Sentences with phrase «addition to the game mechanics»

The campaign missions are well designed, though, and increasing the importance of the individual soldiers is a great addition to the game mechanics.
Rage is a new addition to the game mechanics.

Not exact matches

The best part is that it couldn't be easier, In addition to the six gameplay mechanics and features to choose from, the Game Builder also enables users to upload their own artistic creations and designs.
The story and gameplay mechanics is what makes this game, and is a truly worthy addition to the TV series
Still it is a neat addition for those who can't wait to try out some of the combat mechanics being implemented for the next mainline game.
Among the additions to the battle system is also an Overdrive mechanic, which allows players to take an extra turn while in danger, something that sadly doesn't happen too often, as the game is somewhat on the easy side even at the normal difficulty level.
I don't play match - 3 games after the hype of the Candy games but Hero Emblems has enough originality and great gameplay with the addition of the RPG mechanics to satisfy casual gamers and those looking for a bit more.
And here's a look at Fantasy Life 2, also for smartphones, which will feature, in addition to some of the mechanics from the first game, a village - building section that looks awfully familiar...
Basically, the intent of gamification of instructional materials is to make them more appealing through the addition of game mechanics such as scoring, unlocking new modules, badge collections, and others.
In addition to the game's mechanics, this week's issue of Famitsu also features an interview with Koei...
Here players will control everything from political movements in a Galactic Senate, control multiple systems and trade routes with their guild or rise in every way they can to Emperor of their own star system and earn the right to vote on everything from game mechanics to future additions.
ASW has made new additions to the roster of fighters, updated some of the games favorites and added some new gameplay mechanics that make this outing feel new and invigorated.
All in all, it was a great super-powered addition to the genre in terms of concept and game mechanics, but now it's time for a sequel to build upon its success.
Challenge mode is a neat addition that not only brings variety to the table but also is perfect to help the player to master the different mechanics present in the game.
A lot of the visuals and game mechanics have been imrpoved upon with this new N.O.V.A game as well as the addition of features like real - time shadows and ragdoll physics to make shooting enemies more enjoyable when they bounce off stuff from being shot numerous times by you.
The game's line up features sixteen characters, four of which are new, fleshed out characters that bring a different mechanic and balance in addition to the original characters.
In addition to the game's mechanics, this week's issue of Famitsu also features an interview with Koei...
The new cyber cores offer great ways to strategize your game, and wall running is a great new addition to the core mechanics.
Game mechanics are currently unknown at the moment other than the addition of the F and S Drives (similar to how Assault and Burst works in Full Boost perhaps?)
Also, early reports are saying that — in addition to all the zombies — the game's tropical island setting is infested with glitches and questionable game mechanics.
The game is a largely a routine platformer with the addition of some music based time control mechanics thrown in to vary the mix up.
The hiding and fast battle mechanics are welcome additions to the formula as well, but that doesn't excuse how often you have to grind to conquer the dungeons and the many enemies and bosses in the game.
In addition to the game's mechanics, this week's issue of Famitsu also features an interview with Koei Tecmo's President and Producer Hisashi Koinuma and Director Tomoyuki Kitamura.
Along with all of the other additions to content which include rides and improvements to some core game mechanics, Wild!
In addition to the existing Sniper Elite gameplay mechanics, players can now traverse the environment such as shimmying, leaps, ledge hangs and more, this will help you silently take down enemies whilst in cover, with this new addition along with the sandbox feel makes Sniper Elite 4 feel less restricted compared to the previous games, for me this made the game feel a little more closer to the Hitman games which if anything can only be taken as a compliment.
In addition to showcasing the game's mechanics, the opening level also shows off the title's new gameplay additions, which include new blaster combat sequences and the multi-builds system.
Such games often (but not always) involve weapons combat in addition to other game play mechanics suited to a first - person perspective.
In addition to The Division character balancing, update 1.4 will be getting a number of other adjustments, not just to gear but also to other mechanics in the game.
Total War's newest addition, ATTILA, brings new mechanics to the game that improve on a variety of systems from the previous games.
That's not to say that there isn't a noticeable grind, though, which I personally feel dilutes the elements of the Elder Scrolls series that have been brought successfully over to this new model; I understand that it's a necessary evil as certain mechanics and the like much be changed in order to accommodate the addition of the MMORPG components of the game but these new features often felt like an intrusion upon the established formula rather than complementing it.
The game also incorporates «Monster - Hunting» gameplay in addition to its traditional side - scrolling shooter mechanics, allowing players to hunt down the terrifying monsters hidden deep below the waves in the game's Hunter mode.
The addition of these role playing game mechanics gives a bit of depth to an experience that probably would have been quite dull due to issues originating from the story and writing.
The carry a superstar, previously - known as UCM, option is a nice addition to the this years game, and for those that don't know this a gameplay mechanic which gives you the ability to pick up your opponent and carry them around the ring, setting them up for your move and with devastating outcomes if done correctly.
The addition of the Reversal Edge (a combo breaker mechanic) and the re-inclusion of the Ring Out system will only add to the competitive nature of the game, as you try to find the perfect way to dispatch your opponents!
In addition, the trailer highlights several new additions to the game's primary gameplay mechanics.
Once you have the games mechanics figured out you can clear entire areas in a few jumps and dives and its impressive that despite constant new iterations and additions in past games Square still manage to find new ways to add to and evolve the Kingdom Hearts battle system.
Mario Party: Star Rush is an excellent addition to the long - running series, bringing new life to Nintendo's party game with revamped game mechanics and faster play.
Hopefully pushing back the release date will give the developers time to come up with solutions to these potential difficulties, and as hard as these problems with the addition of multiplayer to Bangai - O's game mechanics might be to crack, there is also a lot of potential for the game to go wonderfully right.
In addition to these two spectacular game - changers, there's also the biggest new gameplay mechanic: the ability to turn into a painting.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favourite modules, Cross-Save compatibility, Markerless AR Mode and a revamped ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation ® 3 and PlayStation ® Vita systems.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favorite modules, Cross-Save compatibility, Markerless AR Mode and a revamped edit mode ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation 3 and PlayStation Vita systems.
This sequel brings with it a number of new and exciting features to spice things up, including the addition of addicting new Skirmish battles and a surprisingly robust kingdom building mechanic that allows you to preside over a bustling metropolis, with each upgrade offering a tangible reward in the adventure portion of the game.
A shinning example of JRPG's done right, it is a welcome addition to any game library and anyone looking for a good RPG to sink their teeth into, with a long campaign before them and hours of expertly crafted enjoyable game mechanics to lose yourself in.
While the overall spirit of the game and its mechanics remains intact, some of the individual evolutions and additions may be surprising to some of you who have played the game in the past.
Until the actual mechanics of the vending machine are confirmed, players will have to wait and see if this future addition to the popular game is welcomed or discouraged.
Like last year, The Journey mode was a nice addition but in the end becomes a bit of a slog, career mode gets a nifty upgrade to a game mechanic but nothing more.
In addition to the perk system the game also has a killstreak mechanic represented by a bar on the left of your screen.
In addition to the in - game match ups, those looking for a leg up on the competition can begin learning new game mechanics and refreshing their abilities in the new Nike Skills Trainer.
In addition to the hardware, there are also a number of online mechanics for the game; while it won't have any sort of free - to - play style virtual currencies, it will be supporting DLC and season passes.
The Basics guides new and seasoned players through the basic controls of the game as well as highlighting several new additions to the primary gameplay mechanics.
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