- Matter by Iain M. Banks, set in a fantastically
advanced civilization known simply as the Culture.
Not exact matches
Most of us instinctively assume that technology relentlessly marches forward, but there have been times before now in human history — after the Egyptians built the Pyramids, for instance, or after the multiple
advances of the Roman Empire — when the
civilizations that followed could
no longer do what had been done before, and perhaps there's a complacency and arrogance in assuming that this won't happen again.
We now
know that the disease of Western
civilization was much further
advanced than it appeared to be when attention was paid to superficial symptoms.
When people stop worrying about the «after - life» and an invisible guy in the sky, we can
advance more as a
civilization and reach new heights and maybe even GET ALONG with each other, more people will live their life
knowing this is the only life you get.
First,
no matter how devastating an extraterrestrial impact might be, are we to believe that after centuries of flourishing every last tool, potsherd, article of clothing, and, presumably from an
advanced civilization, writing, metallurgy and other technologies — not to mention trash — was erased?
Far less well
known are the religions of the agricultural communities that preceded the
advance of Greco - Roman
civilization.
The premise behind SETI, an acronym for Search for Extraterrestrial Intelligence, is that technologically
advanced civilizations want to make their existence
known to their less - capable kin (i.e. us) and go about it by producing signals that might be detected in the course of our routine scientific observations.
As modern
civilization advanced, the practice was accepted to varying degrees, with the development of understanding the actions of hormones on the body,
known as endocrinology.
Chucklefish Games — the studio to bring us Stardew Valley — has recaptured what that portable
Civilization and handheld classic
Advanced Wars gave us in the form of Wargroove, a four - player turn - based strategy game full of whimsy and fantasy,
no longer bound by the rules of history.
Wage war, conduct diplomacy,
advance your culture, and go head - to - head with history's greatest leaders as you attempt to build the greatest
civilization the world has ever
known.
As to a concerted effort to contact ET (or them to contact us), 1) it would still require a huge investment of energy that would be impractical for any
civilization no matter how
advanced, and 2) it might not be wise, given the possibility of intergalactic predatory species?
1857 — Gradual
Civilization Act passed; males «sufficiently
advanced in the elementary branches of education» could be enfranchised (they would
no longer be «Indians,» and could vote).