There's a big emphasis on using stealth to
your advantage during combat or roaming around the city locations.
If a turn has not exactly went according to plan, then that is a scenario when defer especially comes into play with a team member spending sanity to use defer to provide the chance to act again, although it can also be utilised to gain
an advantage during combat by not just using it after an ineffective turn, but even following up on a turn that swung the battle in your team's favour.
You can also rewind time to help Ayumi take down groups of enemies quicker; so it has
its advantages during combat too.
Not exact matches
There are a number of ways to dispose of your enemies
during combat, including some high - impact quick - time events for bigger enemies, and taking
advantage of this variety can make the ho - hum
combat slightly more engaging.
During my play - through,
combat seemed to give a huge
advantage to close - quarters fighters.
You can transform the weapon
during combat too, almost instantaneously, to take
advantage of multiple attacks.
UNS 4 adds a «change leader system» wherein players can take
advantage of that massive character roster and select three - person teams that you can switch between
during combat, provided the appropriate meter is full.
Looking closely at our triple - format performance video, the 360 manages to command an
advantage in like - for - like scenes over the course of the game where the engine is being pushed to extremes - something that we also see
during heavy
combat, where the liberal use of smoke and particles causes a bigger performance penalty on the PS3.
Ubisoft also added to counter getting instantly killed when going against more than one enemy is the revenge feature where if you continuously block more and more attacks or take so much damage you can activate revenge which hits enemies to the ground and gives you a much better
advantage over taking out more than one enemy but this only lasts for around 20 seconds, Feats are also play a part in
combat mainly
during the 4v4 matches where you can buff team mates, heal yourself or give yourself a damage boost and even make a catapult hurl a bomb and obliterate your enemies these can be changed so you can have more specific roles just as the gear can also specify certain things that your hero can do.
The unique LEAP feature lets you instantly shift from agent to agent
during combat, allowing you to take
advantage of each one's special arsenal.
The
combat also relies heavily on dodge rolls to take
advantage of those crucial invincibility frames, moments
during an animation when you can't get hurt, to avoid death while maintaining position.