an addictive battle system, interesting characters and a wacky story and setting.
Pros: Sweeping storyline, likeable characters, addictive battle system, plenty of side content, brilliant presentation Cons: Poor inventory management, side quests can get tedious
Alongside the distinctive aesthetics and fresh storytelling, the addictive battle system is at the heart of the game.

Not exact matches

The paper - rock - scissors system in the form of exploiting elemental weaknesses to chain consecutive attacks is simple yet addictive, and makes battles fast and fun rather than slow and grindy.
If you haven't played Xenoblade, allow me to tell you about this battle system: It is very intuitive and addictive.
Despite being one of the most crazy collaboration so far from Nintendo, Mario + Rabbids Kingdom Battle ends up being a highly competent strategy RPG with an addictive combat and progression system.
The battles are thankfully not entirely random, and while the job system is nothing revolutionary, it goes back to to raw addictive nature of the job system in FFV and the ability system in FFIX.
In what was already a unique, addictive and easy - to - approach title, Pokken Tournament DX expands on the initial vision of bringing the anime - driven battle sequences to life, with worthy additions to the character roster, new modes for both solo and multiplayer flavours, and an overhauled replay system to boot.
But these moments are easily counterbalanced by an incredible soundtrack, amazing story, addictive gameplay, and one of the best battle systems for any Action RPG around.
It struggles to find its footing here and there, but it manages to straighten up thanks to the help of genuinely likeable dialogue snippets, addictive battles, and a slick character augmentation system.
The battle systems in Final Fantasy games are so addictive that I'll pick up and play one of the games just to battle a few enemies when I want to kill some time.
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