There is a fully fleshed - out story here, and
the additional side objectives that Karl picks up from «home camps» before each mission add so much more to each chapter.
Not exact matches
Within battles, many
side objectives will also pop - up that will accumulate
additional bonuses and rewards for the player.
While each mission presents an enjoyable challenge, the
side quests offer nothing except
additional experience, which is slightly disappointing, considering that similar RPG's offer
additional exposition to the lore of the world or new abilities that can only be accessing by clearing the extra
objectives.
Within battles, many
side objectives will also pop - up that will accumulate
additional bonuses and rewards for the player.
After the main mission ends — with a beautiful, brutal ending that takes the story right up to what we already know about the next installment, The Phantom Pain — four
additional side quests, or ops, open up with their own set of
objectives, and still utilizing the sandbox, open - world game style to pull them off.
The Global Conflict has you sending out agents to do
side objectives or even having you directly go in to tackle lairs, this section leads into some
additional content as well.