Sentences with phrase «adding more content»

Before adding more content just to fill up the rest of the second page, make sure anything you're adding (1) is relevant to the target jobs, and (2) is important.
Thankfully, however, Amazon isn't just adding more content — it's also adding a way to search through all that content and limit what your child can and can not access.
It's not really an issue as we have Tap + Send which can natively share documents and media to other Windows Phones, and it's useful for those owners who happen to own Android hardware too, but what about adding more content for its Windows Phone customer base that improve the overall experience offered, instead of compatibility solutions for Google's OS?
Just adding more content to a game can only go so far — what makes games like Rust, DayZ andMinecraft so sustainable are the social structures that emerge in the player base.
Don't forget to comment on the forums your impressions, as we plan on adding more content and updates to the game in the near future
The Nintendo eShop is dedicated to adding more content for players to purchase, with new content dropping each and every Thursday.
Better still, the Trese Brothers are still frequently adding more content to it.
Matsuda expanded on that idea by stating that, «The way we use that expression, really... the whole idea, for a single - player game particularly, is the idea that you have the game released and you keep adding more content to keep the players engaged and enjoying the game.
Capcom seems committed to adding more content, too, without resorting to new versions that inevitably split the player base - meaning we'll thankfully never see something like Super Street Fighter V Alpha Max Extend.
Already EA is hard at work adding more content to make the game more enjoyable.
In this episode, Roger & James discuss all of this weeks Disney video game news including Star Wars Battlefront VR & Death Star news from Gamescom, Disney Crossy Roads adding more content and the reveal of Epic Disney Racing being canceled while in development.
We'll continuously develop the game and keep adding more content and features as long as the community supports them.
The Solus Project, a game that launched few weeks ago on Steam's Early Access, is already adding more content.
It's a good game, but could do with patching a few issues and maybe adding more content to fulfill its potential.
It's well documented that Stainless Games had DLC plans for Reincarnation, adding more content to the game.
The new Ninja Gaiden II went full force in the opposite direction, adding more content, more weapons and more excess to more or less the same formula of the first game.
I'm not against the DLC or anything, but with how much i miss each play through, i don't see how adding more content (content i have to find in order to make use of nonetheless) is going to do much to make the experience any better.
Adding more content each week with both the expansions would fit, especially if you're solving a mystery with Rasputin that requires you to complete a task each week or miss unlocking the next one.
Look, whether or not more DLC characters come (likely the latter), I'm just gonna appreciate that Sakurai and his team even went ahead with adding more content to Smash 4.
The single - player experience is still being fleshed out (it was added recently, and works fine, but they're still adding more content to it), most of the other remaining work is hammering out the occasional bug and tweaking units for balance.
Adding more content to one of the most difficult games this generation will only make people want to play it more.
Extra characters, maps, etc... This stuff in a Season Pass splits the already relatively small community, and only seeks to strengthen the divide by adding more content to SP holders.
Especially considering that, like many indie devs, they're adding more content post release.
Instead of genuine teamwork play, the experience lends restrictive interaction which feels like nothing more than a half - tried attempt at adding more content.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Once all the core gameplay is implemented and the devs are focused on iteration, balancing, tweaks, polishing, cosmetic changes, or adding more content above the basic requirements, that's a beta stage.
It means that what's here is decent and it's nice that Beatshapers are going to be adding more content over time, but there needed to be a bit more at this point.
Great sandbox tool, but I find it a shame that the creators waste time making single player campaigns, when they should be adding more content for mission makers to make their own experiences.
Each entry in the series keeps the overall gameplay the same, adding more content and modernizing it for each new console.
And it seems the developers are not done with adding more content into the game as a recent datamine has brought to light, details on some new skins which might be coming to Fortnite very soon.
If we can brag just a little about Sonda, our Petfinder listings have never gotten so much attention, she's blowing away our past visitation stats because she is adding more content to our posts, requesting updated pictures on foster dogs, and maintaining the site more vigilantly than we've ever previously been able to do.
Update: Full Dell Venue 8 Pro Specifications now in the database (and we're adding more content as we find it.)
In other words, there is hours of gameplay and Monkube will be adding more content as time goes on.
«We're thrilled that we've made the Million Checkouts Club this year and we're adding more content daily,» said Jane Pype, Toronto's City Librarian.
Also check the price of adding more content to the tablet, especially if it uses a proprietary app store.
You will be provided with several options of adding more content from other articles or creating chapters and such.
«BEA's Content & Digital Conference provides a significant added value for every participant and we look forward to adding more content in the weeks to come.»
Kia is not only adding more content and quality to the K900, it's re-emphasizing the car's value proposition, as well.
In the months following the release of Metal Gear Solid V The Phantom Pain, the latest entry of the Metal Gear Solid series now available on consoles and PC in all regions, Konami has been adding more content for the FOB mode of the game, as well as additional development items.
Psyonix has demonstrated nothing but complete support for Rocket League by consistently updating and adding more content throughout the game's life.
As a sequel to Hot Pursuit 2010, Rivals does a good job in giving the player more freedom by adding more content.
Check out my «Diet & Nutrition» section, I'll keep adding more content, especially about the ketogenic diet
I'm also going to be adding more content and tutorials to the Making Cloth Diapers section of the website.
Over the coming months, we'll be adding more content and making the site even better.
You can zoom in and pursue more niche activities, broaden your approach, adding more content on different things, or you can do both simultaneously.
As I add more content, it will not only serve as a place for you to find Scriptures on these various topics, but I will also try to write daily posts which could serve as a daily devotional for you and your family.
Add more content to your site.
Additionally, you will have lifetime access to this program and we will continue to add more content and make improvements.
We will always update and add more content to our kettlebell workouts page, so you can keep coming back for new ideas about how to gain from the use of kettlebells.
All the DLCs are a ton of fun and just add more content to such an awesome game!
a b c d e f g h i j k l m n o p q r s t u v w x y z